// // The line above should be left blank to avoid script errors in OpenSim. // This file is part of SLOODLE Tracker. // Copyright (c) 2009-11 Sloodle community (various contributors) // SLOODLE Tracker is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // SLOODLE Tracker is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License. // If not, see // // Contributors: // Peter R. Bloomfield // Julio Lopez (SL: Julio Solo) // Michael Callaghan (SL: HarmonyHill Allen) // Kerri McCusker (SL: Kerri Macchi) // A project developed by the Serious Games and Virtual Worlds Group. // Intelligent Systems Research Centre. // University of Ulster, Magee // IN-WORLD CONFIGURATION // string NAME = "Unnamed task"; string DESCRIPTION = "-"; integer PREDEFINED_ORDER = 0; // Does the task have to be done in a specific order? 0 -> NO, 1 -> YES integer POSITION = 0; // Position of the task in the pre-defined sequence integer TOTAL = 0; // Number of tasks in the assignment // END IN-WORLD CONFIGURATION // integer SLOODLE_CHANNEL_OBJECT_DIALOG = -3857343; integer SLOODLE_CHANNEL_AVATAR_DIALOG = 1001; string SLOODLE_TRACKER_LINKER = "/mod/sloodle/mod/tracker-1.0/linker.php"; string SLOODLE_TOOL_LINKER = "/mod/sloodle/mod/tracker-1.0/auth_tool_linker.php"; string SLOODLE_EOF = "sloodleeof"; integer CHANNEL = 447851; // Channel for the tasks to comunicate string SLOODLE_OBJECT_TYPE = "tracker-1.0"; integer SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC = 0; integer SLOODLE_OBJECT_ACCESS_LEVEL_OWNER = 1; integer SLOODLE_OBJECT_ACCESS_LEVEL_GROUP = 2; string sloodleserverroot = ""; string sloodlepwd = ""; integer sloodlecontrollerid = 0; integer sloodlemoduleid = 0; integer sloodleobjectaccessleveluse = 0; // Who can use this object? integer sloodleobjectaccesslevelctrl = 0; // Who can control this object? integer sloodleserveraccesslevel = 0; // Who can use the server resource? (Value passed straight back to Moodle) integer sloodleautodeactivate = 1; // Should the WebIntercom auto-deactivate when not in use? list allowed = []; // List of avatars who have completed the previous task integer isconfigured = FALSE; // Do we have all the configuration data we need? integer eof = FALSE; // Have we reached the end of the configuration data? key httpinteraction = NULL_KEY; // Request used to send interaction key httpreg = NULL_KEY; // Request used to register Tracker tool ///// TRANSLATION ///// // Link message channels integer SLOODLE_CHANNEL_TRANSLATION_REQUEST = -1928374651; integer SLOODLE_CHANNEL_TRANSLATION_RESPONSE = -1928374652; // Translation output methods string SLOODLE_TRANSLATE_LINK = "link"; // No output parameters - simply returns the translation on SLOODLE_TRANSLATION_RESPONSE link message channel string SLOODLE_TRANSLATE_SAY = "say"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_WHISPER = "whisper"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_SHOUT = "shout"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_REGION_SAY = "regionsay"; // 1 output parameter: chat channel number string SLOODLE_TRANSLATE_OWNER_SAY = "ownersay"; // No output parameters string SLOODLE_TRANSLATE_DIALOG = "dialog"; // Recipient avatar should be identified in link message keyval. At least 2 output parameters: first the channel number for the dialog, and then 1 to 12 button label strings. string SLOODLE_TRANSLATE_LOAD_URL = "loadurl"; // Recipient avatar should be identified in link message keyval. 1 output parameter giving URL to load. string SLOODLE_TRANSLATE_HOVER_TEXT = "hovertext"; // 2 output parameters: colour , and alpha value string SLOODLE_TRANSLATE_IM = "instantmessage"; // Recipient avatar should be identified in link message keyval. No output parameters. // Send a translation request link message sloodle_translation_request(string output_method, list output_params, string string_name, list string_params, key keyval, string batch) { llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_TRANSLATION_REQUEST, output_method + "|" + llList2CSV(output_params) + "|" + string_name + "|" + llList2CSV(string_params) + "|" + batch, keyval); } ///// ----------- ///// ///// FUNCTIONS ///// // Has the current avatar completed the previous task? integer isAllowed(key k) { return (llListFindList(allowed,[k])>=0); } sloodle_debug(string msg) { llMessageLinked(LINK_THIS, DEBUG_CHANNEL, msg, NULL_KEY); } // Configure by receiving a linked message from another script in the object // Returns TRUE if the object has all the data it needs integer sloodle_handle_command(string str) { list bits = llParseString2List(str,["|"],[]); integer numbits = llGetListLength(bits); string name = llList2String(bits,0); string value1 = ""; string value2 = ""; if (numbits > 1) value1 = llList2String(bits,1); if (numbits > 2) value2 = llList2String(bits,2); if (name == "set:sloodleserverroot") sloodleserverroot = value1; else if (name == "set:sloodlepwd") { // The password may be a single prim password, or a UUID and a password if (value2 != "") sloodlepwd = value1 + "|" + value2; else sloodlepwd = value1; } else if (name == "set:sloodlecontrollerid") sloodlecontrollerid = (integer)value1; else if (name == "set:sloodlemoduleid") sloodlemoduleid = (integer)value1; else if (name == "set:sloodleobjectaccessleveluse") sloodleobjectaccessleveluse = (integer)value1; else if (name == "set:sloodleobjectaccesslevelctrl") sloodleobjectaccesslevelctrl = (integer)value1; else if (name == "set:sloodleserveraccesslevel") sloodleserveraccesslevel = (integer)value1; else if (name == "set:sloodleautodeactivate") sloodleautodeactivate = (integer)value1; else if (name == SLOODLE_EOF) eof = TRUE; return (sloodleserverroot != "" && sloodlepwd != "" && sloodlecontrollerid > 0 && sloodlemoduleid > 0); } // Checks if the given agent is permitted to control this object // Returns TRUE if so, or FALSE if not integer sloodle_check_access_ctrl(key id) { // Check the access mode if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) { return llSameGroup(id); } else if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) { return TRUE; } // Assume it's owner mode return (id == llGetOwner()); } // Checks if the given agent is permitted to user this object // Returns TRUE if so, or FALSE if not integer sloodle_check_access_use(key id) { // Check the access mode if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) { return llSameGroup(id); } else if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) { return TRUE; } // Assume it's owner mode return (id == llGetOwner()); } // Default state - waiting for configuration default { state_entry() { // Starting again with a new configuration llSetText("", <0.0,0.0,0.0>, 0.0); isconfigured = FALSE; eof = FALSE; allowed = []; // Reset our data sloodleserverroot = ""; sloodlepwd = ""; sloodlecontrollerid = 0; sloodlemoduleid = 0; sloodleobjectaccessleveluse = 0; sloodleobjectaccesslevelctrl = 0; sloodleserveraccesslevel = 0; } link_message( integer sender_num, integer num, string str, key id) { // Check the channel if (num == SLOODLE_CHANNEL_OBJECT_DIALOG) { // Split the message into lines list lines = llParseString2List(str, ["\n"], []); integer numlines = llGetListLength(lines); integer i = 0; for (i = 0; i < numlines; i++) { isconfigured = sloodle_handle_command(llList2String(lines, i)); } // If we've got all our data AND reached the end of the configuration data, then move on if (eof == TRUE) { if (isconfigured == TRUE) { sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configurationreceived", [], NULL_KEY, ""); llSleep(2.0); string body = "sloodlecontrollerid=" + (string)sloodlecontrollerid; body += "&sloodlepwd=" + sloodlepwd; body += "&sloodleobjuuid="+(string)llGetKey(); body += "&sloodleobjname="+llGetObjectName(); body += "&sloodleobjtype="+SLOODLE_OBJECT_TYPE; body += "&sloodlemoduleid="+(string)sloodlemoduleid; body += "&sloodledescription="+DESCRIPTION; body += "&sloodletaskname="+NAME; httpreg = llHTTPRequest(sloodleserverroot + SLOODLE_TOOL_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body); state ready; } else { // Go all configuration but, it's not complete... request reconfiguration sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configdatamissing", [], NULL_KEY, ""); llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:reconfigure", NULL_KEY); eof = FALSE; } } } } touch_start(integer num_detected) { // Attempt to request a reconfiguration if (llDetectedKey(0) == llGetOwner()) { llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:requestconfig", NULL_KEY); } } } state ready { state_entry() { llListen(CHANNEL, "", NULL_KEY, ""); } listen(integer channel, string name, key id, string msg) { // Is the message in the correct channel? if (channel == CHANNEL) { // Ignore anything from a different owner if (llGetOwnerKey(id) != llGetOwner()) return; // Get the different parts of the message list elements = llParseStringKeepNulls(msg,["|"],[]); if (llGetListLength(elements) < 3) return; // Ignore anything attached to a different module ID integer incomingModuleID = (integer)llList2String(elements, 2); if (incomingModuleID != sloodlemoduleid) return; // If the message cames from the previous task, insert the avatar UUID in the list so we know they are allowed to continue if ((integer)llList2String(elements,0) == (POSITION-1)) { allowed += [llList2Key(elements,1)]; } } } link_message(integer sender_num, integer num, string sval, key kval) { //llOwnerSay("link message (" + (string)num + "):\n" + sval + "\nKey: " + (string)kval); // Was this a tracker message? if (num == CHANNEL) { // Another script is informing us that an interaction has taken place // e.g. a button click or a scanner // Extract incoming data key id_avatar = kval; string name_avatar = llKey2Name(id_avatar); list fields = llParseStringKeepNulls(sval, ["|"], []); integer numfields = llGetListLength(fields); // Make sure it was an incoming interaction message if (llList2String(fields, 0) != "INTERACTION") return; string type = llList2String(fields, 1); integer suppressOrderWarning = FALSE; if (numfields >= 3) { suppressOrderWarning = ((integer)llList2String(fields, 2)) != 0; } // If there is a predefined order and the avatar has not completed the previous task // he can't complete the current task if (PREDEFINED_ORDER && suppressOrderWarning == FALSE && !(isAllowed(id_avatar)) && (POSITION > 2)) { llSay(0, name_avatar + ", please make sure you have completed the previous task, or make sure you have not completed this task already."); } else { // We can remove this person from the allowed list integer pos = llListFindList(allowed, [id_avatar]); if (pos >= 0) allowed = llDeleteSubList(allowed, pos, pos); // If the current task is not the last one, the next task is notified if (POSITION < TOTAL) { string msg = (string)POSITION; msg += "|"+(string)id_avatar+"|"+(string)sloodlemoduleid; llSay(CHANNEL, msg); } // Send a response message back to the tool to indicate that the interaction was processed llMessageLinked(LINK_THIS, CHANNEL, "INTERACTION_RESPONSE", id_avatar); // Notify Moodle of the interaction key id_object = llGetKey(); string body = "sloodlemoduleid=" + (string)sloodlemoduleid; body += "&sloodlecontrollerid=" + (string)sloodlecontrollerid; body += "&sloodlepwd=" + (string)sloodlepwd; body += "&sloodleobjuuid=" + (string) id_object; body += "&sloodleuuid=" + (string) id_avatar; body += "&sloodleavname=" + name_avatar; body += "&sloodleserveraccesslevel=" + (string)sloodleserveraccesslevel; httpinteraction = llHTTPRequest(sloodleserverroot + SLOODLE_TRACKER_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body); llSleep(1.0); } } } } // Please leave the following line intact to show where the script lives in Git: // SLOODLE LSL Script Git Location: mod/tracker-1.0/objects/default/assets/sloodle_mod_tracker-1.0.lslp