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Rinions/Setting Menu/Data Save
をテンプレートにして作成
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開始行:
[[Back to Setting Menu>../../Setting Menu]]
*** Data Save
&ref(../Setting_Save_en.png);
#br
**** OpenNI (.oni)
- This specifies saving data as ''ONI'' File (OpenNI raw ...
- If you use ''Kinect SDK'', this is unavailable.
#br
**** Joints Text
- This specifies saving data as [[''Joints Text''>../../J...
- If it is before choosing ''Save Data'' from [[''File Me...
#br
**** BVH File
- This specifies saving data as BVH.
- If it is before choosing ''Save Data'' from [[''File Me...
- ''Format''
-- Please select ''QAvimator''. ''QAvimator'' format is c...
-- Other formats are under development.
- ''FPS''
-- Specify the FPS of write-in BVH.
- ''Div Time''
-- When outputting a BVH file for Second Life or OpenSim,...
-- If you specify ''sample.bvh'' as file name, actually, ...
-- The play time of each outputted BVH file becomes long ...
-- If ''0'' is specified, file is not divided.
- ''Scale''
-- This is the coefficient of the scale conversion of coo...
-- Default unit is inch. So, if you want to output by cm,...
#br
終了行:
[[Back to Setting Menu>../../Setting Menu]]
*** Data Save
&ref(../Setting_Save_en.png);
#br
**** OpenNI (.oni)
- This specifies saving data as ''ONI'' File (OpenNI raw ...
- If you use ''Kinect SDK'', this is unavailable.
#br
**** Joints Text
- This specifies saving data as [[''Joints Text''>../../J...
- If it is before choosing ''Save Data'' from [[''File Me...
#br
**** BVH File
- This specifies saving data as BVH.
- If it is before choosing ''Save Data'' from [[''File Me...
- ''Format''
-- Please select ''QAvimator''. ''QAvimator'' format is c...
-- Other formats are under development.
- ''FPS''
-- Specify the FPS of write-in BVH.
- ''Div Time''
-- When outputting a BVH file for Second Life or OpenSim,...
-- If you specify ''sample.bvh'' as file name, actually, ...
-- The play time of each outputted BVH file becomes long ...
-- If ''0'' is specified, file is not divided.
- ''Scale''
-- This is the coefficient of the scale conversion of coo...
-- Default unit is inch. So, if you want to output by cm,...
#br
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