- ソース を表示
- kinect2SLViewer/Finger Motion へ行く。
1: 2012-04-11 (水) 09:12:58 iseki | 現: 2012-04-11 (水) 09:17:37 iseki | ||
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Line 4: | Line 4: | ||
- character/avatar_upper_body.llm + [[avatar_lad.xml>./avatar_lad.xml]] => Viewer | - character/avatar_upper_body.llm + [[avatar_lad.xml>./avatar_lad.xml]] => Viewer | ||
+ | |||
+ | - http://community.secondlife.com/t5/Mesh/How-to-Morphing-avatar-meshes-sort-of/td-p/444963 | ||
#br | #br | ||
- | - http://marupeke296.com/index.html | ||
- http://wiki.secondlife.com/wiki/Avatar_Appearance | - http://wiki.secondlife.com/wiki/Avatar_Appearance | ||
struct morph [] | struct morph [] | ||
Line 20: | Line 21: | ||
} | } | ||
} | } | ||
+ | |||
char[64] "End Morphs" | char[64] "End Morphs" | ||
#br | #br | ||
Line 38: | Line 39: | ||
LLPolyMorphData(const std::string& morph_name); | LLPolyMorphData(const std::string& morph_name); | ||
~LLPolyMorphData(); | ~LLPolyMorphData(); | ||
+ | |||
BOOL loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh); | BOOL loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh); | ||
const std::string& getName() { return mName; } | const std::string& getName() { return mName; } | ||
+ | |||
public: | public: | ||
std::string mName; | std::string mName; |
- kinect2SLViewer/Finger Motion のバックアップ一覧
- kinect2SLViewer/Finger Motion のバックアップ差分(No. All)
- 1: 2012-04-11 (水) 09:12:58 iseki
- 現: 2012-04-11 (水) 09:17:37 iseki