- 差分 を表示
- ソース を表示
- OARConvWin/User's Manual へ行く。
12: 2016-04-30 (土) 09:33:09 admin | 現: 2017-11-22 (水) 11:08:26 iseki | ||
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Line 25: | Line 25: | ||
** to Unity [#j09113bf] | ** to Unity [#j09113bf] | ||
*** &font(Red){【Important】}; forUnity3D\Editor\SelectOARShader.cs [#c727c6f4] | *** &font(Red){【Important】}; forUnity3D\Editor\SelectOARShader.cs [#c727c6f4] | ||
- | - Before drag and drop converted dae folder to the project view of Unity, please drag and drop forUnity3D\Editor folder to the project view first. | + | - Before drag and drop converted dae folder to the project view of Unity, please drag and drop to Unity3D\Editor folder to the project view first. |
#br | #br | ||
- OARConvWin/User's Manual のバックアップ一覧
- OARConvWin/User's Manual のバックアップの現在との差分(No. All)
- 1: 2015-10-23 (金) 18:34:18 iseki
- 2: 2015-10-23 (金) 18:54:50 iseki
- 3: 2015-10-24 (土) 14:32:25 iseki
- 4: 2015-10-24 (土) 17:13:09 iseki
- 5: 2015-10-24 (土) 20:33:16 iseki
- 6: 2015-10-25 (日) 04:46:10 iseki
- 7: 2015-10-25 (日) 13:27:09 iseki
- 8: 2015-10-25 (日) 23:06:12 iseki
- 9: 2015-10-27 (火) 16:05:17 iseki
- 10: 2015-10-28 (水) 08:34:58 iseki
- 11: 2015-11-10 (火) 22:49:10 iseki
- 12: 2016-04-30 (土) 09:33:09 admin