4: 2014-09-21 (Sun) 10:06:29 iseki |
Cur: 2016-04-10 (Sun) 14:48:32 iseki |
| * OAR [#d43db7da] | | * OAR [#d43db7da] |
| ** OpenSim Archives [#ybb4d7a5] | | ** OpenSim Archives [#ybb4d7a5] |
- | *** [[objects>./objects]] [#ceb9e1dd] | + | *** Command [#n9bd5a0a] |
| + | **** 保存 [#d6fa67df] |
| + | save oar ファイル名 |
| + | **** 読み込み [#k141d0f7] |
| + | load oar --merge --force-terrain --displacement <256,256,80> ファイル名 |
| + | - --merge : 今あるオブジェクトと結合する.標高データは読み込まない. |
| + | - --force-terrain : 標高データを強制的に読み込む.--merge を指定した場合,--force-terrain がないと標高を設定できない. |
| + | - --skip-assets : 新しく assetデータをDB上に作成しない.やり直す場合に指定 |
| + | - --displacement : 座標の加算値 |
| + | - ファイル名に URL も指定可能 |
| + | #br |
| + | |
| + | **** 例) 全てのオブジェクトおよび土地を80m上げる [#j611b775] |
| + | save oar sample.oar |
| + | load oar --skip-assets --displacement <0,0,80> sample.oar |
| + | #br |
| + | |
| + | *** [[xml of objects>./objects]] [#ceb9e1dd] |
| - [[Box Hole with Texture>./objects/Box Hole with Texture]] | | - [[Box Hole with Texture>./objects/Box Hole with Texture]] |
| - [[Sculpt>./objects/Sculpt]] | | - [[Sculpt>./objects/Sculpt]] |
| - [[sculpt>./assets/sculpt]] | | - [[sculpt>./assets/sculpt]] |
| - [[llmesh>./assets/llmesh]] | | - [[llmesh>./assets/llmesh]] |
| + | #br |
| + | ** Info [#cb342a1a] |
| + | *** Planar mapping [#a4e82850] |
| + | - https://github.com/openmetaversefoundation/libopenmetaverse-oldsvnconvert/blob/master/OpenMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs |
| + | #br |
| + | |
| + | *** PCode [#i25c2693] |
| + | - PCode |
| + | -- 0: None |
| + | -- 9: Prim |
| + | -- 47: Avatar |
| + | -- 95: Grass |
| + | -- 111: New Tree |
| + | -- 143: Particle System |
| + | -- 255: Tree |
| + | #br |
| + | |
| + | *** Prim [#q9b01377] |
| + | #br |
| + | |
| + | *** Sculpt [#me414aa9] |
| + | - http://wiki.secondlife.com/wiki/Sculpted_Prims:_Technical_Explanation |
| + | #br |
| + | |
| + | *** Mesh [#wb2715ee] |
| + | - http://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format |
| + | - http://wiki.secondlife.com/wiki/Avatar_Appearance#Linden_binary_mesh_file |
| + | #br |
| + | |
| + | *** Terrain [#k5667a78] |
| + | - [[Texture>OpenSim/Diorama (E)/devel]] |
| + | - http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2Fr32file |
| + | - http://wiki.secondlife.com/wiki/Creating_Terrain_Textures |
| + | #br |
| + | *** Tree & Grass [#tb0ba9fe] |
| + | - [[llsd>./Tree]] |
| + | #br |
| + | |
| + | ** Command [#r622a54a] |
| + | *** load oar [#y01c43f5] |
| + | - load oar --merge ファイル |
| + | -- 今あるオブジェクトに追加する. |
| + | #br |
| + | |
| + | ** Converter [#n400c7af] |
| + | - [[OAR Converter]] |
| #br | | #br |