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sl_cache (E)/Texture DB
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Start:
** Texture DB
-A ''Plain file'' or ''Berkeley DB'' can be used as a Tex...
-When [[sl_cache>sl_cache (E)]] is started with ''-fdb'' ...
-Even with the default plain file specified the cache wor...
-If you wish to use the Berkeley DB then you will also ne...
** Plain File
-A directory named '''cache'' ' is made as a work directo...
-Further subdirectories named ''00'', ''01'', ......, ''f...
-These correspond to the first and second bytes respectiv...
- Texture data are save with the file name ''GUID.#'' whe...
-The number ''#'' is a serial number used for when the te...
-The texture data is saved without change.
Ex.) ''/var/sl_proxy/cache/f8/f7/f8f7b3af-1f42-c2ec-0bbd...
** Berkeley DB
-A directory named '''cache'' ' is made as a working dire...
-Texture data are sorted by the first hexadecimal number ...
-The file name used is ''sl_cache_XX.db'' where ''XX'' is...
-Texture data is saved without change.
Ex.) ''/var/sl_proxy/cache/f8/sl_cache_f8.db''
** MySQL
-Not yet supported.
End:
** Texture DB
-A ''Plain file'' or ''Berkeley DB'' can be used as a Tex...
-When [[sl_cache>sl_cache (E)]] is started with ''-fdb'' ...
-Even with the default plain file specified the cache wor...
-If you wish to use the Berkeley DB then you will also ne...
** Plain File
-A directory named '''cache'' ' is made as a work directo...
-Further subdirectories named ''00'', ''01'', ......, ''f...
-These correspond to the first and second bytes respectiv...
- Texture data are save with the file name ''GUID.#'' whe...
-The number ''#'' is a serial number used for when the te...
-The texture data is saved without change.
Ex.) ''/var/sl_proxy/cache/f8/f7/f8f7b3af-1f42-c2ec-0bbd...
** Berkeley DB
-A directory named '''cache'' ' is made as a working dire...
-Texture data are sorted by the first hexadecimal number ...
-The file name used is ''sl_cache_XX.db'' where ''XX'' is...
-Texture data is saved without change.
Ex.) ''/var/sl_proxy/cache/f8/sl_cache_f8.db''
** MySQL
-Not yet supported.
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