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1: 2012-09-22 (土) 18:22:10 iseki ソース 現: 2012-09-22 (土) 22:42:17 iseki ソース
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[[Back to Setting Menu>../../Setting Menu]] [[Back to Setting Menu>../../Setting Menu]]
-** Dialog of Settings [#s4a914e1] +*** Sensor Window [#a9211622
- +&ref(../Setting_Sensor_en.png); 
-*** Setting of Animation Dialog [#x8e7383d+#br 
-&ref(DIALOG_ANIMATION_E.jpg); +**** Mirroring [#eb33cd57]
- +
-**** Animation UUID [#r6dc794f] +
-- UUID (correctly GUID) of the animation replaced with the animation data from the Kinect is specified. +
- +
-*** Setting of Sensor Window Dialog [#rfe5bb5b] +
-&ref(DIALOG_SENSOR_E.jpg); +
-**** Mirroring [#na527ba8]+
- Mirroring of Kinect Data is performed. - Mirroring of Kinect Data is performed.
- An avatar motion is mirrored, too. - An avatar motion is mirrored, too.
 +#br
**** Use Camera Image [#d3b90e25] **** Use Camera Image [#d3b90e25]
- Display camera image on Sensor Window. - Display camera image on Sensor Window.
- If it is unchecked, background of Sensor Window is light gray. - If it is unchecked, background of Sensor Window is light gray.
- 
-*** Setting of Log Window Dialog [#m11bf759] 
-&ref(DIALOG_LOG2_E.jpg); 
- 
-**** Position [#a01e22b1] 
-- Display position data (XYZ) from Kinect. 
- 
-**** Rotation Matrix [#i839a39a] 
-- Display elements of rotation matrix from Kinect. 
- 
-**** Quaternion [#efa9fa10] 
-- Display relative Quaternion that is computed from rotation matrix. 
-- Viewer reads this data directory from shared memory. 
- 
-**** Received Data from Network [#n805e0c7] 
-- Display received Animatin UUID, Number of joints and Unit Data Size (double[8] or float[4]) 
-**** Network Check [#je622a03] 
-- The information for debugging for network functions is displayed. So, receiving Rate in every 5s (packets/s), delay time of own data, received Animation Num. and Connection Key are  displayed. 
- 
-*** Setting of Data Save Dialog [#x7e58104] 
-&ref(DIALOG_DATA_E.jpg); 
-- Not implemented yet. This function will be supported by v2.1.0. 
- 
-*** Setting of Network Dialog [#x9904c0e] 
-&ref(DIALOG_NETWORK3_E.jpg); 
- 
-**** Output of Data [#i3397729] 
-- Network and Local: Animation Data is wrote to shared memory and sent to Animation Relay Server. 
-- Network only: Animation data is sent only to Animation Relay Server. 
-**** Fast Transfer Mode [#k875fd78] 
-- Usually, the UDP data for one frame of an avatar is a header(64Byte) + elements number of joint data(8) x double(8Bytes) x joints number(11) = 768Bytes. 
-- If this is checked, a data type will turn into a float(4Bytes), and will serve as 416Bytes in all. In this size, fragmentation is never caused on the network. 
-- You can change this, also in during transmission of data. 
- 
-**** Received Port [#bbceb756] 
-- Port number of UDP which receives data from an Animation Relay Server. 
-- Usually, 8200 is used in the default . 
-- If your PC is in NAT (correctly NAPT), you must to set up a router, and UDP data must be forwarded from Port of Router (same number as Received Port) to Received Port of PC which executing SLKinect2. (default is from Router:8200 to PC:8200) 
-- You cannot change this item during login. 
- 
-**** Animation Relay Server [#v1b7ba57] 
-- IP address or FQDN of an Animation Relay Server is specified. 
-- You cannot change this item during login. 
-- Our test server is ''silver-star.nsl.tuis.ac.jp''. You can use this server, but support is nothing. 
- 
-**** Port Num. [#jdbefcf8] 
-- The UDP port number of an Animation Relay Server. 
-- It asks administrator and sets to a server. 
-- Usually, 8200 should be used in the default. 
-- You cannot change this item during login. 
-- Port number of ''silver-star.nsl.tuis.ac.jp'' is 8200. 
- 
-**** Group Key [#lf77f9dd] 
-- This key is for grouping of user on an Animation Relay Server. A top string (Group Key Prefix) can be specified by the server side. 
-- It cannot log in, unless Group Key Prefix is the same as one on server side. 
-- About Group Key Prefix, please ask server administrator. 
-- It can set up freely except a Group Key Prefix. However, the character must be only an alphanumeric character and must be less than 16 characters on the whole including a Group Key Prefix. 
-- You cannot change this item during login. 
-- Group Key Prefix of ''silver-star.nsl.tuis.ac.jp'' is ''NSL_'' 
#br #br


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