#pragma once // CSetNetwork ダイアログ #pragma once class CSetNetwork : public CDialog { DECLARE_DYNAMIC(CSetNetwork) public: CSetNetwork(NetOutMode output, BOOL netfast, int cport, CString server, int sport, CString key, BOOL login, CWnd* pParent = NULL); // 標準コンストラクタ virtual ~CSetNetwork(); // ダイアログ データ enum { IDD = IDD_SETNETWORK }; NetOutMode getNetOutMode() {return outNetMode;} BOOL getNetFastMode() {return fastNetMode;} CString getAnimationServer() {return animServer;} int getServerPort() {return serverPort;} int getClientPort() {return clientPort;} CString getGroupingKey() {return groupKey;} protected: NetOutMode outNetMode; BOOL fastNetMode; CString animServer; int serverPort; int clientPort; CString groupKey; BOOL isLogin; CButton* outputMemoryButton; CButton* outputNetworkButton; CButton* fastNetworkButton; CEdit* animServerEBox; CEdit* serverPortEBox; CEdit* clientPortEBox; CEdit* groupKeyEBox; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV サポート DECLARE_MESSAGE_MAP() public: virtual BOOL OnInitDialog(); protected: virtual void OnOK(); public: };