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1: 2010-01-11 (Mon) 22:53:24 iseki source
Line 1: Line 1:
 +*** llSetTerrain(int x, int y, double height) [#ndfa0172]
 +- OpenSim/Region/ScriptEngine/Shared/Api/I​mplementation/LSL_Api.cs
 +       public void llSetTerrain(int x, int y, double height)
 +       {
 +           m_host.AddScriptLPS(1);
 +           World.Heightmap[x, y] = height;
 +           ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterf​ace<ITerrainModule>();
 +           if (tm != null)
 +           {
 +               //tm.SetHeightMap(x, y, height);
 +               tm.TaintTerrain();
 +           }
 +       }


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