1: 2011-11-03 (木) 14:27:14 iseki  |
現: 1970-01-01 (木) 18:00:00  |
- | ** Memo [#y3af2cc6] | |
- | *** Setting of Animation Data by SL Viewer [#u584cf80] | |
- | - llcharacter/llkeyframemotion.cpp | |
- | + BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) | |
- | + void LLKeyframeMotion::applyKeyframes(F32 time) | |
- | + void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, F32 duration) | |
- | #br | |
| | | |
- | *** Memo [#q7586e6a] | |
- | | |
- | **** Hippo [#te6a3efe] | |
- | | |
- | - llcharacter/llmotion.cpp | |
- | - llcharacter/llchractor.cpp | |
- | | |
- | - llcharacter/llmotioncontroller.cpp | |
- | -- flushAllMotions -> startMotion -> activateMotionInstance | |
- | | |
- | | |
- | - llcharacter/llkeyframemotion.cpp | |
- | -- LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *character) | |
- | | |
- | llerrs << "Must call LLKeyframeMotion::setVFS() first before loading a keyframe file!" << llendl; | |
- | | |
- | | |
- | - llcharacter/lleditingmotion.cpp | |
- | - llcharacter/llkeyframemotionparam.cpp | |
- | | |
- | #br | |
- | **** Imprudence [#f651a3f5] | |
- | | |
- | motion は LLKeyframeMotionのsuper class | |
- | | |
- | | |
- | LLKeyframeMotion::onInitialize | |
- | if mAssetStatus==ASSET_UNDEFINED | |
- | LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID()); | |
- | if joint_motion_list != null | |
- | mJointMotionList = joint_motion_list; | |
- | mAssetStatus = ASSET_LOADED; | |
- | return | |
- | | |
- | Read Data or recieve UDP | |
- | deserialize(dp) | |
- | mJointMotionList を生成 | |
- | mJointMotionList にデータをセット | |
- | LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList); キャッシュ getID(): mID (アッセットのUUID) | |
- | mAssetStatus = ASSET_LOADED; | |
- | | |
- | | |
- | | |
- | llcharacter.cpp | |
- | LLMotionController::createMotion() | |
- | motion->onInitialize | |
- | | |
- | | |
- | llcharacter.cpp | |
- | LLMotionController::updateLoadingMotions | |
- | motion->onInitialize | |
- | LLMotionController::activateMotionInstance | |
- | motion->activate | |
- | LLkeyFrameMotion::onActive | |
- | motion->onUpdate | |
- | | |
- | llcharacter.cpp | |
- | LLMotionController::startMotion() | |
- | if motion==null | |
- | LLMotionController::createMotion() | |
- | motion->onInitialize | |
- | LLMotionController::activateMotionInstance | |
- | motion->activate | |
- | LLkeyFrameMotion::onActive | |
- | motion->onUpdate | |
- | | |
- | LLKeyframeDataCache::removeKeyframeData(getID()); | |
- | mAssetStatus = ASSET_UNDEFINED; | |
- | | |
- | 以下没~ | |
- | %%キャッシュさせない%%~ | |
- | %%motion->onUpdate でデータをクリアすれば,onInitializeで毎回データを読みに行く <- Kinectのデータをぶち込む%% | |
- | | |
- | #br | |
- | **** UUID of Animation [#vff756ec] | |
- | - 320209e6-6d42-42ff-a30f-9b7610598f24 : Yatta | |
- | - 0e58b0de-34cd-4712-9d96-f9fe85b211c1 : sexywalk | |
- | #br | |