flagflag  If you want to see English page, please click "English" Button at Left.
5: 2011-11-01 (火) 14:53:48 iseki ソース 6: 2011-11-02 (水) 12:56:55 iseki ソース
Line 5: Line 5:
** Send Animation Data from Kinect to SecondLine/OpenSim Viewer in Real Time [#nb50478b] ** Send Animation Data from Kinect to SecondLine/OpenSim Viewer in Real Time [#nb50478b]
- This System is under development. (now version is 0.9.0b. There are some bugs yet.) - This System is under development. (now version is 0.9.0b. There are some bugs yet.)
 +-- Camera view is often broken. Menu are Japanese only.... etc.etc.
- We want to release this system within Nov. 2011 - We want to release this system within Nov. 2011
#br #br
Line 23: Line 24:
- v0.9.0b - v0.9.0b
- We recompiled Viewer using [[Imprudence]] Viewer source code. We did not try with another Viewers. - We recompiled Viewer using [[Imprudence]] Viewer source code. We did not try with another Viewers.
 +- There are strings as "by Fumi.Iseki" at modified points (about llkeyframemotion.cpp and llkeyframemotion.h).
-- llcharacter/[[llkeyframemotion.cpp:http:​//www.nsl.tuis.ac.jp/DownLoad/SoftWare/S​L/SLKinect/llkeyframemotion.cpp]] -- llcharacter/[[llkeyframemotion.cpp:http:​//www.nsl.tuis.ac.jp/DownLoad/SoftWare/S​L/SLKinect/llkeyframemotion.cpp]]
-- llcharacter/[[llkeyframemotion.h:http://​www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/​SLKinect/llkeyframemotion.h]] -- llcharacter/[[llkeyframemotion.h:http://​www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/​SLKinect/llkeyframemotion.h]]
Line 28: Line 30:
-- llcharacter/[[nslExternalAnimation.h:htt​p://www.nsl.tuis.ac.jp/DownLoad/SoftWare​/SL/SLKinect/nslExternalAnimation.h]] -- llcharacter/[[nslExternalAnimation.h:htt​p://www.nsl.tuis.ac.jp/DownLoad/SoftWare​/SL/SLKinect/nslExternalAnimation.h]]
-- [[ExternalAnimation.ini:http://www.nsl.t​uis.ac.jp/DownLoad/SoftWare/SL/SLKinect/​ExternalAnimation.ini]] -- [[ExternalAnimation.ini:http://www.nsl.t​uis.ac.jp/DownLoad/SoftWare/SL/SLKinect/​ExternalAnimation.ini]]
 +#br
 +
 +*** Mechanism [#h713913d]
 +- The Mechanism of this System is very simple.
 +
 +#ref("SLKinect.pdf","SLKinect.pdf: Original PDF File. Click Here for more detail picture")
 +#br
 +#ref("SLKinect.png",30%)
 +-- Red blocks of Viewer are our modified points.
 +#br
 +
 +- Data Structure of Shared Memory
 +
 +#ref("SharedMemory.pdf","SharedMemory.pdf: Original PDF File. Click Here for more detail picture")
 +#br
 +#ref("SharedMemory.png",20%)
 +-- Multi Avatar is not supported by SLKinect yet
 +-- If you send data according to this interface, you can animate avatar in real time even if ''it does not use Kinect''.
#br #br


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