2: 2012-09-22 (土) 23:29:06 iseki  |
現: 2012-09-24 (月) 13:41:25 iseki  |
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| **** OpenNI (.oni) [#x5aa08d3] | | **** OpenNI (.oni) [#x5aa08d3] |
- | - | + | - This specifies saving data as ''ONI'' File (OpenNI raw data). |
| + | - If you use ''Kinect SDK'', this is unavailable. |
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| **** Joints Text [#f88601c1] | | **** Joints Text [#f88601c1] |
| + | - This specifies saving data as [[''Joints Text''>../../Joints Text File]] File. |
| + | - If it is before choosing ''Save Data'' from [[''File Menu''>../../File Menu]] and saving data, it is possible that you change write format to ''BVH''. |
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| **** BVH File [#w41592c1] | | **** BVH File [#w41592c1] |
| + | - This specifies saving data as BVH. |
| + | - If it is before choosing ''Save Data'' from [[''File Menu''>../../File Menu]] and saving data, it is possible that you change write format to [[''Joints Text''>../../Joints Text File]]. |
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| - ''Format'' | | - ''Format'' |
| + | -- Please select ''QAvimator''. ''QAvimator'' format is compatible with QAvimator. |
| + | -- Other formats are under development. |
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| - ''FPS'' | | - ''FPS'' |
| + | -- Specify the FPS of write-in BVH. |
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| - ''Div Time'' | | - ''Div Time'' |
| + | -- When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time. |
| + | -- If you specify ''sample.bvh'' as file name, actually, data is saved by the name ''sample_00.bvh'', ''sample_01.bvh'', ''sample_02.bvh'', ... |
| + | -- The play time of each outputted BVH file becomes long a little from the specified division time for re-combination . |
| + | -- If ''0'' is specified, file is not divided. |
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| - ''Scale'' | | - ''Scale'' |
| + | -- This is the coefficient of the scale conversion of coordinate data in the case of writing out to a BVH file. |
| + | -- Default unit is inch. So, if you want to output by cm, please specify ''2.54'' |
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