// // The line above should be left blank to avoid script errors in OpenSim. integer SLOODLE_CHANNEL_OBJECT_CREATOR_REZZING_STARTED = -1639270082; integer SLOODLE_CHANNEL_OBJECT_CREATOR_REZZING_FINISHED = -1639270083; integer SLOODLE_CHANNEL_OBJECT_CREATOR_WILL_REZ_AT_POSITION = -1639270084; integer SLOODLE_CHANNEL_SET_CONFIGURED = -1639270091; integer SLOODLE_CHANNEL_SET_RESET = -1639270092; default { link_message(integer sender_num, integer num, string str, key id) { if (num == SLOODLE_CHANNEL_OBJECT_CREATOR_REZZING_STARTED) { // TODO: Change color or something //llSetTimerEvent(5.0); } else if (num == SLOODLE_CHANNEL_OBJECT_CREATOR_REZZING_FINISHED) { // llParticleSystem([]); } else if (num == SLOODLE_CHANNEL_SET_CONFIGURED) { } else if (num == SLOODLE_CHANNEL_SET_RESET) { } } state_entry() { llSetText("", <0,0,0>, 0.0); } } // Please leave the following line intact to show where the script lives in Git: // SLOODLE LSL Script Git Location: mod/set-1.0/objects/default/assets/sloodle_set_effects_simple.lslp