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13: 2011-11-09 (Wed) 03:09:56 iseki source Cur: 2012-03-28 (Wed) 10:25:49 iseki source
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-* SLKinect Project by NSL [#xe845ce3+** SLKinect v1[#n575b089
-- [[日本語はここ>SLKinect (J)]]+- I will not support version 1.x of SLKiect 
 +- Please use [[SLKinect2]] 
 +#br
-** Send Animation Data from Kinect to SecondLine/OpenSim Viewer in Real Time [#nb50478b+*** SLKinect1 [#h5796bf7
- +- ''Latest Version is v1.0.4'' (25 Dec. 2011)
-#br+
-*** SLKinect [#n575b089] 
- SLKinect send animation data from Kinect to SecondLife/OpenSim Viewer in real time using shared memory. - SLKinect send animation data from Kinect to SecondLife/OpenSim Viewer in real time using shared memory.
- This is the first version, so functions are very simple. - This is the first version, so functions are very simple.
Line 12: Line 12:
-- No Save/Load data. Please see Future Works. -- No Save/Load data. Please see Future Works.
-- There is a few bugs yet. -- There is a few bugs yet.
 +#br
 +
 +*** Version 2: [[SLKinect2]] [#t3832454]
 +*** Version 3: [[Rinions]] [#b64790ba]
#br #br
*** Download of SLKinect [#c61cc4cc] *** Download of SLKinect [#c61cc4cc]
**** Release Binary File [#t3d95616] **** Release Binary File [#t3d95616]
-- [[SLKinect_v1.0.zip:http://www.nsl.tuis.ac.jp/xoops/m​odules/d3downloads/index.php?page=single​file&cid=7&lid=28]]+- [[SLKinect-1.0.4.zip:http://www.nsl.tuis.ac.jp/xoops/mod​ules/d3downloads/index.php?page=singlefi​le&cid=7&lid=28]] 
 +- Correct Resizing Bug of Log Window
- Not need to install. Please double click the extracted SLKinect.exe - Not need to install. Please double click the extracted SLKinect.exe
#br #br
**** Release Source Code [#j5f5321b] **** Release Source Code [#j5f5321b]
-- [[SLKinect_src_v1.0.zip:http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&cid=7&lid=27]]  for VS2005/2008+- newest: http://www.nsl.tuis.ac.jp/svn/vc++/SLKinect/branches/1.0/
- Please change Include/Library Path of project file according to your environment. - Please change Include/Library Path of project file according to your environment.
- First, compile JunkBox_Lib++. Next, compile JunkBox_Win_Lib. Finally, compile SLKinect please. - First, compile JunkBox_Lib++. Next, compile JunkBox_Win_Lib. Finally, compile SLKinect please.
Line 31: Line 36:
- [[JunkBox_Lib++:http://www.nsl.tuis.ac.j​p/svn/vc++/JunkBox_Lib++/trunk]] - [[JunkBox_Lib++:http://www.nsl.tuis.ac.j​p/svn/vc++/JunkBox_Lib++/trunk]]
- [[JunkBox_Win_Lib:http://www.nsl.tuis.ac​.jp/svn/vc++/JunkBox_Win_Lib/trunk]] - [[JunkBox_Win_Lib:http://www.nsl.tuis.ac​.jp/svn/vc++/JunkBox_Win_Lib/trunk]]
-- [[SLKinect:http://www.nsl.tuis.ac.jp/svn​/vc++/SLKinect/trunk]]+- [[SLKinect:http://www.nsl.tuis.ac.jp/svn​/vc++/SLKinect/trunk]] (2.0.0beta with Network support)
#br #br
Line 44: Line 49:
#br #br
-*** [[Getting Start (Click Here)>./Getting Start]] [#ra6cf162]+*** [[Getting Started (Click Here)>./Getting Start]] [#ra6cf162]
#br #br
- 
*** Mechanism [#h713913d] *** Mechanism [#h713913d]
Line 64: Line 68:
-- Multi Avatar is not supported by SLKinect yet -- Multi Avatar is not supported by SLKinect yet
-- If you send data according to this interface, you can animate avatar in real time even if ''it does not use Kinect''. -- If you send data according to this interface, you can animate avatar in real time even if ''it does not use Kinect''.
 +#br
 +
 +*** Support of Network and Remote Viewers [#f1b795d9]
 +- Please see [[SLKinect2]]
#br #br
Line 79: Line 87:
*** Known Bug [#bc0ade90] *** Known Bug [#bc0ade90]
-- %%Ummmm, sometimes Camera Image is broken (not synchronized)....??  But, Depth Image is OK :-(%% +- Ummmm, sometimes Camera Image is broken (not synchronized)....??  But, Depth Image is OK :-( 
--- %%Is my Kinect broken? Does anyone know the solution of this bug?%% +-- Is my Kinect broken? Does anyone know the solution of this bug? 
-- %%If your Camera Image is broken too, please uncheck "Use Camera Image" CheckBox in "View Mode" Dialog. %% +- If your Camera Image is broken too, please uncheck "Use Camera Image" CheckBox in "View Mode" Dialog.
- +
-- It seems that my Kinect was broken.  :-o +
-- It does not occur in another Kinect+
&ref("Broken.jpg",30%); &ref("Broken.jpg",30%);
Line 90: Line 95:
*** Future Works [#zc5d16d6] *** Future Works [#zc5d16d6]
-- %%Correct above bug.%%+- Correct above bug.
- Save/Load animation Data. - Save/Load animation Data.
- Support of Multi Avatars. - Support of Multi Avatars.
Line 102: Line 107:
*** Acknowledgments. [#v05983c0] *** Acknowledgments. [#v05983c0]
- Thanks for Kinect Hack Teams - Thanks for Kinect Hack Teams
-- Thanks for Linden Lab. 
- Thanks for Imprudence Viewer development Team. - Thanks for Imprudence Viewer development Team.
#br #br


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