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SLKinect1
をテンプレートにして作成
[
トップ
]
[ ]
開始行:
** SLKinect v1
- I will not support version 1.x of SLKiect
- Please use [[SLKinect2]]
#br
*** SLKinect1
- ''Latest Version is v1.0.4'' (25 Dec. 2011)
- SLKinect send animation data from Kinect to SecondLife/...
- This is the first version, so functions are very simple.
-- Animation is in Local Viewer only now. (Not synchroniz...
-- No Save/Load data. Please see Future Works.
-- There is a few bugs yet.
#br
*** Version 2: [[SLKinect2]]
*** Version 3: [[Rinions]]
#br
*** Download of SLKinect
**** Release Binary File
- [[SLKinect-1.0.4.zip:http://www.nsl.tuis.ac.jp/xoops/mo...
- Correct Resizing Bug of Log Window
- Not need to install. Please double click the extracted ...
#br
**** Release Source Code
- newest: http://www.nsl.tuis.ac.jp/svn/vc++/SLKinect/bra...
- Please change Include/Library Path of project file acco...
- First, compile JunkBox_Lib++. Next, compile JunkBox_Win...
- Most important main code is [[convertRot2SLData>./sourc...
#br
**** Development Source Code
- Those repository of subversion are for development. ''N...
- [[JunkBox_Lib++:http://www.nsl.tuis.ac.jp/svn/vc++/Junk...
- [[JunkBox_Win_Lib:http://www.nsl.tuis.ac.jp/svn/vc++/Ju...
- [[SLKinect:http://www.nsl.tuis.ac.jp/svn/vc++/SLKinect/...
#br
*** Replace and Add Files for Source Code of [[Imprudence...
- We recompiled Viewer using [[Imprudence]] Viewer source...
- There are strings as "by Fumi.Iseki" at modified points...
-- llcharacter/[[llkeyframemotion.cpp:http://www.nsl.tuis...
-- llcharacter/[[llkeyframemotion.h:http://www.nsl.tuis.a...
-- llcharacter/[[nslExternalAnimation.cpp:http://www.nsl....
-- llcharacter/[[nslExternalAnimation.h:http://www.nsl.tu...
-- [[ExternalAnimation.ini:http://www.nsl.tuis.ac.jp/Down...
#br
*** [[Getting Started (Click Here)>./Getting Start]]
#br
*** Mechanism
- The Mechanism of this System is very simple.
#ref("SLKinect.pdf","SLKinect.pdf: Original PDF File. Cli...
#br
#ref("SLKinect.png",30%)
-- Red blocks of Viewer are our modified points.
#br
- Data Structure of Shared Memory
#ref("SharedMemory.pdf","SharedMemory.pdf: Original PDF F...
#br
#ref("SharedMemory.png",20%)
-- Multi Avatar is not supported by SLKinect yet
-- If you send data according to this interface, you can ...
#br
*** Support of Network and Remote Viewers
- Please see [[SLKinect2]]
#br
*** Sample Pictures and Videos
- SLKinect
&ref("SLKinect.jpg",15%);
- Flash: [[SLKinect send animation data to SL viewer in R...
- Yutube: http://youtu.be/tl2gLw-GJws
&ref(http://www.nsl.tuis.ac.jp/xoops/modules/x_movie/imag...
#br
*** Known Bug
- Ummmm, sometimes Camera Image is broken (not synchroniz...
-- Is my Kinect broken? Does anyone know the solution of ...
- If your Camera Image is broken too, please uncheck "Use...
&ref("Broken.jpg",30%);
#br
*** Future Works
- Correct above bug.
- Save/Load animation Data.
- Support of Multi Avatars.
- Use position Data of Joints.
- The synchronization with another Viewers on the network...
-- We have a idea about this, now. :-)
#br
*** Acknowledgments.
- Thanks for Kinect Hack Teams
- Thanks for Imprudence Viewer development Team.
#br
終了行:
** SLKinect v1
- I will not support version 1.x of SLKiect
- Please use [[SLKinect2]]
#br
*** SLKinect1
- ''Latest Version is v1.0.4'' (25 Dec. 2011)
- SLKinect send animation data from Kinect to SecondLife/...
- This is the first version, so functions are very simple.
-- Animation is in Local Viewer only now. (Not synchroniz...
-- No Save/Load data. Please see Future Works.
-- There is a few bugs yet.
#br
*** Version 2: [[SLKinect2]]
*** Version 3: [[Rinions]]
#br
*** Download of SLKinect
**** Release Binary File
- [[SLKinect-1.0.4.zip:http://www.nsl.tuis.ac.jp/xoops/mo...
- Correct Resizing Bug of Log Window
- Not need to install. Please double click the extracted ...
#br
**** Release Source Code
- newest: http://www.nsl.tuis.ac.jp/svn/vc++/SLKinect/bra...
- Please change Include/Library Path of project file acco...
- First, compile JunkBox_Lib++. Next, compile JunkBox_Win...
- Most important main code is [[convertRot2SLData>./sourc...
#br
**** Development Source Code
- Those repository of subversion are for development. ''N...
- [[JunkBox_Lib++:http://www.nsl.tuis.ac.jp/svn/vc++/Junk...
- [[JunkBox_Win_Lib:http://www.nsl.tuis.ac.jp/svn/vc++/Ju...
- [[SLKinect:http://www.nsl.tuis.ac.jp/svn/vc++/SLKinect/...
#br
*** Replace and Add Files for Source Code of [[Imprudence...
- We recompiled Viewer using [[Imprudence]] Viewer source...
- There are strings as "by Fumi.Iseki" at modified points...
-- llcharacter/[[llkeyframemotion.cpp:http://www.nsl.tuis...
-- llcharacter/[[llkeyframemotion.h:http://www.nsl.tuis.a...
-- llcharacter/[[nslExternalAnimation.cpp:http://www.nsl....
-- llcharacter/[[nslExternalAnimation.h:http://www.nsl.tu...
-- [[ExternalAnimation.ini:http://www.nsl.tuis.ac.jp/Down...
#br
*** [[Getting Started (Click Here)>./Getting Start]]
#br
*** Mechanism
- The Mechanism of this System is very simple.
#ref("SLKinect.pdf","SLKinect.pdf: Original PDF File. Cli...
#br
#ref("SLKinect.png",30%)
-- Red blocks of Viewer are our modified points.
#br
- Data Structure of Shared Memory
#ref("SharedMemory.pdf","SharedMemory.pdf: Original PDF F...
#br
#ref("SharedMemory.png",20%)
-- Multi Avatar is not supported by SLKinect yet
-- If you send data according to this interface, you can ...
#br
*** Support of Network and Remote Viewers
- Please see [[SLKinect2]]
#br
*** Sample Pictures and Videos
- SLKinect
&ref("SLKinect.jpg",15%);
- Flash: [[SLKinect send animation data to SL viewer in R...
- Yutube: http://youtu.be/tl2gLw-GJws
&ref(http://www.nsl.tuis.ac.jp/xoops/modules/x_movie/imag...
#br
*** Known Bug
- Ummmm, sometimes Camera Image is broken (not synchroniz...
-- Is my Kinect broken? Does anyone know the solution of ...
- If your Camera Image is broken too, please uncheck "Use...
&ref("Broken.jpg",30%);
#br
*** Future Works
- Correct above bug.
- Save/Load animation Data.
- Support of Multi Avatars.
- Use position Data of Joints.
- The synchronization with another Viewers on the network...
-- We have a idea about this, now. :-)
#br
*** Acknowledgments.
- Thanks for Kinect Hack Teams
- Thanks for Imprudence Viewer development Team.
#br
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