// // The line above should be left blank to avoid script errors in OpenSim. // Sloodle Password Reset object // Allows avatar with auto-registered Moodle accounts to reset their Moodle password from in-world. // Part of the Sloodle project (www.sloodle.org) // // Copyright (c) 2008 Sloodle // Released under the GNU GPL v3 // // Contributors: // Peter R. Bloomfield // integer SLOODLE_CHANNEL_OBJECT_DIALOG = -3857343; integer SLOODLE_CHANNEL_AVATAR_DIALOG = 1001; string SLOODLE_PWRESET_LINKER = "/mod/sloodle/mod/pwreset-1.0/linker.php"; string SLOODLE_EOF = "sloodleeof"; string SLOODLE_OBJECT_TYPE = "pwreset-1.0"; integer SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC = 0; integer SLOODLE_OBJECT_ACCESS_LEVEL_OWNER = 1; integer SLOODLE_OBJECT_ACCESS_LEVEL_GROUP = 2; string sloodleserverroot = ""; string sloodlecoursename_full = ""; string sloodlepwd = ""; integer sloodlecontrollerid = 0; integer sloodleobjectaccessleveluse = 0; // Who can use this object? integer sloodleobjectaccesslevelctrl = 0; // Who can control this object? integer sloodleserveraccesslevel = 0; // Who can use the server resource? (Value passed straight back to Moodle) integer isconfigured = FALSE; // Do we have all the configuration data we need? integer eof = FALSE; // Have we reached the end of the configuration data? list avatars = []; // A list of avatars with pending requests list httprequests = []; // A list of http request keys, corresponding to the "avatars" list ///// TRANSLATION ///// // Link message channels integer SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST=-1828374651; // this channel is used to send status codes for translation to the error_messages lsl script integer SLOODLE_CHANNEL_TRANSLATION_REQUEST = -1928374651; integer SLOODLE_CHANNEL_TRANSLATION_RESPONSE = -1928374652; // Translation output methods string SLOODLE_TRANSLATE_LINK = "link"; // No output parameters - simply returns the translation on SLOODLE_TRANSLATION_RESPONSE link message channel string SLOODLE_TRANSLATE_SAY = "say"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_WHISPER = "whisper"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_SHOUT = "shout"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_REGION_SAY = "regionsay"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_OWNER_SAY = "ownersay"; // No output parameters string SLOODLE_TRANSLATE_DIALOG = "dialog"; // Recipient avatar should be identified in link message keyval. At least 2 output parameters: first the channel number for the dialog, and then 1 to 12 button label strings. string SLOODLE_TRANSLATE_LOAD_URL = "loadurl"; // Recipient avatar should be identified in link message keyval. 1 output parameter giving URL to load. string SLOODLE_TRANSLATE_HOVER_TEXT = "hovertext"; // 2 output parameters: colour , and alpha value string SLOODLE_TRANSLATE_IM = "instantmessage"; // Recipient avatar should be identified in link message keyval. No output parameters. // Send a translation request link message sloodle_translation_request(string output_method, list output_params, string string_name, list string_params, key keyval, string batch) { llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_TRANSLATION_REQUEST, output_method + "|" + llList2CSV(output_params) + "|" + string_name + "|" + llList2CSV(string_params) + "|" + batch, keyval); } ///// ----------- ///// ///// FUNCTIONS ///// /****************************************************************************************************************************** * sloodle_error_code - * Author: Paul Preibisch * Description - This function sends a linked message on the SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST channel * The error_messages script hears this, translates the status code and sends an instant message to the avuuid * Params: method - SLOODLE_TRANSLATE_SAY, SLOODLE_TRANSLATE_IM etc * Params: avuuid - this is the avatar UUID to that an instant message with the translated error code will be sent to * Params: status code - the status code of the error as on our wiki: http://slisweb.sjsu.edu/sl/index.php/Sloodle_status_codes *******************************************************************************************************************************/ sloodle_error_code(string method, key avuuid,integer statuscode){ llMessageLinked(LINK_SET, SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST, method+"|"+(string)avuuid+"|"+(string)statuscode, NULL_KEY); } sloodle_debug(string msg) { llMessageLinked(LINK_THIS, DEBUG_CHANNEL, msg, NULL_KEY); } // Configure by receiving a linked message from another script in the object // Returns TRUE if the object has all the data it needs integer sloodle_handle_command(string str) { list bits = llParseString2List(str,["|"],[]); integer numbits = llGetListLength(bits); string name = llList2String(bits,0); string value1 = ""; string value2 = ""; if (numbits > 1) value1 = llList2String(bits,1); if (numbits > 2) value2 = llList2String(bits,2); if (name == "set:sloodleserverroot") sloodleserverroot = value1; if (name == "set:sloodlecoursename_full") sloodlecoursename_full = value1; else if (name == "set:sloodlepwd") { // The password may be a single prim password, or a UUID and a password if (value2 != "") sloodlepwd = value1 + "|" + value2; else sloodlepwd = value1; } else if (name == "set:sloodlecontrollerid") sloodlecontrollerid = (integer)value1; else if (name == "set:sloodleobjectaccessleveluse") sloodleobjectaccessleveluse = (integer)value1; else if (name == "set:sloodleobjectaccesslevelctrl") sloodleobjectaccesslevelctrl = (integer)value1; else if (name == "set:sloodleserveraccesslevel") sloodleserveraccesslevel = (integer)value1; else if (name == SLOODLE_EOF) eof = TRUE; return (sloodleserverroot != "" && sloodlepwd != "" && sloodlecontrollerid > 0); } // Checks if the given agent is permitted to control this object // Returns TRUE if so, or FALSE if not integer sloodle_check_access_ctrl(key id) { // Check the access mode if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) { return llSameGroup(id); } else if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) { return TRUE; } // Assume it's owner mode return (id == llGetOwner()); } // Checks if the given agent is permitted to user this object // Returns TRUE if so, or FALSE if not integer sloodle_check_access_use(key id) { // Check the access mode if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) { return llSameGroup(id); } else if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) { return TRUE; } // Assume it's owner mode return (id == llGetOwner()); } // Initiate a password reset sloodle_password_reset(key av) { // Start the request string body = "sloodlecontrollerid=" + (string)sloodlecontrollerid; body += "&sloodlepwd=" + sloodlepwd; body += "&sloodleuuid=" + (string)av; body += "&sloodleavname=" + llEscapeURL(llKey2Name(av)); body += "&sloodleserveraccesslevel=" + (string)sloodleserveraccesslevel; key newhttp = llHTTPRequest(sloodleserverroot + SLOODLE_PWRESET_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body); // Is the avatar already in the list? integer pos = llListFindList(avatars, [av]); if (pos >= 0) { // Yes - replace the entry httprequests = llListReplaceList(httprequests, [newhttp], pos, pos); } else { // No - add a new entry avatars += [av]; httprequests += [newhttp]; } } // Remove an avatar from the lists sloodle_remove_password_reset(key av) { // Check for the entry in the list integer pos = llListFindList(avatars, [av]); if (pos >= 0) { avatars = llDeleteSubList(avatars, pos, pos); httprequests = llDeleteSubList(httprequests, pos, pos); } } // Default state - waiting for configuration default { state_entry() { // Starting again with a new configuration llSetText("", <0.0,0.0,0.0>, 0.0); isconfigured = FALSE; eof = FALSE; // Reset our data sloodleserverroot = ""; sloodlepwd = ""; sloodlecontrollerid = 0; sloodleobjectaccessleveluse = 0; sloodleobjectaccesslevelctrl = 0; sloodleserveraccesslevel = 0; } link_message( integer sender_num, integer num, string str, key id) { // Check the channel if (num == SLOODLE_CHANNEL_OBJECT_DIALOG) { // Split the message into lines list lines = llParseString2List(str, ["\n"], []); integer numlines = llGetListLength(lines); integer i = 0; for (; i < numlines; i++) { isconfigured = sloodle_handle_command(llList2String(lines, i)); } // If we've got all our data AND reached the end of the configuration data, then move on if (eof == TRUE) { if (isconfigured == TRUE) { sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configurationreceived", [], NULL_KEY, ""); state ready; } else { // Got all configuration but, it's not complete... request reconfiguration sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configdatamissing", [], NULL_KEY, ""); llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:reconfigure", NULL_KEY); eof = FALSE; } } } } touch_start(integer num_detected) { // Attempt to request a reconfiguration if (llDetectedKey(0) == llGetOwner()) { llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:requestconfig", NULL_KEY); } } } // Ready to receive requests for password resets state ready { on_rez( integer param) { state default; } state_entry() { // Display status if (sloodleserveraccesslevel == 2) { sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<0.0,1.0,0.0>, 0.9], "pwresetready:course", [sloodleserverroot, sloodlecoursename_full], NULL_KEY, "pwreset"); } else if (sloodleserveraccesslevel == 3) { sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<0.0,1.0,0.0>, 0.9], "pwresetready:staff", [sloodleserverroot, sloodlecoursename_full], NULL_KEY, "pwreset"); } else { sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<0.0,1.0,0.0>, 0.9], "pwresetready:site", [sloodleserverroot], NULL_KEY, "pwreset"); } } state_exit() { // Clear status tet llSetText("", <0.0,0.0,0.0>, 0.0); } touch_start( integer total_number) { // Activating this requires access permission if (sloodle_check_access_use(llDetectedKey(0)) == FALSE) { llWhisper(0, "Sorry " + llDetectedName(0) + ". You do not have permission to control this object."); return; } // Do the password reset sloodle_password_reset(llDetectedKey(0)); } http_response(key id, integer status, list meta, string body) { // Ignore any unexpected responses integer pos = llListFindList(httprequests, [id]); if (pos < 0) return; // Extract the data key av = llList2Key(avatars, pos); string name = llKey2Name(av); sloodle_remove_password_reset(av); // Check the response status if (status != 200) { sloodle_error_code(SLOODLE_TRANSLATE_SAY, NULL_KEY,status); //send message to error_message.lsl return; } // Check the response body if (body == "") { sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "httpempty", [], NULL_KEY, ""); return; } // Parse the response list lines = llParseStringKeepNulls(body, ["\n"], []); integer numlines = llGetListLength(lines); list statusfields = llParseStringKeepNulls(llList2String(lines, 0), ["|"], []); integer statuscode = (integer)llList2String(statusfields, 0); // Check the status code if (statuscode == -341) { // User cannot have their password reset in-world sloodle_translation_request(SLOODLE_TRANSLATE_IM, [], "pwreseterror:hasemail", [name, sloodleserverroot], av, "pwreset"); sloodle_debug("ERROR reported in response: " + body); return; } else if (statuscode == -331) { // User cannot use this device sloodle_translation_request(SLOODLE_TRANSLATE_IM, [], "nopermission:use", [name], av, ""); return; } else if (statuscode <= 0) { // Error occurred //sloodle_translation_request(SLOODLE_TRANSLATE_IM, [], "pwreseterror:failed:code", [name, statuscode], av, "pwreset"); sloodle_error_code(SLOODLE_TRANSLATE_IM, av,statuscode); //send message to error_message.lsl sloodle_debug("ERROR reported in response: " + body); return; } // Check that there are enough lines if (numlines < 2) { sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "badresponseformat", [], NULL_KEY, ""); sloodle_debug("ERROR: not enough lines in response: " + body); return; } // Attempt to parse the data line list datafields = llParseStringKeepNulls(llList2String(lines, 1), ["|"], []); if (llGetListLength(datafields) < 2) { sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "badresponseformat", [], NULL_KEY, ""); sloodle_debug("ERROR: not enough data fields in response: " + body); return; } // Extract the data items string username = llList2String(datafields, 0); string password = llList2String(datafields, 1); // Inform the user of their new password sloodle_translation_request(SLOODLE_TRANSLATE_IM, [], "pwreset:success", [name, sloodleserverroot, username, password], av, "pwreset"); } } // Please leave the following line intact to show where the script lives in Git: // SLOODLE LSL Script Git Location: mod/pwreset-1.0/objects/default/assets/sloodle_mod_pwreset-1.0.lslp