/** @brief メディアバッファ @file WinMediaBuffer.cpp @version 0.9 @date 2013 1/7 @author Fumi.Iseki */ #include "WinMediaBuffer.h" using namespace jbxwl; CWinMediaBuffer::CWinMediaBuffer(DWORD len) { m_pBuffer = NULL; init(len); } void CWinMediaBuffer::init(DWORD len) { free(); m_pBuffer = new_Buffer(0); if (len>0) *m_pBuffer = make_Buffer(len); } void CWinMediaBuffer::free(void) { if (m_pBuffer!=NULL) { del_Buffer(&m_pBuffer); } m_pBuffer = NULL; }