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5: 2011-11-01 (Tue) 14:53:48 iseki source Cur: 2012-03-28 (Wed) 10:25:49 iseki source
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-* SLKinect Project by NSL [#xe845ce3+** SLKinect v1[#n575b089
-- [[日本語はここ>SLKinect (J)]] +- I will not support version 1.x of SLKiect 
-- &font(#ff2020){''Under Construction''};+- Please use [[SLKinect2]] 
 +#br 
 + 
 +*** SLKinect1 [#h5796bf7] 
 +- ''Latest Version is v1.0.4'' (25 Dec. 2011)
-** Send Animation Data from Kinect to SecondLine/OpenSim Viewer in Real Time [#nb50478b] +- SLKinect send animation data from Kinect to SecondLife/OpenSim Viewer in real time using shared memory. 
-- This System is under development. (now version is 0.9.0b. There are some bugs yet.) +- This is the first version, so functions are very simple. 
-- We want to release this system within Nov. 2011+-- Animation is in Local Viewer only now. (Not synchronize on the network.
 +-- No Save/Load data. Please see Future Works
 +-- There is a few bugs yet.
#br #br
-*** SLKinect [#n575b089+*** Version 2: [[SLKinect2]] [#t3832454] 
-- SLKinect send animation data from Kinect to SecondLife/OpenSim Viewer in real time+*** Version 3: [[Rinions]] [#b64790ba] 
-- Animation is in Local Viewer only now. (Not synchronize on the network) +#br 
-+ 
-+*** Download of SLKinect [#c61cc4cc] 
-+**** Release Binary File [#t3d95616
-- Source Code +- [[SLKinect-1.0.4.zip:http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads​/index.php?page=singlefile&cid=7&lid=28]​] 
--- JunkBox_Lib++ +- Correct Resizing Bug of Log Window 
--- JunkBox_Win_Lib +- Not need to install. Please double click the extracted SLKinect.exe 
--- SLKinect+#br 
 + 
 +**** Release Source Code [#j5f5321b] 
 +- newest: http://www.nsl.tuis.ac.jp/svn/vc++/SLKin​ect/branches/1.0/ 
 +- Please change Include/Library Path of project file according to your environment. 
 +- First, compile JunkBox_Lib++. Next, compile JunkBox_Win_Lib. Finally, compile SLKinect please. 
 +- Most important main code is [[convertRot2SLData>./sourcecode/convert​Rot2SLData]] 
 +#br 
 + 
 +**** Development Source Code [#n2859a84] 
 +- Those repository of subversion are for development. ''No Question Please.'' 
 +- [[JunkBox_Lib++:http://www.nsl.tuis.ac.jp/svn/vc++/Junk​Box_Lib++/trunk]] 
 +- [[JunkBox_Win_Lib:http://www.nsl.tuis.ac.jp/svn/vc++/Junk​Box_Win_Lib/trunk]] 
 +- [[SLKinect:http://www.nsl.tuis.ac.jp/svn/vc++/SLKi​nect/trunk]] (2.0.0beta with Network support)
#br #br
*** Replace and Add Files for Source Code of [[Imprudence]] or another Viewers [#c751b20d] *** Replace and Add Files for Source Code of [[Imprudence]] or another Viewers [#c751b20d]
-- v0.9.0b 
- We recompiled Viewer using [[Imprudence]] Viewer source code. We did not try with another Viewers. - We recompiled Viewer using [[Imprudence]] Viewer source code. We did not try with another Viewers.
 +- There are strings as "by Fumi.Iseki" at modified points (about llkeyframemotion.cpp and llkeyframemotion.h).
-- llcharacter/[[llkeyframemotion.cpp:http:​//www.nsl.tuis.ac.jp/DownLoad/SoftWare/S​L/SLKinect/llkeyframemotion.cpp]] -- llcharacter/[[llkeyframemotion.cpp:http:​//www.nsl.tuis.ac.jp/DownLoad/SoftWare/S​L/SLKinect/llkeyframemotion.cpp]]
-- llcharacter/[[llkeyframemotion.h:http://​www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/​SLKinect/llkeyframemotion.h]] -- llcharacter/[[llkeyframemotion.h:http://​www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/​SLKinect/llkeyframemotion.h]]
Line 30: Line 49:
#br #br
-*** Sample Videos [#u92b7c73] +*** [[Getting Started (Click Here)>./Getting Start]] [#ra6cf162
-- [[SLKinect in TUIS SIM:http://www.nsl.tuis.ac.jp/xoops/modules/x_movie/x_movie_view.php?c​id=2&lid=33]] +#br
-#ref(http://www.nsl.tuis.ac.jp/xoops/modu​les/x_movie/images/thumb/th_1320051998.j​pg,left)+
 +*** Mechanism [#h713913d]
 +- The Mechanism of this System is very simple.
 +
 +#ref("SLKinect.pdf","SLKinect.pdf: Original PDF File. Click Here for more detail picture")
#br #br
 +#ref("SLKinect.png",30%)
 +-- Red blocks of Viewer are our modified points.
 +#br
 +
 +- Data Structure of Shared Memory
 +
 +#ref("SharedMemory.pdf","SharedMemory.pdf: Original PDF File. Click Here for more detail picture")
 +#br
 +#ref("SharedMemory.png",20%)
 +-- Multi Avatar is not supported by SLKinect yet
 +-- If you send data according to this interface, you can animate avatar in real time even if ''it does not use Kinect''.
 +#br
 +
 +*** Support of Network and Remote Viewers [#f1b795d9]
 +- Please see [[SLKinect2]]
 +#br
 +
 +*** Sample Pictures and Videos [#u92b7c73]
 +
 +- SLKinect
 +
 +&ref("SLKinect.jpg",15%);
 +
 +- Flash: [[SLKinect send animation data to SL viewer in Real Time>http://www.nsl.tuis.ac.jp/xoops/mod​ules/x_movie/x_movie_view.php?cid=2&lid=​33]]
 +- Yutube: http://youtu.be/tl2gLw-GJws
 +
 +&ref(http://www.nsl.tuis.ac.jp/xoops/mod​ules/x_movie/images/thumb/th_1320051998.​jpg);
 +#br
 +
 +*** Known Bug [#bc0ade90]
 +- Ummmm, sometimes Camera Image is broken (not synchronized)....??  But, Depth Image is OK :-(
 +-- Is my Kinect broken? Does anyone know the solution of this bug?
 +- If your Camera Image is broken too, please uncheck "Use Camera Image" CheckBox in "View Mode" Dialog.
-*** [[Getting Start (Click Here)>;./Getting Start]] [#x98cdf9c]+&ref("Broken.jpg",30%);
#br #br
*** Future Works [#zc5d16d6] *** Future Works [#zc5d16d6]
 +- Correct above bug.
- Save/Load animation Data. - Save/Load animation Data.
- Support of Multi Avatars. - Support of Multi Avatars.
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-- The synchronization with another Viewers on the network (with External Animation Server?) (Is this delusion?)+- The synchronization with another Viewers on the network (with External Animation Server?) %%(Is this delusion?)%% 
 +-- We have a idea about this, now. :-)
#br #br
*** Acknowledgments. [#v05983c0] *** Acknowledgments. [#v05983c0]
- Thanks for Kinect Hack Teams - Thanks for Kinect Hack Teams
-- Thanks for Linden Lab. 
- Thanks for Imprudence Viewer development Team. - Thanks for Imprudence Viewer development Team.
#br #br


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