1) Fall to the hell The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. However, there is a possibility of not operating normally in the Combine mode.
2) Emergency Position The phenomenon of jump to Emergency Position (127,127,127) at SIM boundary is evaded. But this is not Bug.
3) Avatar swims on the ground The phenomenon that swims on the ground is evaded when falling from the fly.
4) Avatar is caught at SIM boundary between some seconds Caught of avatar between some seconds is canceled at SIM boundary. But this is not Bug.
5) Crash of thread [1] When "World" -> "About Land..." -> "Objects" -> "Refresh List" is selected in land without the object, the error which the thread crashes is trapped by "try-catch". (catch only)
6) Crash of thread [2] Error of System.NullReferenceException of Script Engine is trapped by "try-catch". (catch only)
7) The message that the version of SIM is different only because OS is different is displayed. It is modified that information of OS is not put in Version information. If revision number of SVN cannot be acquired accurately, please write the revision number to bin/svn_revision file.
8) Name of libopenjpeg in bin/OpenMetaverse.dll.config libopenjpeg-dotnet-2.1.3.0-dotnet-1 is corrected to ibopenjpeg-dotnet-2.1.3.0-dotnet-1-i686
1) Fall to the hell The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. However, there is a possibility of not operating normally in the Combine mode.
2) When MySQL is used, the bug which the attached object comes off at the next log in is corrected. When SQLite is used, the same bug occurs. But this is problem of SQLite. Even if this patch is applied, it is not corrected.
3) The message that the version of SIM is different only because OS is different is displayed. It is modified that information of OS is not put in Version information. If revision number of SVN cannot be acquired accurately, please write the revision number to bin/svn_revision file.
4) Emergency Position The phenomenon of jump to Emergency Position (127,127,127) at SIM boundary is evaded. But this is not Bug.
5) Avatar is caught at SIM boundary between some seconds Caught of avatar between some seconds is canceled at SIM boundary. But this is not Bug.
1) Fall to the hell The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. However, there is a possibility of not operating normally in the Combine mode. At 0 point this patch is well work, but at 256 point, it is not well work?
2) The message that the version of SIM is different only because OS is different is displayed. It is modified that information of OS is not put in Version information. If revision number of SVN cannot be acquired accurately, please write the revision number to bin/svn_revision file.
1) Fall to the hell The phenomenon of avatar's falling to the hell is corrected at the boundary of SIM and empty region. However, there is a possibility of not operating normally in the Combine mode. At 0 point this patch is well work, but at 256 point, it is not well work?
2) The message that the version of SIM is different only because OS is different is displayed. It is modified that information of OS is not put in Version information. If revision number of SVN cannot be acquired accurately, please write the revision number to bin/svn_revision file.
3) Fixed bug that World Map is not displayed with HTTP request. For XoopenSim and Modlos.
4) It is corrected that OpenSim.ConsoleClient executes normally.
5) "RemoteLandServicesConnector" is enabled.
*) If you apply this patch to 0.7.0.2, rej file is created. But, do not worry because it is a normal result.
1) The message that the version of SIM is different only because OS is different is displayed. It is modified that information of OS is not put in Version information. If revision number of SVN cannot be acquired accurately, please write the revision number to bin/svn_revision file.
2) It is corrected that OpenSim.ConsoleClient executes normally.
This Money Server is modified version of DTL Currency Processing (http://forge.opensimulator.org/gf/project/currency/) for Linux/Unix. As for this, some bug fixes are done. And this can be operated by OpenSim 0.6.7. But, WEB Monitor function (ASP.NET) is removed from original DTL Currency. So, this version is less secure than original version!! Please use this at your own risk!!
This Money Server is modified version of DTL Currency Processing (http://forge.opensimulator.org/gf/project/currency/) for Linux/Unix. As for this, some bug fixes are done. And this can be operated by OpenSim 0.6.8. But, WEB Monitor function (ASP.NET) is removed from original DTL Currency. So, this version is less secure than original version!! Please use this at your own risk!!
This Money Server is modified version of DTL Currency Processing (http://forge.opensimulator.org/gf/project/currency/) for Linux/Unix. As for this, some bug fixes are done. And this can be operated by OpenSim 0.6.9. But, WEB Monitor function (ASP.NET) is removed from original DTL Currency. So, this version is less secure than original version!! Please use this at your own risk!!