//
// The line above should be left blank to avoid script errors in OpenSim.
// This file is part of SLOODLE Tracker.
// Copyright (c) 2009-11 Sloodle community (various contributors)
// SLOODLE Tracker is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// SLOODLE Tracker is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License.
// If not, see
//
// Contributors:
// Peter R. Bloomfield
// Julio Lopez (SL: Julio Solo)
// Michael Callaghan (SL: HarmonyHill Allen)
// Kerri McCusker (SL: Kerri Macchi)
// A project developed by the Serious Games and Virtual Worlds Group.
// Intelligent Systems Research Centre.
// University of Ulster, Magee
// IN-WORLD CONFIGURATION //
string NAME = "Unnamed task";
string DESCRIPTION = "-";
integer PREDEFINED_ORDER = 0; // Does the task have to be done in a specific order? 0 -> NO, 1 -> YES
integer POSITION = 0; // Position of the task in the pre-defined sequence
integer TOTAL = 0; // Number of tasks in the assignment
// END IN-WORLD CONFIGURATION //
integer SLOODLE_CHANNEL_OBJECT_DIALOG = -3857343;
integer SLOODLE_CHANNEL_AVATAR_DIALOG = 1001;
string SLOODLE_TRACKER_LINKER = "/mod/sloodle/mod/tracker-1.0/linker.php";
string SLOODLE_TOOL_LINKER = "/mod/sloodle/mod/tracker-1.0/auth_tool_linker.php";
string SLOODLE_EOF = "sloodleeof";
integer CHANNEL = 447851; // Channel for the tasks to comunicate
string SLOODLE_OBJECT_TYPE = "tracker-1.0";
integer SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC = 0;
integer SLOODLE_OBJECT_ACCESS_LEVEL_OWNER = 1;
integer SLOODLE_OBJECT_ACCESS_LEVEL_GROUP = 2;
string sloodleserverroot = "";
string sloodlepwd = "";
integer sloodlecontrollerid = 0;
integer sloodlemoduleid = 0;
integer sloodleobjectaccessleveluse = 0; // Who can use this object?
integer sloodleobjectaccesslevelctrl = 0; // Who can control this object?
integer sloodleserveraccesslevel = 0; // Who can use the server resource? (Value passed straight back to Moodle)
integer sloodleautodeactivate = 1; // Should the WebIntercom auto-deactivate when not in use?
list allowed = []; // List of avatars who have completed the previous task
integer isconfigured = FALSE; // Do we have all the configuration data we need?
integer eof = FALSE; // Have we reached the end of the configuration data?
key httpinteraction = NULL_KEY; // Request used to send interaction
key httpreg = NULL_KEY; // Request used to register Tracker tool
///// TRANSLATION /////
// Link message channels
integer SLOODLE_CHANNEL_TRANSLATION_REQUEST = -1928374651;
integer SLOODLE_CHANNEL_TRANSLATION_RESPONSE = -1928374652;
// Translation output methods
string SLOODLE_TRANSLATE_LINK = "link"; // No output parameters - simply returns the translation on SLOODLE_TRANSLATION_RESPONSE link message channel
string SLOODLE_TRANSLATE_SAY = "say"; // 1 output parameter: chat channel number
string SLOODLE_TRANSLATE_WHISPER = "whisper"; // 1 output parameter: chat channel number
string SLOODLE_TRANSLATE_SHOUT = "shout"; // 1 output parameter: chat channel number
string SLOODLE_TRANSLATE_REGION_SAY = "regionsay"; // 1 output parameter: chat channel number
string SLOODLE_TRANSLATE_OWNER_SAY = "ownersay"; // No output parameters
string SLOODLE_TRANSLATE_DIALOG = "dialog"; // Recipient avatar should be identified in link message keyval. At least 2 output parameters: first the channel number for the dialog, and then 1 to 12 button label strings.
string SLOODLE_TRANSLATE_LOAD_URL = "loadurl"; // Recipient avatar should be identified in link message keyval. 1 output parameter giving URL to load.
string SLOODLE_TRANSLATE_HOVER_TEXT = "hovertext"; // 2 output parameters: colour , and alpha value
string SLOODLE_TRANSLATE_IM = "instantmessage"; // Recipient avatar should be identified in link message keyval. No output parameters.
// Send a translation request link message
sloodle_translation_request(string output_method, list output_params, string string_name, list string_params, key keyval, string batch)
{
llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_TRANSLATION_REQUEST, output_method + "|" + llList2CSV(output_params) + "|" + string_name + "|" + llList2CSV(string_params) + "|" + batch, keyval);
}
///// ----------- /////
///// FUNCTIONS /////
// Has the current avatar completed the previous task?
integer isAllowed(key k) {
return (llListFindList(allowed,[k])>=0);
}
sloodle_debug(string msg)
{
llMessageLinked(LINK_THIS, DEBUG_CHANNEL, msg, NULL_KEY);
}
// Configure by receiving a linked message from another script in the object
// Returns TRUE if the object has all the data it needs
integer sloodle_handle_command(string str)
{
list bits = llParseString2List(str,["|"],[]);
integer numbits = llGetListLength(bits);
string name = llList2String(bits,0);
string value1 = "";
string value2 = "";
if (numbits > 1) value1 = llList2String(bits,1);
if (numbits > 2) value2 = llList2String(bits,2);
if (name == "set:sloodleserverroot") sloodleserverroot = value1;
else if (name == "set:sloodlepwd") {
// The password may be a single prim password, or a UUID and a password
if (value2 != "") sloodlepwd = value1 + "|" + value2;
else sloodlepwd = value1;
} else if (name == "set:sloodlecontrollerid") sloodlecontrollerid = (integer)value1;
else if (name == "set:sloodlemoduleid") sloodlemoduleid = (integer)value1;
else if (name == "set:sloodleobjectaccessleveluse") sloodleobjectaccessleveluse = (integer)value1;
else if (name == "set:sloodleobjectaccesslevelctrl") sloodleobjectaccesslevelctrl = (integer)value1;
else if (name == "set:sloodleserveraccesslevel") sloodleserveraccesslevel = (integer)value1;
else if (name == "set:sloodleautodeactivate") sloodleautodeactivate = (integer)value1;
else if (name == SLOODLE_EOF) eof = TRUE;
return (sloodleserverroot != "" && sloodlepwd != "" && sloodlecontrollerid > 0 && sloodlemoduleid > 0);
}
// Checks if the given agent is permitted to control this object
// Returns TRUE if so, or FALSE if not
integer sloodle_check_access_ctrl(key id)
{
// Check the access mode
if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) {
return llSameGroup(id);
} else if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) {
return TRUE;
}
// Assume it's owner mode
return (id == llGetOwner());
}
// Checks if the given agent is permitted to user this object
// Returns TRUE if so, or FALSE if not
integer sloodle_check_access_use(key id)
{
// Check the access mode
if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) {
return llSameGroup(id);
} else if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) {
return TRUE;
}
// Assume it's owner mode
return (id == llGetOwner());
}
// Default state - waiting for configuration
default
{
state_entry()
{
// Starting again with a new configuration
llSetText("", <0.0,0.0,0.0>, 0.0);
isconfigured = FALSE;
eof = FALSE;
allowed = [];
// Reset our data
sloodleserverroot = "";
sloodlepwd = "";
sloodlecontrollerid = 0;
sloodlemoduleid = 0;
sloodleobjectaccessleveluse = 0;
sloodleobjectaccesslevelctrl = 0;
sloodleserveraccesslevel = 0;
}
link_message( integer sender_num, integer num, string str, key id)
{
// Check the channel
if (num == SLOODLE_CHANNEL_OBJECT_DIALOG) {
// Split the message into lines
list lines = llParseString2List(str, ["\n"], []);
integer numlines = llGetListLength(lines);
integer i = 0;
for (i = 0; i < numlines; i++)
{
isconfigured = sloodle_handle_command(llList2String(lines, i));
}
// If we've got all our data AND reached the end of the configuration data, then move on
if (eof == TRUE) {
if (isconfigured == TRUE) {
sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configurationreceived", [], NULL_KEY, "");
llSleep(2.0);
string body = "sloodlecontrollerid=" + (string)sloodlecontrollerid;
body += "&sloodlepwd=" + sloodlepwd;
body += "&sloodleobjuuid="+(string)llGetKey();
body += "&sloodleobjname="+llGetObjectName();
body += "&sloodleobjtype="+SLOODLE_OBJECT_TYPE;
body += "&sloodlemoduleid="+(string)sloodlemoduleid;
body += "&sloodledescription="+DESCRIPTION;
body += "&sloodletaskname="+NAME;
httpreg = llHTTPRequest(sloodleserverroot + SLOODLE_TOOL_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body);
state ready;
} else {
// Go all configuration but, it's not complete... request reconfiguration
sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configdatamissing", [], NULL_KEY, "");
llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:reconfigure", NULL_KEY);
eof = FALSE;
}
}
}
}
touch_start(integer num_detected)
{
// Attempt to request a reconfiguration
if (llDetectedKey(0) == llGetOwner()) {
llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:requestconfig", NULL_KEY);
}
}
}
state ready
{
state_entry()
{
llListen(CHANNEL, "", NULL_KEY, "");
}
listen(integer channel, string name, key id, string msg)
{
// Is the message in the correct channel?
if (channel == CHANNEL)
{
// Ignore anything from a different owner
if (llGetOwnerKey(id) != llGetOwner()) return;
// Get the different parts of the message
list elements = llParseStringKeepNulls(msg,["|"],[]);
if (llGetListLength(elements) < 3) return;
// Ignore anything attached to a different module ID
integer incomingModuleID = (integer)llList2String(elements, 2);
if (incomingModuleID != sloodlemoduleid) return;
// If the message cames from the previous task, insert the avatar UUID in the list so we know they are allowed to continue
if ((integer)llList2String(elements,0) == (POSITION-1))
{
allowed += [llList2Key(elements,1)];
}
}
}
link_message(integer sender_num, integer num, string sval, key kval)
{
//llOwnerSay("link message (" + (string)num + "):\n" + sval + "\nKey: " + (string)kval);
// Was this a tracker message?
if (num == CHANNEL)
{
// Another script is informing us that an interaction has taken place
// e.g. a button click or a scanner
// Extract incoming data
key id_avatar = kval;
string name_avatar = llKey2Name(id_avatar);
list fields = llParseStringKeepNulls(sval, ["|"], []);
integer numfields = llGetListLength(fields);
// Make sure it was an incoming interaction message
if (llList2String(fields, 0) != "INTERACTION") return;
string type = llList2String(fields, 1);
integer suppressOrderWarning = FALSE;
if (numfields >= 3)
{
suppressOrderWarning = ((integer)llList2String(fields, 2)) != 0;
}
// If there is a predefined order and the avatar has not completed the previous task
// he can't complete the current task
if (PREDEFINED_ORDER && suppressOrderWarning == FALSE && !(isAllowed(id_avatar)) && (POSITION > 2))
{
llSay(0, name_avatar + ", please make sure you have completed the previous task, or make sure you have not completed this task already.");
} else {
// We can remove this person from the allowed list
integer pos = llListFindList(allowed, [id_avatar]);
if (pos >= 0) allowed = llDeleteSubList(allowed, pos, pos);
// If the current task is not the last one, the next task is notified
if (POSITION < TOTAL)
{
string msg = (string)POSITION;
msg += "|"+(string)id_avatar+"|"+(string)sloodlemoduleid;
llSay(CHANNEL, msg);
}
// Send a response message back to the tool to indicate that the interaction was processed
llMessageLinked(LINK_THIS, CHANNEL, "INTERACTION_RESPONSE", id_avatar);
// Notify Moodle of the interaction
key id_object = llGetKey();
string body = "sloodlemoduleid=" + (string)sloodlemoduleid;
body += "&sloodlecontrollerid=" + (string)sloodlecontrollerid;
body += "&sloodlepwd=" + (string)sloodlepwd;
body += "&sloodleobjuuid=" + (string) id_object;
body += "&sloodleuuid=" + (string) id_avatar;
body += "&sloodleavname=" + name_avatar;
body += "&sloodleserveraccesslevel=" + (string)sloodleserveraccesslevel;
httpinteraction = llHTTPRequest(sloodleserverroot + SLOODLE_TRACKER_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body);
llSleep(1.0);
}
}
}
}
// Please leave the following line intact to show where the script lives in Git:
// SLOODLE LSL Script Git Location: mod/tracker-1.0/objects/default/assets/sloodle_mod_tracker-1.0.lslp