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8: 2011-10-16 (Sun) 22:18:01 iseki source Cur: 2012-04-11 (Wed) 09:17:13 iseki source
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** Kinect to SecondLife Viewer Project [#jc2105c0] ** Kinect to SecondLife Viewer Project [#jc2105c0]
-- This is our current project (8/19 2011) + 
-- The success or failure is uncertain. :-)+- [[SLKinect Project>SLKinect]] is our main project now 
 +- Please see [[SLKinect Project>SLKinect]] 
 +- [[SLKinect]] will be renamed to ''Rinions'' 
 +-  [[Rinions]] is Real Time Input from NI and Output to the Network and Shared Memoey System
#br #br
-*** Link [#gd66e2f1] +*** Links [#gd66e2f1] 
-- [[Kinect Hack>Kinect]+**** New Topics [#k95139aa
-- [[Hippo Viewer]] +- なんか読んでると,X揺れの話ばっかなんですが,これってそれだけの機能なの? 
-- [[Imprudence Viewer]] +-- http://community.secondlife.com/t5/Second-Life-Viewer/Avatar-Physics-available-in-beta-viewer/​td-p/804057 
-- [[Real Time Animation>Second Life/Real Time Animation]] +-- http://community.secondlife.com/t5/Tools-and-T​echnology/Introducing-the-Updated-SL-Vie​wer-Beta-with-Enhanced-Avatar/ba-p/80371​1 
-- [[binBVH データ形式>Second Life/binBVH]]+ 
 +- こんなものがあったんかい.知らんかった http://wiki.secondlife.com/wiki/Puppetee​ring
#br #br
-*** Setting of Animation Data by SL Viewer [#u584cf80+**** In this Wiki [#w81516ce
-- llcharacter/llkeyframemotion.cpp +- [[Kinect Hack>Kinect]] 
-+ BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) +- [[Real Time Animation Memo>Second Life/Real Time Animation]] 
-+ void LLKeyframeMotion::applyKeyframes(F32 time) +- [[binBVH Data Format>Second Life/binBVH]]
-+ void LLKeyframeMotion::JointMotion::update(LL​JointState* joint_state, F32 time, F32 duration)+
#br #br
-*** Memo [#q7586e6a+*** Viewer [#c5fd77cc
- +- [[Hippo Viewer]
-**** Hippo [#te6a3efe] +- [[Imprudence Viewer]] 
- +- [[Firestorm Viewer]] 
-- llcharacter/llmotion.cpp +- [[Singularity Viewer]]
-- llcharacter/llchractor.cpp +
- +
-- llcharacter/llmotioncontroller.cpp +
---  flushAllMotions -> startMotion -> activateMotionInstance +
- +
- +
-- llcharacter/llkeyframemotion.cpp +
--- LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharact​er *character) +
- +
- llerrs << "Must call LLKeyframeMotion::setVFS() first before loading a keyframe file!" << llendl; +
- +
- +
-- llcharacter/lleditingmotion.cpp +
-- llcharacter/llkeyframemotionparam.cpp +
#br #br
-**** Imprudence [#f651a3f5] 
-motion は LLKeyframeMotionのsuper class +*** Technical Memo [#o812571b] 
- +- [[Motion Memo>./Memo]] 
- +- [[Finger Motion>./Finger Motion]]
- LLKeyframeMotion::onInitialize +
-   if mAssetStatus==ASSET_UNDEFINED +
-       LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(get​ID()); +
-       if joint_motion_list != null +
-           mJointMotionList = joint_motion_list; +
-           mAssetStatus = ASSET_LOADED; +
-           return +
- +
-       Read Data or recieve UDP +
-       deserialize(dp) +
-           mJointMotionList を生成 +
-           mJointMotionList にデータをセット +
-           LLKeyframeDataCache::addKeyframeData(get​ID(),  mJointMotionList); キャッシュ  getID(): mID (アッセットのUUID) +
-       mAssetStatus = ASSET_LOADED; +
- +
- +
- +
- llcharacter.cpp +
-   LLMotionController::createMotion() +
-       motion->onInitialize +
- +
- +
- llcharacter.cpp +
-   LLMotionController::updateLoadingMotions​ +
-       motion->onInitialize +
-       LLMotionController::activateMotionInstan​ce +
-           motion->activate +
-               LLkeyFrameMotion::onActive +
-           motion->onUpdate +
- +
- llcharacter.cpp +
-   LLMotionController::startMotion() +
-       if motion==null +
-           LLMotionController::createMotion() +
-               motion->onInitialize +
-       LLMotionController::activateMotionInstan​ce +
-           motion->activate +
-               LLkeyFrameMotion::onActive +
-           motion->onUpdate +
- +
- LLKeyframeDataCache::removeKeyframeData​(getID()); +
- mAssetStatus = ASSET_UNDEFINED; +
- +
-以下没~ +
-%%キャッシュさせない%%~ +
-%%motion->onUpdate でデータをクリアすれば,onInitializeで毎回データを読みに行く <- Kinectのデータをぶち込む%% +
- +
-#br +
-**** UUID of Animation [#vff756ec] +
-- 320209e6-6d42-42ff-a30f-9b7610598f24 : Yatta +
-- 0e58b0de-34cd-4712-9d96-f9fe85b211c1 : sexywalk+
#br #br


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