4: 2012-09-22 (土) 21:23:47 iseki  |
現: 2012-09-24 (月) 13:10:54 iseki  |
| | **** Size (Length) [#h8bc2b57] | | **** Size (Length) [#h8bc2b57] |
| | - ''meter, cm, inch'' | | - ''meter, cm, inch'' |
| | + | -- Specify the unit of File Data. |
| | + | -- If you want to change unit of reading data and write-in data. Please set the unit of writing-in data. |
| | + | --- Coordinate data is wrote by this unit. |
| | + | --- In this case, Rinions data unit differs from unit of reading data. So, please set below ''Correction'' option. |
| | - ''Correction'' | | - ''Correction'' |
| - | -- | + | -- When the coordinates unit of the data read by Rinions differs from the unit of the coordinates of a data file, it is corrected here. |
| - | - Example | + | -- Example: If the unit of file data is cm and you want to write data with inch, please set ''0.3937'' (=1.0/2.54) |
| - | - | + | |
| | #br | | #br |
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| | #br | | #br |
| | *** BVH [#xff15cb6] | | *** BVH [#xff15cb6] |
| - | **** Format [#tab52e30] | + | - Setting of write-in BVH file. |
| | + | - Preservation here is not subject to the setup of [[''Data Save''>../Setting Menu/Data Save]] dialog. |
| | #br | | #br |
| - | **** FPS [#r0193230] | + | |
| | + | **** Format [#td8ad357] |
| | + | - Please select ''QAvimator''. ''QAvimator'' format is compatible with QAvimator. |
| | + | - Other formats are under development. |
| | #br | | #br |
| - | **** Div Time [#ge9b150e] | + | |
| | + | **** FPS [#hf427408] |
| | + | - Specify the FPS of write-in BVH. |
| | + | #br |
| | + | |
| | + | **** Div Time [#t2a882d7] |
| | + | - When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time. |
| | + | - If you specify ''sample.bvh'' as file name, actually, data is saved by the name ''sample_00.bvh'', ''sample_01.bvh'', ''sample_02.bvh'', ... |
| | + | - The play time of each outputted BVH file becomes long a little from the specified division time for re-combination . |
| | + | - If ''0'' is specified, file is not divided. |
| | #br | | #br |
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