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9: 2012-03-29 (木) 16:31:00 iseki ソース 現: 2015-12-05 (土) 14:46:16 iseki ソース
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* RINIONS [#i5a0b194] * RINIONS [#i5a0b194]
-** Sorry, Under Construction, yet [#z1d70644]+- [[日本語はここ>Rinions (J)]] 
 + 
 +- [[''Download''>./Download/Latest]] 
 + 
 +- Demos 
 +-- Local Dance (by SLKinect v1): http://youtu.be/tl2gLw-GJws 
 +-- Over the Network (by SLKinect2): http://youtu.be/KhqbGAWqvLI 
 +-- Multi-Execution on OpenSim (by Rinions): http://youtu.be/WOX3GuaIJ60 (this used non-safety mode)
#br #br
-** RINIONS is Real Time Input from NI and Output to the Network and Shared Memoey System [#w9d7aa38] +** RINIONS is Real Time Input from NI/NUI and Output to the Network and Shared Memory System [#w9d7aa38] 
-- Glossary: NI: Natural Input, NUI: Natural User Interface+- Glossary: NI: Natural Interaction, NUI: Natural User Interface 
#br #br
*** Rinions [#d9209e38] *** Rinions [#d9209e38]
-- ''Rinions'' transfers animation data from Kinect (or Xtion) to Second Life Viwer. And ''Rinions'' realizes Real-Time Animation on Second Life or OpenSim.+- ''Rinions'' transfers animation data from Kinect/Xtion to Second Life/OpenSim Viwer. 
 +- And ''Rinions'' realizes Real-Time Animation on Second Life or OpenSim. 
 +- ''Rinions'' supports animation data file (BVH), too. 
 +- ''Technical Data'': [[ppt>http://www.nsl.tuis.ac.jp/xoops/mo​dules/xpwiki/gate.php?way=attach&_noumb&​refer=Rinions&openfile=Rinions.ppt]] 
 +#br
-- ''Latest Version is 3.0.0''. +**** ''Latest Version is 3.4.0 (4 March 2013)''. [#gcfe3ac5
-- ''Rinions'' is next version of [[SLKinect2]]. +- ''Voice Control (for Kinect SDK 1.6/1.7)'' 
-- Rinions supports 21 nodes on network. (If you need more nodes, you have to recompile Rinions and Viewer) +- ''Support OpenNI2 and NiTE2'' 
-- Rinions supports ''[[Imprudence:http://wiki.kokuaviewer.org/wiki/About_Imprudence]]'', ''[[Firestorm:http://www.phoenixviewer.com​/]]'' and ''[[Singularity:http://www.singularityview​er.org/]]'' Viewer now. +- ''Enhancement of a log function''
--- There is very little change of source code. Therefore, if recompile is possible, it will work at other Viewers.+
-&ref(SLKinect2/SLKINECT2_2_E.jpg,20%); +- Face Tracking is enable. 
-~ +- Joint Rotation Restriction. 
-- Why is SLKinect renamed to Rinions ?+- Rinions supports ''BVH'' file and [[MikuMikuDance(MMD):http://www.geocitie​s.jp/higuchuu4/index.htm]]. (Support of MMD is experimental, now). 
 +- Rinions supports ''[[Imprudence:http://wiki.kokuaviewer.o​rg/wiki/About_Imprudence]]'', ''[[Firestorm:http://www.phoenixviewer.c​om/]]'' and ''[[Singularity:http://www.singularityvi​ewer.org/]]'' Viewers. 
 +-- There is very little change of source code. Therefore, if recompile is possible, it will work on other Viewers. 
 +-- If you want to use other Viewer, please request to us at [[Rinions Forum:http://www.nsl.tuis.ac.jp/xoops/mo​dules/d3forum/index.php?forum_id=14]]. 
 +-- [[Latest information about supported Viewers is here.>./Supported Viewers]] 
 + 
 +&ref(Rinions_demo.png,20%);    &ref(SLKinect2/SLKINECT2_2_E.jpg,20%);    &ref(Rinions_System.png,20%); 
 + 
 +#br 
 +- Why is [[SLKinect]] renamed to Rinions ?
++ It works also except Kinect. (Is Kinect TM of Microsoft?) ++ It works also except Kinect. (Is Kinect TM of Microsoft?)
++ It can be used also except Second Life (SL). ++ It can be used also except Second Life (SL).
 +-- [[Previous Version: SLKinect>SLKinect]]
#br #br
*** Animation Relay Server [#lcdbcbd2] *** Animation Relay Server [#lcdbcbd2]
- Animation Relay Server (anm_server) relays UDP packet data from one Rinions to all Rnionss of same group. - Animation Relay Server (anm_server) relays UDP packet data from one Rinions to all Rnionss of same group.
-- [[more information about Animation Relay Server>anm_server]]+- [[More information about Animation Relay Server>anm_server]]
#br #br
-*** New Functions of Rinions [#f78bf212] +*** Functions of Rinions [#f78bf212] 
-- Dual Library Stack (OpenNI and Kinect SDK)+- Dual Library Stack (''OpenNI2+NiTE2'' and ''Kinect SDK 1.6/1.7'') 
 +- Voice Control (for Kinect SDK 1.6) 
 +- Support Log File of Joint Data. 
 + 
 +- Detection of position and Qauternion of joints. And write them to shared memory and send to network server. 
 +- Read data from any data file and network server.
- Over the NAT (using UDP Hole Punching) - Over the NAT (using UDP Hole Punching)
-- Speed Up (-30FPS) +- Detection Speed is Up (-30FPS) 
-- Quarity Up (Use Position data instead of Rotation Matrix)+- Quality is Up (Use Position data instead of Rotation Matrix)
- Data Save/Load - Data Save/Load
--- OpenNI, Original (Text File), %%BVH%% (Perhaps, BVH will be supported by next version)+-- OpenNI Raw Data, Original Text File, ''BVH'', MikuMikuDance Motion File (VMD). (Support of VMD is experimental, now).
- QoS of Server and Clients - QoS of Server and Clients
- 64bit application - 64bit application
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- Control of LED and Tilt Motor (when Kinect SDK is used, LED is not controled) - Control of LED and Tilt Motor (when Kinect SDK is used, LED is not controled)
- Correction of Kinect's Data - Correction of Kinect's Data
--- Moving Average+-- Moving Average (implementation by SDK or us) 
 +- Include ''anm_server.exe'' that is compiled by Cygwin 
 +#br 
 + 
 +*** Dual Library Stack (OpenNI/NiTE and Kinect SDK) [#bedd5c7d] 
 +| / | Device | Detection Speed | Incorrect Detection  | Tracking Speed | Software Reset of User Detection | Initializing Camera Image | Turn (Spin) | Detection of Upper | Audio | Face Tracking | 
 +| Kinect SDK 1.6 | Kinect | Fast | Often | Late for Camera Image | OK | Fast | NO | OK | OK | OK | 
 +| OpenNI2 + NiTE2 | Xtion, Kinect | Very Slow | Sometimes | Fast | OK | Slow | OK | NO | Not Support Yet | Use OpenCV | 
 +- Kinect at Device means Kinect for Xbox360 and Kinect for Windows 
 +- %%If you want to use Kinect for Xbox360 with OpenNI+NiTE, you need to use avin2 driver.%%
#br #br
** [[DownLoad>./Download]] [#d17a34de] ** [[DownLoad>./Download]] [#d17a34de]
-- [[Download Page is here>./Download]]+- [[Download Page is here (Latest Version)>./Download/Latest]] 
 +- [[Supported Viewers>./Supported Viewers]] 
#br #br
-** Usage [#l61ede8a]+** Usage and Fuctions [#l61ede8a]
*** Quick Start [#n903e29e] *** Quick Start [#n903e29e]
- [[Quick Start of Rinions (Local)>./Quick Start]] - [[Quick Start of Rinions (Local)>./Quick Start]]
- [[Use Animation Relay Server>./Easy_Network]] - [[Use Animation Relay Server>./Easy_Network]]
-- [[I have no Kinect, but I want to see a dance of my friend>./No_Kinect]]+- [[You have no Kinect, but you want to see a dance of your friend>./No_Kinect]] 
 +#br 
 +*** Voice Control (for Kinect SDK) [#w45b05c5] 
 +- You need to install Runtime of Speech Platform. Please execute ''SpeechPlatformRuntime.msi'' at Redist folder of Rinions (Program Folder) 
 +- if you want to open sensor (camera) view and start detection, please say ''Window'', ''Camera'', ''Two'', ''Start'', ''Record'' Or say ''W'', ''C'', ''Two'', ''Start'' and ''Record'' 
 + 
 +- About menu open commands. (Window must be foreground) 
 +- Please say menu string or alphabet in ''( )'' 
 +-- ''File'' or ''F''    : Open File Menu ............... As Menu is ''File (F)'' 
 +-- ''Window'' or ''W''  : Open Window Menu 
 +-- ''Setting'' or ''T''  : Open Setting Menu 
 +-- ''Help'' or ''H''    : Open Help Menu 
 +- It available at sub menu 
 + 
 +- About sensor (camera) view commands. 
 +-- ''Start''        : Start to detect skeleton 
 +-- ''Record''      : Start to record skeleton 
 +-- ''Stop''        : If Rinions is executing record, stop to record. If Renions is not executing record, stop to detection. 
 +-- ''User''        : Search next user. 
 +-- ''Motor up''    : Tilt motor is up 
 +-- ''Motor down  '' : Tilt motor is down 
 +-- ''Motor center'' : Tilt motor is center 
 + 
 +- These speech grammar file is ''speech_grammar.grxml'' at same folder with Rinions.exe. You can edit it. 
 + 
 + 
 + 
 +#br 
 + 
 +*** Log Function [#g328b037] 
 +- Rinions can save Log Files. Format of the Log File is [[Joints Text File Format>./Joints Text File]] + Joint Angle. 
 +- [[About Setting of Log File:http://www.nsl.tuis.ac.jp/xoops/mod​ules/xpwiki/gate.php?way=attach&_noumb&r​efer=Rinions&openfile=Log.pdf]] 
 +#br 
 + 
 +*** Face Tracking [#z3b07c40] 
 +- Please check ''Face Detection'' in Motion Setting Dialog. 
 + 
 +**** Kinect SDK [#qc2056ab] 
 +- Rinions 3.2 can detect face position and face direction using ''Kinect Developer Toolkit''. 
 + 
 +**** OpenNI [#o604af2a] 
 +- Rinions 3.2 can detect face position using OpenCV. 
 +- If you want to face detection, 
 +-- Download and extract OpenCV 
 +-- Copy ''data'' folder from OpenCV to Rinions program Folder. ex.) C:\Program Files (x86)\NSL\Rinions 
 +#br 
 + 
 +*** Restriction of Joint Rotation [#zd9eb2c5] 
 +- At Rinions 3.2, you can restrict joint rotation using ''[[joint_restriction.txt>./joint_restri​ction.txt]]'' 
 +- Please see ''[[joint_restriction.txt>./joint_restri​ction.txt]]'' in Rinions Program Folder. ex.) C:\Program Files (x86)\NSL\Rinions 
 +- [[More detail is here>./Joint Restriction]]. 
 +- see also http://wiki.secondlife.com/wiki/Suggeste​d_BVH_Joint_Rotation_Limits (this is QAvimator coodinate) 
 +#br 
 + 
 +*** Support of BVH [#i434d44d] 
 +- From v3.1, Rinions supports BVH File. 
 +- Reading and writing BVH file are possible. 
 +//- [[More details>./BVH]] 
 + 
 +- Blog: http://www.metaverse.jp.net/2012/09/07/b​vh-%E5%A4%89%E6%8F%9B (Sorry, contents is Japanese) 
 +- Youtube: http://www.youtube.com/watch?v=Ts3l44lVU​h0 (Sorry, description is Japanese) 
 +#br 
 + 
 +*** Support of MikuMikuDance [#l50b5a21] 
 +- This function is experimental now. 
 +- [[Motion Capture>./MMD]] 
 +- [[Read VMD File>./MMD]] (A complicated motion is difficult to display) 
 + 
 +- Please see 
 +-- http://youtu.be/ALGVOGBQg7w (sorry, description is Japanese) 
 +-- http://youtu.be/BVmfgs_wHSc (It seems that my practice is insufficient still more.  &worried;) 
 +#br 
 + 
 +*** Save and Load Data [#g0e8133a] 
 ++ If you click record button on sensor window, animation data is wrote as temporary data. 
 ++ Next, when you select ''Save File'' from ''File Menu'',  temporary animation data is saved. 
 ++ If you select ''Load File'' from ''File Menu'' and specify data file, animation data is loaded automatically. 
 + 
 +**** Supported Data File [#z723ca21] 
 +- OpenNI Raw Data File 
 +- [[Joints Text File>./Joints Text File]] 
 +- BVH File 
 +- VMD File (Experimental.  A complicated motion is difficult to display) 
 +#br 
 + 
 +*** More Details of Rinions [#w8b439ad] 
 +- [[Whole View of Rinions>./Whole_View]] 
 +- [[File Player>./File Player]] 
 +- ''Menu Bar'' 
 +-- [[File Menu>./File Menu]] 
 +-- [[Window Menu>./Window Menu]] 
 +-- [[Setting Menu>./Setting Menu]]
#br #br
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+ User Local Animation Relay Server on your PC: http://youtu.be/aNCvDxzlGjA + User Local Animation Relay Server on your PC: http://youtu.be/aNCvDxzlGjA
+ Save and Load ONI and Joints Text File: http://youtu.be/MoUXM1XCP64 + Save and Load ONI and Joints Text File: http://youtu.be/MoUXM1XCP64
-#br 
- 
-*** More Details [#g0e8133a] 
-- [[Animation Relay Server on Linux/Unix>anm_server]] 
-- Save and Load Data (OpenNI) 
-- Save, Edit and Play Data (Text Joints Data) 
-- Joints Text Data Format 
-#br 
- 
-*** Description of menus [#y43e8c51] 
-- [[Whole View of Rinions>./Whole_View]] 
-- [[File Menu>./File Menu]] 
-- [[Window Menu>./Window Menu]] 
-- [[Setting Menu>./Setting Menu]] 
#br #br
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#br #br
-** Bugs [#w350512d] +** Known Bugs [#w350512d] 
-- Under execution of Rinions, do not connect or disconnect Kinect/Xtion. In that case, Rinions will be crashed. +- %%Under execution of Rinions, do not connect or disconnect Kinect/Xtion. In that case, Rinions will be crashed.%% (Fixed at 3.0.1
-#br +- %%FilePlayer has Timer bug and Initial Parameter Bug.%% (Fixed at 3.0.1)
- +
-** Demos [#sab5f339] +
-- Local Dance (by SLKinect v1): http://youtu.be/tl2gLw-GJws +
-- Over the Network (by SLKinect2): http://youtu.be/KhqbGAWqvLI +
-- Multi-Execution on OpenSim (by Rinions): http://youtu.be/WOX3GuaIJ60 (this used non-supported mode)+
#br #br
** ETC [#d378f4af] ** ETC [#d378f4af]
- 
*** License [#o6af16c3] *** License [#o6af16c3]
This software is free for non-commercial use. Distribution and the use library is also free for non-commercial use. This software is free for non-commercial use. Distribution and the use library is also free for non-commercial use.
Line 113: Line 221:
- Thanks for Singularity Viewer development Team. - Thanks for Singularity Viewer development Team.
- Thanks for Cygwin development Team. anm_server.exe is compiled using cygwin. - Thanks for Cygwin development Team. anm_server.exe is compiled using cygwin.
-- Thanks for other All developer of Open Source.+- Thanks for other All developers of Open Source.
- Thanks for students of NSL. - Thanks for students of NSL.
- And Thaks for your bug reports. :-) - And Thaks for your bug reports. :-)
#br #br


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