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12: 2012-04-05 (木) 15:16:51 iseki ソース 13: 2012-06-02 (土) 23:18:35 iseki ソース
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* RINIONS [#i5a0b194] * RINIONS [#i5a0b194]
** Sorry, Under Construction, yet [#z1d70644] ** Sorry, Under Construction, yet [#z1d70644]
 +**** Please refer [[SLKinect2]], too [#u8372eb9]
#br #br
** RINIONS is Real Time Input from NI and Output to the Network and Shared Memoey System [#w9d7aa38] ** RINIONS is Real Time Input from NI and Output to the Network and Shared Memoey System [#w9d7aa38]
- Glossary: NI: Natural Input, NUI: Natural User Interface - Glossary: NI: Natural Input, NUI: Natural User Interface
 +
#br #br
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- ''Rinions'' transfers animation data from Kinect (or Xtion) to Second Life Viwer. And ''Rinions'' realizes Real-Time Animation on Second Life or OpenSim. - ''Rinions'' transfers animation data from Kinect (or Xtion) to Second Life Viwer. And ''Rinions'' realizes Real-Time Animation on Second Life or OpenSim.
-- ''Latest Version is 3.0.0''.+- ''Latest Version is 3.0.1''.
- ''Rinions'' is next version of [[SLKinect2]]. - ''Rinions'' is next version of [[SLKinect2]].
- Rinions supports 21 nodes on network. (If you need more nodes, you have to recompile Rinions and Viewer) - Rinions supports 21 nodes on network. (If you need more nodes, you have to recompile Rinions and Viewer)
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-- Moving Average -- Moving Average
- Include ''anm_server.exe'' that is compiled by Cygwin - Include ''anm_server.exe'' that is compiled by Cygwin
 +#br
 +*** Dual Library Stack (OpenNI and Kinect SDk) [#bedd5c7d]
 +|            | Device                              | Speed                | Reset User Detection | Lost User | Create Image|
 +| OpenNI    | Xtion / Xbox360 Kinect              | Fast                  | OK | Slow | Slow |
 +| Kinect SDK | Kinect for Windows / Xbox360 Kinect | Late for Camera Image | NO | Fast | Fast |
#br #br
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** FAQ [#ed3eb78f] ** FAQ [#ed3eb78f]
-- [[Trouble Shooting>./Trouble Shooting]]+- [[Trouble Shooting of SLKinect2>/SLKinect2/Trouble Shooting]]
#br #br
-** Bugs [#w350512d] +** Known Bugs [#w350512d] 
-- Under execution of Rinions, do not connect or disconnect Kinect/Xtion. In that case, Rinions will be crashed. +- %%Under execution of Rinions, do not connect or disconnect Kinect/Xtion. In that case, Rinions will be crashed.%% (Fixed at 3.0.1) 
-- FilePlayer has Timer bug and Initial Parameter Bug.+- %%FilePlayer has Timer bug and Initial Parameter Bug.%% (Fixed at 3.0.1)
#br #br


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