13: 2015-12-05 (土) 13:34:37 admin |
現: 2023-08-18 (金) 11:15:33 iseki |
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| **** v1.0.0 [#qdfe6ffa] | | **** v1.0.0 [#qdfe6ffa] |
- | - for OpenSim-0.8.1 [[SimpleFluidSolverWind.dll>http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/Modules/0.8.1/SimpleFluidSolverWind.dll]] (12800 Byte) | + | - for OpenSim-0.9.2.2 (Mono) [[SimpleFluidSolverWind.dll>http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/Modules/0.9.2.2/SimpleFluidSolverWind.dll]] (12288Byte) |
- | - for OpenSim-0.8.0 [[SimpleFluidSolverWind.dll>http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/Modules/0.8.0/SimpleFluidSolverWind.dll]] (12800 Byte) | + | - for OpenSim-0.9.3Dev (net6.0) [[SimpleFluidSolverWind.dll>http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/Modules/0.9.3/SimpleFluidSolverWind.dll]] (24576Byte) |
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- | // - AForge.Math.dll http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/Modules/0.8.1/AForge.Math.dll | + | - AForge.Math.dll [[http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/Modules/AForge.Math.dll]] (68096Byte) |
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| #br | | #br |
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| *** Source Code [#g60cd64d] | | *** Source Code [#g60cd64d] |
- | **** Release Version [#u4ad78e6] | + | **** Subversion Repository [#ue12301e] |
- | - [[WindModule-1.0.1.tgz>http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/WindModule-1.0.1.tgz]] | + | -- svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.modules/trunk/Wind |
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- | **** Development Version [#z7017d02] | |
- | - Subversion Repository | |
- | -- svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.modules/trunk/Wind | |
- | -- &font(#c01010){''Attention''}; This uses HTTP/DAV, therefore your subversion needs to include Neon module. | |
- | #br | |
| **** Compile Source Code (Linux) [#m95e9eb2] | | **** Compile Source Code (Linux) [#m95e9eb2] |
| [Download WindModule-x.y.z.tgz] (x, y, z are integer number) | | [Download WindModule-x.y.z.tgz] (x, y, z are integer number) |
| # zcat WindModule-x.y.z.tgz |tar xfv - | | # zcat WindModule-x.y.z.tgz |tar xfv - |
| # cd WindModule-x.y.z | | # cd WindModule-x.y.z |
- | # ./build.sh (if you use 0.8.0, execute ./build.sh 0.8.0) | + | # ./build.sh (if you use 0.9.2, execute ./build.sh 0.9.2) |
| # cp bin/SimpleFluidSolverWind.dll .. | | # cp bin/SimpleFluidSolverWind.dll .. |
| # cp AForge.NET/AForge.Math.dll .. | | # cp AForge.NET/AForge.Math.dll .. |
| ;; Enables the wind module. | | ;; Enables the wind module. |
| enabled = true | | enabled = true |
| + | |
| ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 | | ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 |
| ;; How often should wind be updated, as a function of world frames. | | ;; How often should wind be updated, as a function of world frames. |
| ;; Approximately 50 frames a second | | ;; Approximately 50 frames a second |
| wind_update_rate = 100 | | wind_update_rate = 100 |
| + | |
| ;; The Default Wind Plugin to load | | ;; The Default Wind Plugin to load |
| ;wind_plugin = SimpleRandomWind | | ;wind_plugin = SimpleRandomWind |