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6: 2014-10-20 (月) 01:26:56 iseki ソース 7: 2014-10-23 (木) 19:13:06 iseki ソース
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** OARCONV [#w9a5caae] ** OARCONV [#w9a5caae]
- This system converts from OAR of OpenSim to Collada files. - This system converts from OAR of OpenSim to Collada files.
 +- If you are not poor, please use [[Tipodean's service>http://www.tipodean.com/converte​r/index.html]]. I think that system of Tipodean would be better quality than our system, probably.  (But, since we are very poor, we have not used it. :-) )
 +
 +#br
 +
 +*** Functions. [#wc153255]
| Normal Prim | maybe OK |Test is not enough | | Normal Prim | maybe OK |Test is not enough |
| Sculpted Prim | OK | | | Sculpted Prim | OK | |
Line 13: Line 18:
| Water | No |Water level of Terrain will be 0m | | Water | No |Water level of Terrain will be 0m |
| Others | No | | | Others | No | |
-- This system is using the source code and resource of OpenSim in part. see also http://opensimulator.org/+ 
 + 
 +#br 
 +*** Address of thanks. [#g24aa86c] 
 +- This system uses the source code and resource of OpenSim in part. see also http://opensimulator.org/ 
 +- This system uses the source code of OpenMetaverse in part. see also http://openmetaverse.org/
- This system uses OpenJpeg command and library. see also http://www.openjpeg.org/ - This system uses OpenJpeg command and library. see also http://www.openjpeg.org/
 +- This system uses zlib library. http://www.zlib.net/
 +- This software is based in part on the work of the Independent JPEG Group. http://www.ijg.org/
 +
 +- Thank you very much for all contributors!!
#br #br
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**** Compile & Install [#tf329e06] **** Compile & Install [#tf329e06]
- Download and extract the package. - Download and extract the package.
- # cd JunkBox_Lib+ # zcat oarconv-x.y.z.tar.gz | tar xfv - 
 + # cd oarconv-x.y.z
 # ./configure --enable-jpeg --enable-openjpeg=2.0      (if you installed openjpeg-2.1, use --enable-openjpeg=2.1)  # ./configure --enable-jpeg --enable-openjpeg=2.0      (if you installed openjpeg-2.1, use --enable-openjpeg=2.1)
- # make 
 # cd C++Lib  # cd C++Lib
 # make  # make
- # cd ../../oarconv+ # cd ../src
 # make  # make
 # make install  # make install
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 % cd OAR  % cd OAR
 % zcat (any directory)/oarfile.oar |tar xfv -  % zcat (any directory)/oarfile.oar |tar xfv -
- % oarconv -i . -o ../DAE -a /usr/local/opensim/bin/assets/TexturesAs​setSet -d + % cd .. 
-#br+ % oarconv -i OAR -o DAE -a /usr/local/opensim/bin/assets/TexturesAs​setSet -d
-**** to Unity3D [#a77a7749]+ You will get collada files in ./DAE directory.
#br #br


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