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Needed Resources anchor.png

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Recompiled Viewer anchor.png

  • Probably, recompiled Viewer will not suit the Third Party Viewer Policy of Linden Lab.
  • Please use this at Your Own Risk!!
  • Best way is that Viewer developer include our patch in their Viewers.....
     
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If you want to recompile SecondLife Viewer. anchor.png
  • We recompiled Viewer using Imprudence Viewer source code. We did not try with another Viewers
  1. Copy our modified source files (4 files) to llcharacter folder.
  2. Add nslExternalAnimation.cpp and nslExternalAnimation.h to VS Project.
  3. Execute build.
  4. For more detail, please see each Viewer site. (sorry)
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If you don't want to recompile SecondLife Viewer anchor.png
  1. Install Imprudence Viewer 1.3.2 : http://wiki.kokuaviewer.org/wiki/Imprude​nce:Downloads
  2. Download recompiled imprudence-bin.exe with our modification
  3. Copy downloaded imprudence-bin.exe to install folder of Imprudence Viewer 1.3.2
 
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OpenNI PSI Pose Animation Data anchor.png

  • Or you can create or chose other animation data.
    • Attention: Animation Data must include the following joints data. If joint data is not included, that joint does not move.
    • "mPelvis", "mTorso", "mNeck", "mHead", "mShoulderLeft", "mElbowLeft", "mWristLeft", "mShoulderRight", "mElbowRight", "mWristRight", "mHipLeft", "mKneeLeft", "mAnkleLeft", "mHipRight", "mKneeRight", "mAnkleRight"
 
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ExternalAnimation.ini anchor.png

  • If you use OpenNI PSI Pose Animation from our Univ. SIM, please copy this ExternalAnimation.ini to install folder of Viewer.
     
  • If you upload OpenNI_PSI.bvh or chose other animation data, please create ExternalAnimation.ini at install folder of Viewer using text editor.
  • And write that animation UUID to ExternalAnimation.ini
     
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SLKinect anchor.png

  • Download from this Site. Latest Version is v1.0.1 (11 Nov. 2011)
  • Not need to install. To execute program, please double click the extracted SLKinect.exe
     
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Execute System anchor.png

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Connect Kinect to your PC anchor.png

 
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Execute recompiled SL Viewer anchor.png

  1. Login to SL or OpenSim or Aurora.
  2. Execute OpenNI PSI Animation (or which you chose).
  3. When execute OpenNI PSI Animation (or which you chose), if avatar performed T Pose, it is OK.
  4. If avatar performed PSI Pose (or Original Pose), it is not good. Please check UUID in ExternalAnimation.ini
  5. When avatar is performing T Pose, if there are any data at Shared Memory, avatar move by that data.

T_Pose2.jpg, SIZE:424x524(109.4KB) PSI_Pose2.jpg, SIZE:394x496(102.4KB)

 
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Execute SLKinect anchor.png

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Double Click SLKinect Icon anchor.png
  • SLKinect needs DirectX, OpenNI (NITE) and Kinect Driver
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Execute Sensor Window anchor.png
  • Click "Window" -> "Sensor" Menu
  • Smaller window is faster than larger window.

Sensor.jpg, SIZE:317x158(23.0KB)

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Log Window anchor.png
  • If you want to see Kinect Data Log, please click "Window" -> "Log" Menu
  • Line number of Log Window is 3,000

LogMenu.jpg, SIZE:244x109(15.7KB)

  • Log Window Icon
    • Floppy Icon: Save data to file.
    • Files Icon: Selected log area is copied to clipboard memory
    • Erase Icon: Erase current data.

LogWindlwMenu.jpg, SIZE:113x48(5.3KB)

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Start Detection of Joints anchor.png
  • Click Detection Start Button of Sensor Window.
  • First user is RED, Second user is GREEN, Third user is BLUE.... Color change is until 6th User

START.jpg, SIZE:88x27(2.0KB)

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Perform PSI Pose. anchor.png
  • When SLKinect detects PSI Pose, Joints data is sent to SL Viewer automatically.
  • Have a fun!!

SLKinect.jpg, SIZE:800x648(216.3KB)

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Stop Detection anchor.png
  • If you want to stop Detection of Joint, click STOP Button

STOP.jpg, SIZE:90x28(2.2KB)

 
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Setting of SLKinect anchor.png

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View Mode anchor.png
  • Mirroring: If this box is checked, Mirroring is executed.
  • Use Camera Image: If this box is unchecked, Sensor Window does not display camera image (Light gray screen is displayed).

SettingView.jpg, SIZE:234x153(13.3KB)

 
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Log Mode anchor.png
  • Select displayed data on Log Window

SettingLog.jpg, SIZE:235x150(15.0KB)

 

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最終更新: 2011-12-01 (木) 23:18:29 (JST) (4520d) by iseki

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