money event not triggered
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pioneerx
Posts: 3

I have tried the 0.7.1Releasde, 0.7.1-dev and 0.7.2 versions and none seem to trigger the 'money' event in scripts when a object is paid, nore if you have an object for sale. In both cases the money transfer takes place but the consiquences are not run.
Have I missed something?
Thanks for you help.
Have I missed something?
Thanks for you help.
Votes:126
Average:3.97
pioneerx
Posts: 3

got the sell working....was a typo in the OpenSim.ini preventing 'SellEnabled' from being read. But the 'money' event in scripts still doesnt trigger
Votes:100
Average:4.00
pioneerx
Posts: 3

finally found it......a bit of missing code in the OnMoneyTransferedHandler routine. The code that is missing triggers the ScriptEgnine to run the money event.
Votes:127
Average:4.49
iseki
Posts: 1581

Hi pioneerx,
Thank you for your bug report.
I will try to correct it.
Thank you for your bug report.
I will try to correct it.
Votes:94
Average:5.74
iseki
Posts: 1581

I corrected money module for money event.
Please try it.
for 0.7.1
# svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/branches/0.7.1 opensim.currency-0.7.1
if patch is not executed yet, please execute patch
# cd opensim.currency-0.7.1
# ./build.sh
for 0.7.2Dev
# svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/trunk opensim.currency
# cd opensim.currency
# ./build.sh
Please try it.
for 0.7.1
# svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/branches/0.7.1 opensim.currency-0.7.1
if patch is not executed yet, please execute patch
# cd opensim.currency-0.7.1
# ./build.sh
for 0.7.2Dev
# svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/trunk opensim.currency
# cd opensim.currency
# ./build.sh
Votes:143
Average:4.97