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1: 2010-05-23 (日) 21:15:51 admin ソース
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 +*** �G���[���b�Z�[�W [#t39177b7]
 + Exception: System.Exception: Caught exception processing byte arrays in SculptMap(): e: System.ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]
 +  at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0
 +  at System.Drawing.Bitmap.GetPixel (Int32 x, Int32 y) [0x00000] in <filename unknown>:0
 +  at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:GetPixel (int,int)
 +  at PrimMesher.SculptMap..ctor (System.Drawing.Bitmap bm, Int32 lod) [0x00000] in <filename unknown>:0
 +  at PrimMesher.SculptMap..ctor (System.Drawing.Bitmap bm, Int32 lod) [0x00000] in <filename unknown>:0
 +  at PrimMesher.SculptMesh._SculptMesh (System.Drawing.Bitmap sculptBitmap, SculptType sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean invert) [0x00000] in <filename unknown>:0
 +  at PrimMesher.SculptMesh..ctor (System.Drawing.Bitmap sculptBitmap, SculptType sculptType, Int32 lod, Boolean viewerMode, Boolean mirror, Boolean invert) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Physics.Meshing.Meshmeriz​er.CreateMeshFromPrimMesher (System.String primName, OpenSim.Framework.PrimitiveBaseShape primShape, Vector3 size, Single lod) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Physics.Meshing.Meshmeriz​er.CreateMesh (System.String primName, OpenSim.Framework.PrimitiveBaseShape primShape, Vector3 size, Single lod, Boolean isPhysical) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Physics.OdePlugin.OdeScen​e.AddPrimShape (System.String primName, OpenSim.Framework.PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, Boolean isPhysical) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.SceneObj​ectPart.ApplyPhysics (UInt32 rootObjectFlags, Boolean VolumeDetectActive, Boolean m_physicalPrim) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.SceneObj​ectGroup.ApplyPhysics (Boolean m_physicalPrim) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.SceneObj​ectGroup.AttachToScene (OpenSim.Region.Framework.Scenes.Scene scene) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.SceneGra​ph.AddSceneObject (OpenSim.Region.Framework.Scenes.SceneOb​jectGroup sceneObject, Boolean attachToBackup, Boolean sendClientUpdates) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.SceneGra​ph.AddRestoredSceneObject (OpenSim.Region.Framework.Scenes.SceneOb​jectGroup sceneObject, Boolean attachToBackup, Boolean alreadyPersisted) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.Scene.Ad​dRestoredSceneObject (OpenSim.Region.Framework.Scenes.SceneOb​jectGroup sceneObject, Boolean attachToBackup, Boolean alreadyPersisted) [0x00000] in <filename unknown>:0
 +  at OpenSim.Region.Framework.Scenes.Scene.Lo​adPrimsFromStorage (UUID regionID) [0x00000] in <filename unknown>:0
 +  at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo regionInfo, Boolean portadd_flag, Boolean do_post_init, IScene& mscene) [0x00000] in <filename unknown>:0
 +  at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo regionInfo, Boolean portadd_flag, IScene& scene) [0x00000] in <filename unknown>:0
 +  at OpenSim.ApplicationPlugins.LoadRegions.L​oadRegionsPlugin.PostInitialise () [0x00000] in <filename unknown>:0
 +  at OpenSim.OpenSimBase.StartupSpecific () [0x00000] in <filename unknown>:0
 +  at OpenSim.OpenSim.StartupSpecific () [0x00000] in <filename unknown>:0
 +  at OpenSim.Framework.Servers.BaseOpenSimSer​ver.Startup () [0x00000] in <filename unknown>:0
 +  at OpenSim.Application.Main (System.String[] args) [0x00000] in <filename unknown>:0
 + Application is terminating: True


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