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Money Problems

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前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 .2 .3 .4 .5 .6 .7 .8 .9 .10 .11 .12 .13 .14 .15 .16 .17 .18 .19 .20 .21 .22 .23 .24 .25 .26 .27 .28 .29 .30 .31 .32 | 投稿日時 2010-7-21 0:59
master  Just can't stay away   投稿数: 138
I have been trying many configurations but can not make currency work in .7rc2 or .71 dev.
I have it to the point that it will total the cost of buying some but then gets nothing and user remains 0.
I then thought to try your DTL project but ran into a typo in one of the patch's.
After i fixed that, it builds just the money server (it loads ok) But never makes the money module. Nant says Chunk 2 fails when applying the -P1 part of it. I do not know a lot about the process to know what its not happy about.

Using simple money i cant make it work nor can i make it work using your DTL project.
There are no errors given by the services or to the user. Just seems to ignore anything currency related.
I use to use the opencurency project but it no longer works past .69 revs.
I know both are rather picky about how things are set but seems no matter how i set things the result is the same.
I have the opensim ini's set to point to the proper files on modules/xoopensim/helper/xxxx and the clients are pointing to that as well for helpers.php.

I do not think the typo had anything to do with this because it was a patch for .69 with file ending typed wrong.
ie (_.69.pacth vrs _.69.patch). But fixing that did not change anything.

I think i have things set well for building projects with as it will build and run the opensim source ok. (mono and nant ect).
I am using suse 11.2 if it matters.

I would rather have your DTL currency project working rather than the basic one but i cant make ether work at this point.

tnx
投票数:116 平均点:4.05
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-7-21 1:18
master  Just can't stay away   投稿数: 138
We are still using the No sym. Links version of 1.41 xoopensim with the sep. config file. I looked in that and see that banker line is null so i tryed and put in the banker UUID there but did not matter. There are no other settings in the normal pref. section to set for banker. Just where it points to moneyserver on port 8008. I am probably missing something simple but i do not want to over react before i ask here first :)
投票数:111 平均点:5.05
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-21 1:35
master  Just can't stay away   投稿数: 138
We use digital currency ONLY to simulate this aspect of real life. We do not use it for real money. But as the real world has it and Opensimulator is ment to be a simulation of it. We can include it to study it better. The cause and effect of it within a closed social system. Students and normal users can simulate a currency system in opensim in a way they can see if there plan would work or not in a safe way.
At no point in our simulation does real money play any part.

tnx
投票数:81 平均点:4.69
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-21 11:36
admin  Webmaster   投稿数: 245
Hi master.

Thank you for your report.

I checked my patch at 0.7rc2 and 0.7.1Dev.

1. Patches for 0.7 are not work at latest 0.7.1Dev (r/13343). Our latest patches are not work, too.
I will immediately correct this problem.

2. Patches for 0.7 are work well at 0.7rc2 on Linux. I donot try it on Windows. Plaese see following commands.

# wget http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/OpenSim/opensim.currency-0.7.tar.gz
# tar zxfv opensim.currency-0.7.tar.gz
# patch -p1 < opensim.currency-0.7/opensim_currency_0.7.patch
# ./runprebuild.sh
# nant
# cd opensim.currency-0.7
# ./build.sh
# cd ../bin
# ls -l *Momey*
-rw-r----- 1 root root 745 Jul 21 11:00 MoneyServer.ini
-rwxr-x--- 1 root root 23552 Jul 21 11:00 OpenSim.Data.MySQL.MySQLMoneyDataWrapper.dll
-rwxr-x--- 1 root root 34304 Jul 21 11:00 OpenSim.Grid.MoneyServer.exe
-rw-r----- 1 root root 1022 Jul 21 11:00 OpenSim.Grid.MoneyServer.exe.config
# vi MoneyServer.ini (Edit information of connection to MySQL Server)
# mono OpenSim.Grid.MoneyServer.exe

opensim.currency-0.7.tar.gz is here http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?cid=8 , too.

3. Banker avatar of XoopenSim is not work now, this is for future works. XoopenSim and DTL currency Server are work independently.

Thank you.
投票数:114 平均点:4.56
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-21 15:02
iseki  Home away from home   投稿数: 1581
I corrected latest currency patch for r13343 of 0.7.1Dev

If you need latest currency patch, please use svn command,

svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/trunk opensim.currency

Thanks.
投票数:72 平均点:4.17
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-24 5:15
master  Just can&#039;t stay away   投稿数: 138
Ok thank you, ill will run the tests again, It looked minor but over my head to fix :)
投票数:72 平均点:5.14
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-24 5:29
master  Just can&#039;t stay away   投稿数: 138
SubNote: I do build the dtl project here in suse 11.2 linux and port it over to win servers. I do know it can also build and run Opensimulator properly in suse before i try to build it with these projects. Normaly porting builds from one to the other is rarely an issue if everything is setup well for this.

tnx
投票数:114 平均点:5.18
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-25 0:53
master  Just can&#039;t stay away   投稿数: 138
Ok it now it patches and moneyserver and dtlmoney build ok. But seems there is a problem with the region instance talking to the money server. In the opensim logs it says it cannot connect. (I found nothing wrong as far as ports ect). Port 8008 is reachable and answers to external pings when it running.
On looking at it a bit more, the url opensim is calling looks malformed.
The instance try's to talk to it with a url that looks like this http://tritongrid.com:8008/. vrs http://tritongrid.com:8008/

I cant find where the extra '.' is coming from.
Its not in the ini that its reading for config values and it is reading them ok bit someplace there is a period being added to the end of the url.

I do see it try to send the user login data as well but it cant talk to the money server and i think it because of that.

Some minor typo's in Currency money module but they are trival messages like:

GridInstantMessage gridMsg_notice = new GridInstantMessage(null, UUID.Zero, "MonyServer", new UUID(clientUUID.ToString()),
(byte)InstantMessageDialog.MessageBox,
"Please clink the URI in IM window to confirm your purchase.",
false, new Vector3());
------------------------------------------------------------------------------------
"MonyServer" vrs "MoneyServer" and
Please clink the URI in IM window to confirm your purchase.", vrs Please click the URI in IM window to confirm your purchase.",

not part of the problem though :)

tnx
投票数:91 平均点:5.49
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-7-25 10:25
iseki  Home away from home   投稿数: 1581
Hi

Please use https://tritongrid.com:8008/ instead of http://tritongrid.com:8008/. (http -> https)

Thanks your report about typo. I'll correct it.

After that, Money Server doesn't work in 0.7.1Dev, after all. It is displaying "Loading...." at corner of right top of Viewer.
投票数:85 平均点:5.41
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-26 18:31
iseki  Home away from home   投稿数: 1581
DTL Money Server for 0.7.1Dev is available now.

svn co http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/trunk opensim.currency

Thanks.
投票数:88 平均点:4.77
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-27 11:19
skidz  Not too shy to talk   投稿数: 31
Hi iseki

Just wanted to mention I got it working :)

I did get a little confused.. the SVN does not have the readme, so :) at first I didn't know about the stuff I had to add to the opensim.ini files, but after I did, it worked great!

Thanks again.. great work!
投票数:83 平均点:4.70

なし Re: Money Problems

msg# 1.10
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-7-27 11:54
skidz  Not too shy to talk   投稿数: 31
Testing the different scripting functions
llRequestPermissions Works
Money Event Works
llSetPayPrice Works
llGiveMoney Error

Primitive: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

Server stack trace:
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000]
at OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent (System.String state, System.String FunctionName, System.Object[] args) [0x00000]

Exception rethrown at [0]:
---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

Server stack trace:
at System.Collections.Generic.Dictionary`2[System.UInt64,OpenSim.Region.Framework.Scenes.Scene].get_Item (UInt64 key) [0x00000]
at OpenSim.Forge.Currency.MoneyModule.ObjectGiveMoney (UUID objectID, UUID fromID, UUID toID, Int32 amount) [0x00000]
at OpenSim
投票数:100 平均点:5.50

なし Re: Money Problems

msg# 1.11
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-27 16:33
skidz  Not too shy to talk   投稿数: 31
Just made my first patch ever :)

No, didn't fix that bug listed above... I wanted to add a pid so that the money server could be monitored by monit...

It adds to MoneyServer.ini
[Startup]
; Place to create a PID file
; PIDFile = "/tmp/my.pid"

It adds a little code and one function to MoneyServerBase.cs

I tested out seems to work well...
http://www.skidzpartz.com/OpenSimCurrencyAddPID.patch

Feel free to add it to your code..
投票数:98 平均点:5.92

なし Re: Money Problems

msg# 1.12
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-27 16:35
skidz  Not too shy to talk   投稿数: 31
I should mention, to apply the patch.. do like so..
patch -p0 -i OpenSimCurrencyAddPID.patch
投票数:104 平均点:5.19

なし Re: Money Problems

msg# 1.13
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-28 4:37
chrisby  Not too shy to talk   投稿数: 23
Just wanted to say that i have encountered the same problem as skidz.

Primitive: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

Server stack trace:

at System.ThrowHelper.ThrowKeyNotFoundException()

at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

at OpenSim.Forge.Currency.MoneyModule.ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, Int32 amount)

at OpenSim.Region.ScriptEngine.Shared.Api.LSL_Api.llGiveMoney(String destination, Int32 amount)

at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)

at System.Runtime.Remoting.Messaging.StackBuilderSink.PrivateProcessMessage(RuntimeMethodHandle md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)

at System.Runtime.Remoting.Messaging.StackBuilderSink
投票数:98 平均点:5.10

なし Re: Money Problems

msg# 1.14
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 .2 | 投稿日時 2010-7-28 10:44
iseki  Home away from home   投稿数: 1581
Hi Skidz and chrisby

>> I did get a little confused.. the SVN does not have the readme, so :) at first I didn't know about the stuff I had
>> to add to the opensim.ini files, but after I did, it worked great!

Sorry. As SVN is development version, there is no ReadMe.

About llGiveMoney Error, thanks bug report. I'll check that bug. :)
And Thanks PID patch.

Only because I am modifying DTL Money Server to work in Linux.
I have a lot of things that have not understood yet.

Thanks.
投票数:81 平均点:5.19

なし Re: Money Problems

msg# 1.7.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-28 11:36
master  Just can&#039;t stay away   投稿数: 138
iseki wrotes:
Hi

Please use https://tritongrid.com:8008/ instead of http://tritongrid.com:8008/. (http -> https)

Thanks your report about typo. I'll correct it.

--------------------------------------------------------------------------
Yes my silly error i did not see my mistake. Ty it talks to the server now and works ok in .7 release
投票数:86 平均点:5.35
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-28 12:01
master  Just can&#039;t stay away   投稿数: 138
Waves at chrisby :) glad you made it man. Squish bugs faster now lol.

Right now we got .7 release to work with most everything. .7rc2 has way to many other bugs and i suggest ppl just start at .7 release. It has most all of the critical bugs repaired and the 1st of the series we have everything that matters most working.
Xoopensim and money along with groups and search. (os profile no luck yet) Tested all on both win and linux full grid and migration from .69 to the .7 series. The best bet for now and these projects is the tagged .7 release of opensim.
I will be able to put together a 'how to set up' so ppl wanting to do all this will have something to go by (Quick setup).
I will submit it to your team and can review it and use as needed.

Thank you for all your teams hard work, we will do our best to help back :)


(chrisby.. call the ball) :)
投票数:91 平均点:4.73
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-28 12:20
master  Just can&#039;t stay away   投稿数: 138
There is a sub problem to the llgivemoney , That is when it did work it would not work if the owner of the object was not logged in but would if they were. This was not a problem in SA mode just grid mode. Its been a long time problem but also makes about the same kind of error. (grid mode only problem). I talked to core about it and was determined to be a bug but nothing was done about it.
Way way back in opensim it use to work fine.
We try to fix it but had no luck.
As the report error for givemoney is about the same one as the other i thought to mention it here.

tnx
投票数:99 平均点:5.15

なし Re: Money Problems

msg# 1.15
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-7-28 23:13
skidz  Not too shy to talk   投稿数: 31
Could call it a security feature :D
投票数:86 平均点:3.95

なし Re: Money Problems

msg# 1.16
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-29 11:35
master  Just can&#039;t stay away   投稿数: 138
I have a question. After building the svn currency project (builds fine) i see there are 2 opensim bin folders. One is the normal opensim/bin the other is opensim.currency/bin . Both seem to be the same thing but what one should be used when running the instance?
投票数:79 平均点:5.06

なし Re: Money Problems

msg# 1.17
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-29 11:41
master  Just can&#039;t stay away   投稿数: 138
I also found that trying to build this and copying the svn currency project to the opensim folder will not work.
What does work is going to the opensim root and then have svn install the opensim.currency works fine.
Im not shure exactly why but just copying it then trying to patch will not work evan though they are the same files.

tnx
投票数:193 平均点:7.15

なし Re: Money Problems

msg# 1.18
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-7-29 11:48
master  Just can&#039;t stay away   投稿数: 138
When a user requests more currency the BlueBox popup is never seen. This would be the point the user would have to agree or not.
Im not shure if this is turned off at this point or if something is not set right.
As it is never showing the blue box with the web url (tryed a few ways) it looks like it is being ignored at the current svn.
投票数:96 平均点:4.58

なし Re: Money Problems

msg# 1.15.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-7-29 12:22
master  Just can&#039;t stay away   投稿数: 138
引用:

skidz wrotes:
Could call it a security feature :D

---------------------------------------------------------------
Not really, not if it is done right. The owner still has to allow it and like most things could be abused. SA mode can also run as a serverless grid too where it works correctly. So if its a security thing, its a really bad one.
Now that all that's left are stubs in core. We might be able to fix this properly.
At the least perhaps a protected script function like OSSL can be used at a grid owner level to allow or not.
Given the state of things, there are way bigger things to worry about. This is just annoying more than anything.
投票数:87 平均点:4.71

なし Re: Money Problems

msg# 1.18.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-7-31 5:04
skidz  Not too shy to talk   投稿数: 31
引用:

master wrotes:
When a user requests more currency the BlueBox popup is never seen. This would be the point the user would have to agree or not.
Im not shure if this is turned off at this point or if something is not set right.

Hi Master

I jumped in to test this. With hippo I do get the buy currency window, but it quickly changes to "Cannot buy now" window with the purchase button disabled.

In LL 1.29 viewer I get basically the same thing with an additional error saying could not authenticate user, and the purchase button is enabled, but takes you to secondlife.com :D - This client would most likely never work with this :)

I tried this with the confirm url in moneyserver.ini set to both the xoops site, and the money server itself. Each with same results.

There was also no mention of any errors in both the region console window, or the money server window.
投票数:112 平均点:4.82

なし Re: Money Problems

msg# 1.19
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-8-1 3:12
master  Just can&#039;t stay away   投稿数: 138
Found another problem, Systems that use a non static ip # causes balances to to reset and the 1 time fund is given again as it seems to think they are a new user again. db format in balances holds the web ip as userUUID@71.254.11.11 2500
but if the ip changes and the userUUID does not you get userUUID@71.254.123.123 1000. In that event the user now has 1000 not 2500. It adds them to the balance's db as a new user. The old entry remains.
I was able to change the IP manualy of the orginal account and remove the new one that restored the user to the correct balance again.

tnx
投票数:115 平均点:5.57

なし Re: Money Problems

msg# 1.18.1.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-1 3:23
master  Just can&#039;t stay away   投稿数: 138
If you set the client helper to http://yours.com/modules/xoopensim/helper/
You should see it total up the cost of buying 2000. Then you wount see the other message of cant buy right now.
but it still will not change anything. It is not getting that far in the code to bring up the bluebox and money.ini setting makes no diff for the url. I have tryed it a few ways but nothing yet.
Setting the helper i think it would ignore if it did pop-up the box that has the money url in it, at least from what i can see in the code. So it is prob just falling thru to helper rather than intercepting the req..
投票数:109 平均点:5.69
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-1 3:30
master  Just can&#039;t stay away   投稿数: 138
a thought might be to make it use lan ip or better yet check to see if the user is already in the db with a balance and adj the current ip to match. I have not studyed the code yet to understand how it is doing this yet.
tnx
投票数:78 平均点:4.87

なし Re: Money Problems

msg# 1.20
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-8-1 8:25
master  Just can&#039;t stay away   投稿数: 138
Wanted to say that why i find and report bugs, its done so we all can use these things. Sometimes i sound as if im complaining when im not.
This is not my way. I was a core tester and i report what i can under the best conditions posable. Feed back is key for any project. Testers also do report good news too :). It is a matter of the project and end user to have something that just works.

I am very proud of NSL and testing takes alot of time. It is a slow process but done right.. its makes for the good stuff!
I test full grid under heavy loads and cross platform years now. Its about as complex as it gets.
We study the code as best we can and often testers dont understand it at a dev level ,nothing wrong with that but it helps the ones that do.

What we found that will help NSL here is to add in the mantis module to cube so we can do this alot better It is very effective to track and report problems and not have to use forums. It gives the mess some order :)

anyway did not what to sound dis respectful here, it was not my intention.

Tnx
投票数:122 平均点:3.52

なし Re: Money Problems

msg# 1.20.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-3 9:31
chrisby  Not too shy to talk   投稿数: 23
just wanted to ask if there is anything i can do to help find and solve the bug in llgivemoney

please send me a message if there is :)
投票数:111 平均点:4.41

なし Re: Money Problems

msg# 1.21
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-3 11:12
iseki  Home away from home   投稿数: 1581
Hi everyone.

Thank you for a profitable discussion.

I'm very busy now. The deadline of some my job is held. :)

I can have time in the latter half of August. We thinks about this problem at that time.

Thanks.
投票数:110 平均点:5.64

なし Re: Money Problems

msg# 1.22
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-12 3:57
master  Just can&#039;t stay away   投稿数: 138
Its ok, rl is more than this :)
One of our clever admins came up with a working fix to the non static host ip problem. Its good for now :)
The issue of llgivemoney is still fighting all attemps sofar. They seem to have not wanted it used at all they way its hacked up in core now. When i ask about it, i get mostly ignored with a wink and a link to a a place you buy the system.
That's just wrong!

Anyway were getting it sorted out just takes longer as the ones that know woun't say now. (nice lock for them lol).
When you get back i think we can get this right. Looking at someone else's code and know what the intent is, takes 100x longer to understand :)
投票数:67 平均点:5.52

なし Re: Money Problems

msg# 1.23
前の投稿 - 次の投稿 | 親投稿 - 子投稿.1 | 投稿日時 2010-8-16 1:32
master  Just can&#039;t stay away   投稿数: 138
Current opensim trunk code has been refactored that has broken the latest NSL rev.

Ref: http://opensimulator.org/viewgit/?a=commitdiff&p=opensim&h=e89f0b3f71dc8bd439fcfc23d12b305369eac36b

tnx
投票数:74 平均点:5.27

なし Re: Money Problems

msg# 1.23.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-16 1:41
master  Just can&#039;t stay away   投稿数: 138
It looks like the code has the same functions but is moved to the buysell module and called by a dif. name now.

PerformObjectBuy (Old) vrs module.BuyObject (New) ?

引用:

master wrotes:
Current opensim trunk code has been refactored that has broken the latest NSL rev.

Ref: http://opensimulator.org/viewgit/?a=commitdiff&p=opensim&h=e89f0b3f71dc8bd439fcfc23d12b305369eac36b

tnx
投票数:95 平均点:4.63

なし Re: Money Problems

msg# 1.24
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-17 2:51
master  Just can&#039;t stay away   投稿数: 138
fixed the code but not in core yet.. Its not hard to change the refactor but most dont code. What we need here id mantis we we can share this work and submit it properly to the pro's of NSL

NSL has many ppl look at the good works here. just is good stuff

We have ppl willing to help and some fixes but are hacks to share.

It is NSL project and we want to do or best..

mantis module weill do this well and we can share

all this is about the USER, if there happy then we did good :)

bet we can fix all this but cant do it alone.
input what yah know , help out !
NSL is just one thing and cant know all minds :)

Were gonna fix this anyway so why not share ?
投票数:80 平均点:5.13

なし Re: Money Problems

msg# 1.25
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-17 2:55
master  Just can&#039;t stay away   投稿数: 138
were old hard core ppl of sl , make things work after were told 100 ways it cant :)
like xoops says Just use it!
:)
投票数:111 平均点:5.32

なし Re: Money Problems

msg# 1.26
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-17 3:03
master  Just can&#039;t stay away   投稿数: 138
If you code and wanna help then chime in.. you dont get payed but if your right you live forever. A good bit of code out lasts us all and in that way you live forever!. I dont code or sell pants , my job is to keep the servers running and tweek them out for users.
I dont want to code i want to run a grid :)

tnx
投票数:148 平均点:6.22

なし NSL

msg# 1.27
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-17 3:12
master  Just can&#039;t stay away   投稿数: 138
Man thats good stuff! In all my years dealing with many devs this is the 1st place that gave repect. for that simple thing we 100% \
2 years running 24/7 we do and not a joker in the deck. shure we update and test .. so what.
I spent a good year testing for core but gave up on that. o put my bet here and i never loose :)
Lets party!
suport NSL . Watch as we make things work now :)
Just use it !
投票数:85 平均点:4.47

なし Re: Money Problems

msg# 1.28
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-17 3:20
master  Just can&#039;t stay away   投稿数: 138
my way of saying thank you NSL but i cant pay yah .. i can bring you the best ppl i know, i bet that's worth more :70 users now not a grump yet :)
were always take cant and do it anyway :)
Anyway dontate buck .. things break need replaced lol

tnx
投票数:86 平均点:3.95

なし Re: Money Problems

msg# 1.10.1
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-19 2:59
iseki  Home away from home   投稿数: 1581
Hi skidz and chrisby

I corrected the problem of llGiveMoney().
But llGiveMoney() works only when the payer is logging in.
I can correct llGiveMoney() works always. But the problem of security will be caused in it.

Corrected Currency 0.7_1 is here
http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&cid=8&lid=15

Thanks.

引用:

skidz wrotes:
Testing the different scripting functions
llRequestPermissions Works
Money Event Works
llSetPayPrice Works
llGiveMoney Error

Primitive: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

Server stack trace:
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000]
at OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent (System.String state, System.String FunctionName, System.Object[] args) [0x00000]

Exception rethrown at [0]:
---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

Server stack trace:
at System.Collections.Generic.Dictionary`2[System.UInt64,OpenSim.Region.Framework.Scenes.Scene].get_Item (UInt64 key) [0x00000]
at OpenSim.Forge.Currency.MoneyModule.ObjectGiveMoney (UUID objectID, UUID fromID, UUID toID, Int32 amount) [0x00000]
at OpenSim
投票数:102 平均点:4.90

なし Re: Money Problems

msg# 1.29
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-19 3:30
master  Just can&#039;t stay away   投稿数: 138
Also fixed is problem with the refactor at current trunk. What im not clear is if the Static vrs Dynamic web ip is too.

As far as llGiveMoney we will re-test cross platform again.
One thing about it (We feel) it should be an Option to allow or not. If it can be an admin function (like is done with more risky script functions) it would lessen the risks. It holds up alot of useful functions, renting a space at the mall. Or some type of prize for games. (Grid Only)

I would rather have it work as it should and deal with its use at grid owner level (not user), than to not have it work as it should.
I think we can help secure this function well once there is something to work with :)

Standalone mode already has it and many ppl run serverles grids and have no idea of the security problems anyway.

just my thoughts :)
投票数:72 平均点:5.42

なし Re: Money Problems

msg# 1.30
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-19 3:45
master  Just can&#039;t stay away   投稿数: 138
@ iseki .. chrisby did come up with a temp solution to the IP problem. It is not for me to say as it was good work by him. In testing his solution, it is not a problem. Just thought you 2 could get together and talk about it.

I came up a slightly different way but takes a full blown grid monkey to do it.. lol

tnx (both of you) Its all looking doable again :)
投票数:79 平均点:4.18

なし Re: Money Problems

msg# 1.31
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-19 3:57
master  Just can&#039;t stay away   投稿数: 138
Also he came up with a solution that lets me set what Port number the money server instance use's!
For most having it does not matter, For me it does do to the many hits a service takes acrost many instances.
This lets me run many sep moneyserver instances and spread this load out over many sep. servers if needed.
The Mysql can handle this well using the same db.
It also adds yet another level of security because some bad guy has to know the port # too and were not telling lol.

Just cant say enough about him.. Spot on and flat out works!

tnx
投票数:103 平均点:4.66

なし Re: Money Problems

msg# 1.32
前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2010-8-19 4:27
master  Just can&#039;t stay away   投稿数: 138
If we can have a working system for simulation use's, We can start to work on the many problems there are. All of this is just tools that someone chooses to use or not. Its not fair to not make a saw just because someone might cut there finger off with it.

There is little security to a tool. Its about how well its used any why.

This project says already the warnings to its use.

I think most know the risks and it THERE PROBLEM if bad things happen.

VDC is for simulation use ONLY!

If you try and make money off any of this and it goes wrong for you.. thats just too bad.. you been told NOT to use this for RL money.

ppl are smart and it should be there choice to use this tool or not.

Opensimulator is a SIMULATION of rl.. thats all it is :)

You cut off your hand with it.. well to bad!! You dont have to use it at all :)

tnx
投票数:101 平均点:4.75

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