//
// CDxVScrollView.cpp : インプリメンテーション ファイル
//

#include  "MFCBase.h"
#include  "DxVScrollView.h"



#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


using namespace jbxl;
using namespace jbxwl;



/////////////////////////////////////////////////////////////////////////////
// CDxVScrollView

IMPLEMENT_DYNCREATE(CDxVScrollView, CExView)


CDxVScrollView::CDxVScrollView()
{	
	cnstXSize = true;
	activeWin = true;

	// メモリ上の領域  dispRect = renderRect + vSBpos
	dispRect.top      = 0;	// 表示するメモリの先頭（Y座標）
	dispRect.bottom   = 0;	// 表示するメモリの最後（Y座標）
	dispRect.right    = 0;	//
	dispRect.left     = 0;	//

	// サーフェイスの有効領域 または 表示領域の大きさ
	renderRect.top    = 0;	//
	renderRect.bottom = 0;	//
	renderRect.right  = 0;	//
	renderRect.left   = 0;	//

	// バックバッファの描画領域
	bufferRect.top    = 0;	//
	bufferRect.bottom = 0;	//  
	bufferRect.right  = 0;	//
	bufferRect.left   = 0;	//

	maxClientYSize	  = 0;
	vSBntch			  = 10;
}



CDxVScrollView::~CDxVScrollView()
{
}



BEGIN_MESSAGE_MAP(CDxVScrollView, CDxBaseView)
	//{{AFX_MSG_MAP(CDxVScrollView)
	ON_WM_SIZE()
	ON_WM_LBUTTONDBLCLK()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()




/////////////////////////////////////////////////////////////////////////////
// CDxVScrollView 描画
/*
void CDxVScrollView::OnDraw(CDC* pDC)
{
	ExecWindowReSize();
	ExecRender();
}
*/



/////////////////////////////////////////////////////////////////////////////
// CDxVScrollView 診断

#ifdef _DEBUG
void CDxVScrollView::AssertValid() const
{
	CDxBaseView::AssertValid();
}


void CDxVScrollView::Dump(CDumpContext& dc) const
{
	CDxBaseView::Dump(dc);
}
#endif //_DEBUG





/////////////////////////////////////////////////////////////////////////////
// CDxVScrollView メッセージ ハンドラ

void  CDxVScrollView::OnInitialUpdate() 
{
	cmnHead = pDoc->cmnHead;
	if (isNull(cmnHead.grptr)) return;

	maxClientYSize = Min(cmnHead.ysize, this->maxYSize);
	BOOL rslt = InitDevice(cmnHead.xsize, maxClientYSize);
	if (!rslt) {
		// 失敗した場合は，領域が大きすぎる可能性がある
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_GET_DX9DEV);
		MessageBox(_T("CDxVScrollView::OnInitialUpdate():\n\n") + mesg);
		pFrame->doneErrorMessage = TRUE;
		return;
	}

	dispRect.right    = cmnHead.xsize - 1;  // dispRect.left = 0;
	renderRect.right  = cmnHead.xsize - 1;
	dispRect.bottom   = Min(cmnHead.ysize-1, clientRect.bottom);
	renderRect.bottom = dispRect.bottom;

	vSBpos = 0;
	vSBmax = cmnHead.ysize - cmnHead.zsize;	//(clientRect.bottom - clientRect.top + 1);
	if (vSBmax<0) vSBmax = 0;
	SetScrollRange(SB_VERT, 0, vSBmax);

	// グラフィックデータ用バックバッファ
	bufferSize = Dx9GetBackBuffer(lpD3DDevice, &lpBackBuffer);
	if (bufferSize.x<0) {
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_CRT_BAKBUF);
		MessageBox(_T("CDxVScrollView::OnInitialUpdate():\n\n") + mesg);
		pFrame->doneErrorMessage = TRUE;
		return;
	}

	origXSize  = cmnHead.xsize;
	origYSize  = cmnHead.zsize;
	sizeXYRate = (float)cmnHead.zsize/(float)cmnHead.xsize;

	//DEBUG_INFO("CDxVScrollView::OnInitialUpdate():");
	SetWindowSize(cmnHead.xsize, cmnHead.zsize);
	hasViewData = TRUE;

	Title = pDoc->preTitle + pDoc->Title + pDoc->pstTitle;
	this->SetTitle(Title);

	return;
}




void  CDxVScrollView::ExecRender()
{
	HRESULT  hr;

	// クライアント領域がメモリ領域より大きい場合の転送領域の計算
	if (clientRect.bottom==0) bufferRect.bottom = 0;
	else  bufferRect.bottom = (int)(renderRect.bottom*bufferSize.y/(float)clientRect.bottom);
	bufferRect.right = bufferSize.x;

	hr = lpD3DDevice->Clear(0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER, D3DCOLOR_XRGB(255,255,255), 1.0f, 0);
 	if (FAILED(hr)) {
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_CLR_WND);
		MessageBox(_T("CDxVScrollView::ExecRender():\n\n") + mesg);
		return;
	}

    hr = lpD3DDevice->StretchRect(lpSurface, &renderRect, lpBackBuffer, &bufferRect, D3DTEXF_NONE);
	if (FAILED(hr)) {
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_TRNS_BAKBUF);
		MessageBox(_T("CDxVScrollView::ExecRender():\n\n") + mesg);
		return;
	}

	hr = lpD3DDevice->Present(NULL, NULL, NULL, NULL);
	if (FAILED(hr)) {
		//DEBUG_INFO("CDxVScrollView::ExecRender(): Resetting Device ..."); 
		hr = ResetDx9Device(lpD3DDevice, &d3dParam, this);
		if (FAILED(hr)) {
			CString mesg;
			mesg.LoadString(IDS_STR_FAIL_RESTR_DX9DEV);
			MessageBox(_T("CDxVScrollView::ExecRender():\n\n") + mesg);
			pFrame->SendMessage(WM_CLOSE);
			//GetParentFrame()->DestroyWindow();
		}
		else  ExecRender();
	}
}






void  CDxVScrollView::OnSize(UINT nType, int cx, int cy) 
{
	CDxBaseView::OnSize(nType, cx, cy);
	
	if (pFrame!=NULL) {
		GetClientRect(&clientRect);

		vSBmax = cmnHead.ysize - Min(cmnHead.ysize-1, clientRect.bottom) - 1;
		if (vSBmax<0)      vSBmax = 0;
		if (vSBpos>vSBmax) vSBpos = vSBmax;
		SetScrollRange(SB_VERT, 0, vSBmax);

		if (lpSurface!=NULL) DXRELEASE(lpSurface);

		HRESULT hr;
		hr = lpD3DDevice->CreateOffscreenPlainSurface(cmnHead.xsize, clientRect.bottom+1, D3DFMT_R5G6B5, D3DPOOL_DEFAULT, &lpSurface, NULL);
		if (FAILED(hr)) return;

		hr = SetNewSurface(vSBpos);	
	}
}




void  CDxVScrollView::InitObject()
{
	bufferSize = Dx9GetBackBuffer(lpD3DDevice, &lpBackBuffer);
	if (bufferSize.x<0) {
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_REGET_BAKBUF);
		MessageBox(_T("CDxVScrollView::InitObject():\n\n") + mesg);
		return;
	}

	GetClientRect(&clientRect);
	HRESULT hr = lpD3DDevice->CreateOffscreenPlainSurface(cmnHead.xsize, clientRect.bottom+1, D3DFMT_R5G6B5, D3DPOOL_DEFAULT, &lpSurface, NULL);
	if (FAILED(hr)) { 
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_REGET_SURFACE);
		MessageBox(_T("CDxVScrollView::InitObject():\n\n") + mesg);
		return;
	}

	hasViewData = SetNewSurface(vSBpos);
	if (!hasViewData) {
		CString mesg;
		mesg.LoadString(IDS_STR_FAIL_RETRNS_SURFACE);
		MessageBox(_T("CDxVScrollView::InitObject():\n\n") + mesg);
		return;
	}
	return;
}






BOOL CDxVScrollView::SetNewSurface(int ovsbpos)
{
	renderRect.bottom = Min(cmnHead.ysize-1, clientRect.bottom);
	dispRect.bottom   = renderRect.bottom + vSBpos;
	dispRect.top      = vSBpos;
	uByte* ptr = (uByte*)&(CmnHeadBytePoint(cmnHead, 0, vSBpos));
	HRESULT hr = D3DXLoadSurfaceFromMemory(lpSurface, NULL, NULL, ptr, D3DFMT_L8,  cmnHead.xsize, NULL, &renderRect, D3DX_FILTER_NONE, 0);
	if (FAILED(hr)) return FALSE;

	ScrollWindow(0, ovsbpos-vSBpos);
	return TRUE;
}




void CDxVScrollView::OnLButtonDblClk(UINT nFlags, CPoint point) 
{	
	pFrame->onLButtonDBLClick();
}
