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SLKinect1/Getting Start
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Front page
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[ ]
Start:
* Getting Start of SLKinect
** Needed Resources
- Second Life or OpenSim/Aurora account :-)
- MS Kinect with USB connector (about $150)
- MS DirectX (SLKinect need it)
- OpenNI http://www.openni.org/
- NITE (Middleware of OpenNI) http://www.openni.org/
- Kinect Driver (avin2-SensorKinect) https://github.com/a...
- OpenNI PSI Pose Animation Data (or other Animation Data)
- ExternalAnimation.ini file (You can make it using text...
- Recompiled Viewer with [[our patched (and added) files>...
- SLKinect
#br
*** Recompiled Viewer
- Probably, recompiled Viewer will not suit the ''Third P...
- ''Please use this at Your Own Risk!!''
- Best way is that Viewer developer include our patch in ...
#br
**** If you want to recompile SecondLife Viewer.
-We recompiled Viewer using Imprudence Viewer source code...
+ Copy [[our modified source files (4 files)>SLKinect#c75...
+ Add nslExternalAnimation.cpp and nslExternalAnimation.h...
+ Execute build.
+ For more detail, please see each Viewer site. (sorry)
**** If you don't want to recompile SecondLife Viewer
+ Install Imprudence Viewer 1.3.2 : http://wiki.kokuaview...
+ Download recompiled [[imprudence-bin.exe:http://www.nsl...
+ Copy downloaded imprudence-bin.exe to install folder of...
#br
*** OpenNI PSI Pose Animation Data
- You can get ''OpenNI PSI Pose Animation'' at [[Parking ...
-- Click following board at [[Parking Area of our Univ. S...
&ref(OpenNI_PSI.jpg,20%);
#br
- Or you can down load [[OpenNI_PSI.bvh:http://www.nsl.tu...
- Or you can create or chose other animation data.
-- Attention: Animation Data must include the following ...
-- "mPelvis", "mTorso", "mNeck", "mHead", "mShoulderLeft"...
#br
*** ExternalAnimation.ini
- If you use ''OpenNI PSI Pose Animation'' from our Univ....
#br
- If you upload OpenNI_PSI.bvh or chose other animation d...
- And write that animation UUID to ExternalAnimation.ini
#br
*** SLKinect
- [[Download from this Site.>SLKinect#c61cc4cc]] Latest V...
- Not need to install. To execute program, please double ...
#br
** Execute System
*** Connect Kinect to your PC
#br
*** Execute recompiled SL Viewer
+ Login to SL or OpenSim or Aurora.
+ Execute OpenNI PSI Animation (or which you chose).
+ When execute OpenNI PSI Animation (or which you chose),...
+ If avatar performed PSI Pose (or Original Pose), it is...
+ When avatar is performing T Pose, if there are any data...
&ref("T_Pose2.jpg",30%); &ref("PSI_Pose2.jpg",32%);
#br
*** Execute SLKinect
**** Double Click SLKinect Icon
- SLKinect needs DirectX, OpenNI (NITE) and Kinect Driver
**** Execute ''Sensor Window''
- Click "Window" -> "Sensor" Menu
- Smaller window is faster than larger window.
&ref("Sensor.jpg",30%);
**** Log Window
- If you want to see Kinect Data Log, please click "Windo...
- Line number of Log Window is 3,000
&ref("LogMenu.jpg",40%);
- Log Window Icon
-- Floppy Icon: Save data to file.
-- Files Icon: Selected log area is copied to clipboard m...
-- Erase Icon: Erase current data.
&ref("LogWindlwMenu.jpg");
**** Start Detection of Joints
- Click ''Detection Start'' Button of Sensor Window.
- First user is RED, Second user is GREEN, Third user is ...
&ref("START.jpg",80%);
**** Perform PSI Pose.
- When SLKinect detects PSI Pose, Joints data is sent to ...
- Have a fun!!
&ref("SLKinect.jpg",20%);
**** Stop Detection
- If you want to stop Detection of Joint, click ''STOP'' ...
&ref("STOP.jpg",80%);
#br
*** Setting of SLKinect
**** View Mode
- Mirroring: If this box is checked, Mirroring is execute...
- Use Camera Image: If this box is unchecked, Sensor Wind...
&ref("SettingView.jpg",50%);
#br
**** Log Mode
- Select displayed data on Log Window
&ref("SettingLog.jpg",50%);
#br
End:
* Getting Start of SLKinect
** Needed Resources
- Second Life or OpenSim/Aurora account :-)
- MS Kinect with USB connector (about $150)
- MS DirectX (SLKinect need it)
- OpenNI http://www.openni.org/
- NITE (Middleware of OpenNI) http://www.openni.org/
- Kinect Driver (avin2-SensorKinect) https://github.com/a...
- OpenNI PSI Pose Animation Data (or other Animation Data)
- ExternalAnimation.ini file (You can make it using text...
- Recompiled Viewer with [[our patched (and added) files>...
- SLKinect
#br
*** Recompiled Viewer
- Probably, recompiled Viewer will not suit the ''Third P...
- ''Please use this at Your Own Risk!!''
- Best way is that Viewer developer include our patch in ...
#br
**** If you want to recompile SecondLife Viewer.
-We recompiled Viewer using Imprudence Viewer source code...
+ Copy [[our modified source files (4 files)>SLKinect#c75...
+ Add nslExternalAnimation.cpp and nslExternalAnimation.h...
+ Execute build.
+ For more detail, please see each Viewer site. (sorry)
**** If you don't want to recompile SecondLife Viewer
+ Install Imprudence Viewer 1.3.2 : http://wiki.kokuaview...
+ Download recompiled [[imprudence-bin.exe:http://www.nsl...
+ Copy downloaded imprudence-bin.exe to install folder of...
#br
*** OpenNI PSI Pose Animation Data
- You can get ''OpenNI PSI Pose Animation'' at [[Parking ...
-- Click following board at [[Parking Area of our Univ. S...
&ref(OpenNI_PSI.jpg,20%);
#br
- Or you can down load [[OpenNI_PSI.bvh:http://www.nsl.tu...
- Or you can create or chose other animation data.
-- Attention: Animation Data must include the following ...
-- "mPelvis", "mTorso", "mNeck", "mHead", "mShoulderLeft"...
#br
*** ExternalAnimation.ini
- If you use ''OpenNI PSI Pose Animation'' from our Univ....
#br
- If you upload OpenNI_PSI.bvh or chose other animation d...
- And write that animation UUID to ExternalAnimation.ini
#br
*** SLKinect
- [[Download from this Site.>SLKinect#c61cc4cc]] Latest V...
- Not need to install. To execute program, please double ...
#br
** Execute System
*** Connect Kinect to your PC
#br
*** Execute recompiled SL Viewer
+ Login to SL or OpenSim or Aurora.
+ Execute OpenNI PSI Animation (or which you chose).
+ When execute OpenNI PSI Animation (or which you chose),...
+ If avatar performed PSI Pose (or Original Pose), it is...
+ When avatar is performing T Pose, if there are any data...
&ref("T_Pose2.jpg",30%); &ref("PSI_Pose2.jpg",32%);
#br
*** Execute SLKinect
**** Double Click SLKinect Icon
- SLKinect needs DirectX, OpenNI (NITE) and Kinect Driver
**** Execute ''Sensor Window''
- Click "Window" -> "Sensor" Menu
- Smaller window is faster than larger window.
&ref("Sensor.jpg",30%);
**** Log Window
- If you want to see Kinect Data Log, please click "Windo...
- Line number of Log Window is 3,000
&ref("LogMenu.jpg",40%);
- Log Window Icon
-- Floppy Icon: Save data to file.
-- Files Icon: Selected log area is copied to clipboard m...
-- Erase Icon: Erase current data.
&ref("LogWindlwMenu.jpg");
**** Start Detection of Joints
- Click ''Detection Start'' Button of Sensor Window.
- First user is RED, Second user is GREEN, Third user is ...
&ref("START.jpg",80%);
**** Perform PSI Pose.
- When SLKinect detects PSI Pose, Joints data is sent to ...
- Have a fun!!
&ref("SLKinect.jpg",20%);
**** Stop Detection
- If you want to stop Detection of Joint, click ''STOP'' ...
&ref("STOP.jpg",80%);
#br
*** Setting of SLKinect
**** View Mode
- Mirroring: If this box is checked, Mirroring is execute...
- Use Camera Image: If this box is unchecked, Sensor Wind...
&ref("SettingView.jpg",50%);
#br
**** Log Mode
- Select displayed data on Log Window
&ref("SettingLog.jpg",50%);
#br
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