// // The line above should be left blank to avoid script errors in OpenSim. /* * Part of the Sloodle project (www.sloodle.org) * * Copyright (c) 2011-06 contributors (see below) * Released under the GNU GPL v3 * ------------------------------------------- * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * All scripts must maintain this copyrite information, including the contributer information listed * * Contributors: * Paul Preibisch * Edmund Edgar * * DESCRIPTION * */ integer SLOODLE_CHANNEL_OBJECT_DIALOG = -3857343; // an arbitrary channel the sloodle scripts will use to talk to each other. Doesn't atter what it is, as long as the same thing is set in the sloodle_slave script. string sloodleserverroot = ""; integer sloodlecontrollerid = 0; string sloodlepwd = ""; integer sloodlemoduleid = 0; integer sloodleobjectaccessleveluse = 0; // Who can use this object? integer sloodleobjectaccesslevelctrl = 0; // Who can control this object? integer sloodleserveraccesslevel = 0; // Who can use the server resource? (Value passed straight back to Moodle) integer isconfigured = FALSE; // Do we have all the configuration data we need? string SLOODLE_EOF = "sloodleeof"; integer eof = FALSE; // Have we reached the end of the configuration data? integer SLOODLE_CHANNEL_QUIZ_MASTER_REQUEST= -1639277006; integer SLOODLE_CHANNEL_USER_TOUCH = -1639277002;//user touched object integer SLOODLE_CHANNEL_QUIZ_MASTER_RESPONSE= -1639277008; integer SLOODLE_CHANNEL_QUIZ_LOADING_QUIZ = -1639271109; integer SLOODLE_CHANNEL_TRANSLATION_REQUEST = -1928374651; integer SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST=-1828374651; string SLOODLE_TRANSLATE_HOVER_TEXT = "hovertext"; // 2 output parameters: colour , and alpha value string SLOODLE_TRANSLATE_WHISPER = "whisper"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_SAY = "say"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_OWNER_SAY = "ownersay"; // No output parameters string SLOODLE_TRANSLATE_DIALOG = "dialog"; // Recipient avatar should be identified in link message keyval. At least 2 output parameters: first the channel number for the dialog, and then 1 to 12 button label strings. string SLOODLE_TRANSLATE_LOAD_URL = "loadurl"; // Recipient avatar should be identified in link message keyval. 1 output parameter giving URL to load. string SLOODLE_TRANSLATE_IM = "instantmessage"; // Recipient avatar should be identified in link message keyval. No output parameters. integer SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC = 0; integer SLOODLE_OBJECT_ACCESS_LEVEL_OWNER = 1; integer SLOODLE_OBJECT_ACCESS_LEVEL_GROUP = 2; vector RED =<1.00000, 0.00000, 0.00000>; vector ORANGE=<1.00000, 0.43763, 0.02414>; vector YELLOW=<1.00000, 1.00000, 0.00000>; vector GREEN=<0.00000, 1.00000, 0.00000>; vector BLUE=<0.00000, 0.00000, 1.00000>; vector BABYBLUE=<0.00000, 1.00000, 1.00000>; vector PINK=<1.00000, 0.00000, 1.00000>; vector PURPLE=<0.57338, 0.25486, 1.00000>; vector BLACK= <0.00000, 0.00000, 0.00000>; vector WHITE= <1.00000, 1.00000, 1.00000>; vector AVCLASSBLUE= <0.06274,0.247058,0.35294>; vector AVCLASSLIGHTBLUG=<0.8549,0.9372,0.9686>;//#daeff7 sloodle_error_code(string method, key avuuid,integer statuscode, string msg){ llMessageLinked(LINK_SET, SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST, method+"|"+(string)avuuid+"|"+(string)statuscode+"|"+(string)msg, NULL_KEY); } sloodle_debug(string msg){ llMessageLinked(LINK_THIS, DEBUG_CHANNEL, msg, NULL_KEY); } // Send a translation request link message sloodle_translation_request(string output_method, list output_params, string string_name, list string_params, key keyval, string batch){ llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_TRANSLATION_REQUEST, output_method + "|" + llList2CSV(output_params) + "|" + string_name + "|" + llList2CSV(string_params) + "|" + batch, keyval); } // Configure by receiving a linked message from another script in the object // Returns TRUE if the object has all the data it needs integer sloodle_handle_command(string str){ list bits = llParseString2List(str,["|"],[]); integer numbits = llGetListLength(bits); string name = llList2String(bits,0); string value1 = ""; string value2 = ""; if (numbits > 1) value1 = llList2String(bits,1); if (numbits > 2) value2 = llList2String(bits,2); if (name == "set:sloodleserverroot") sloodleserverroot = value1; else if (name == "set:sloodlepwd") { // The password may be a single prim password, or a UUID and a password if (value2 != "") { sloodlepwd = value1 + "|" + value2; } else { sloodlepwd = value1; } } else if (name == "set:sloodlecontrollerid") sloodlecontrollerid = (integer)value1; else if (name == "set:sloodlemoduleid") sloodlemoduleid = (integer)value1; else if (name == "set:sloodleobjectaccessleveluse") sloodleobjectaccessleveluse = (integer)value1; else if (name == "set:sloodleserveraccesslevel") sloodleserveraccesslevel = (integer)value1; else if (name == SLOODLE_EOF) eof = TRUE; return (sloodleserverroot != "" && sloodlepwd != "" && sloodlecontrollerid > 0 && sloodlemoduleid > 0); } debug (string message ){ list params = llGetPrimitiveParams ([PRIM_MATERIAL ]); if (llList2Integer (params ,0)==PRIM_MATERIAL_FLESH){ llOwnerSay("memory: "+(string)llGetFreeMemory()+" Script name: "+llGetScriptName ()+": " +message ); } } default { on_rez(integer start_param) { llResetScript(); } state_entry(){ isconfigured = FALSE; eof = FALSE; } link_message( integer sender_num, integer chan, string str, key user_key){ // Check the channel for configuration messages if (chan == SLOODLE_CHANNEL_OBJECT_DIALOG) { // Split the message into lines list lines = llParseString2List(str, ["\n"], []); integer numlines = llGetListLength(lines); integer i = 0; for (i=0; i < numlines; i++) { isconfigured = sloodle_handle_command(llList2String(lines, i)); } // If we've got all our data AND reached the end of the configuration data (eof), then move on if (eof == TRUE) { if (isconfigured == TRUE) { sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configurationreceived", [], NULL_KEY, ""); state ready; } else { // Go all configuration but, it's not complete... request reconfiguration sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configdatamissing", [llGetScriptName()], NULL_KEY, ""); llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:reconfigure", NULL_KEY); eof = FALSE; } } } } } state ready{ on_rez(integer start_param) { llResetScript(); } state_entry() { } touch_start(integer n) { } link_message(integer sender_num, integer chan, string str, key id) { } }