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2: 2011-11-01 (火) 14:53:37 iseki ソース 現: 2011-12-01 (木) 23:18:29 iseki ソース
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* Getting Start of SLKinect [#m6c3a5cc] * Getting Start of SLKinect [#m6c3a5cc]
- 
-&font(#ff2020){''Under Construction''}; 
** Needed Resources [#a169927f] ** Needed Resources [#a169927f]
- Second Life or OpenSim/Aurora account :-) - Second Life or OpenSim/Aurora account :-)
- MS Kinect with USB connector (about $150) - MS Kinect with USB connector (about $150)
-- OpenNI PSI Pose Animation (or other Animation Data)+- MS DirectX (SLKinect need it) 
 +- OpenNI http://www.openni.org/ 
 +- NITE (Middleware of OpenNI) http://www.openni.org/ 
 +- Kinect Driver (avin2-SensorKinect) https://github.com/avin2/SensorKinect/tr​ee/master 
 +- OpenNI PSI Pose Animation Data (or other Animation Data)
- ExternalAnimation.ini  file (You can make it using text editor) - ExternalAnimation.ini  file (You can make it using text editor)
-- Recompiled Viewer using [[our patched (and added) files>SLKinect#c751b20d]].+- Recompiled Viewer with [[our patched (and added) files>SLKinect#c751b20d]].
- SLKinect - SLKinect
#br #br
-*** OpenNI PSI Pose Animation [#t85fcc9c+*** Recompiled Viewer [#vdc4e604
-#ref(OpenNI_PSI.jpg,30%)+- Probably, recompiled Viewer will not suit the ''Third Party Viewer Policy of Linden Lab''. 
 +- ''Please use this at Your Own Risk!!'' 
 +- Best way is that Viewer developer include our patch in their Viewers.....
#br #br
-*** ExternalAnimation.ini [#a088067b]+ 
 +**** If you want to recompile SecondLife Viewer. [#hfe7b285] 
 +-We recompiled Viewer using Imprudence Viewer source code. We did not try with another Viewers 
 ++ Copy [[our modified source files (4 files)>SLKinect#c751b20d]] to llcharacter folder. 
 ++ Add nslExternalAnimation.cpp and nslExternalAnimation.h to VS Project. 
 ++ Execute build. 
 ++ For more detail, please see each Viewer site. (sorry) 
 + 
 +**** If you don't want to recompile SecondLife Viewer [#cee21042] 
 ++ Install Imprudence Viewer 1.3.2 : http://wiki.kokuaviewer.org/wiki/Imprude​nce:Downloads 
 ++ Download recompiled [[imprudence-bin.exe:http://www.nsl.tuis​.ac.jp/DownLoad/SoftWare/SL/SLKinect/imp​rudence-bin.exe]] with our modification 
 ++ Copy downloaded imprudence-bin.exe to install folder of Imprudence Viewer 1.3.2 
#br #br
-*** ReCompiled Viewer [#vdc4e604] 
-- You can or You want to recompile SecondLife Viewer -> click here 
-- You can not or You do not want to recompile SecondLife Viewer 
 +*** OpenNI PSI Pose Animation Data [#t85fcc9c]
 +- You can get ''OpenNI PSI Pose Animation'' at [[Parking Area of our Univ. SIM:http://slurl.com/secondlife/TUIS/197​/39/35/]] by L$0.
 +-- Click following board at [[Parking Area of our Univ. SIM:http://slurl.com/secondlife/TUIS/197​/39/35/]].~
 +&ref(OpenNI_PSI.jpg,20%);
 +#br
 +- Or you can down load [[OpenNI_PSI.bvh:http://www.nsl.tuis.ac.​jp/DownLoad/SoftWare/SL/SLKinect/OpenNI_​PSI.bvh]] and upload to SL (need L$10).
 +
 +- Or you can create or chose other animation data.
 +-- Attention: Animation Data must include the following joints data. If joint data is not included, that joint does not move.
 +-- "mPelvis", "mTorso", "mNeck", "mHead", "mShoulderLeft",  "mElbowLeft",  "mWristLeft", "mShoulderRight", "mElbowRight", "mWristRight", "mHipLeft",  "mKneeLeft",  "mAnkleLeft", "mHipRight", "mKneeRight", "mAnkleRight"
 +#br
 +
 +*** ExternalAnimation.ini [#a088067b]
 +- If you use ''OpenNI PSI Pose Animation'' from our Univ. SIM, please copy [[this ExternalAnimation.ini:http://www.nsl.tui​s.ac.jp/DownLoad/SoftWare/SL/SLKinect/Ex​ternalAnimation.ini]] to install folder of Viewer.
 +#br
 +- If you upload OpenNI_PSI.bvh or chose other animation data, please create ExternalAnimation.ini at install folder of Viewer using text editor.
 +- And write that animation UUID to ExternalAnimation.ini
#br #br
*** SLKinect [#y975f8e5] *** SLKinect [#y975f8e5]
-- Download +- [[Download from this Site.>SLKinect#c61cc4cc]] Latest Version is v1.0.1 (11 Nov. 2011) 
-- Source Code+- Not need to install. To execute program, please double click the extracted SLKinect.exe 
 +#br 
 + 
 +** Execute System [#z081d497] 
 +*** Connect Kinect to your PC [#xe6f158e] 
 +#br 
 + 
 +*** Execute recompiled SL Viewer [#fc9a8501] 
 ++ Login to SL or OpenSim or Aurora. 
 ++ Execute OpenNI PSI Animation (or which you chose). 
 ++ When execute OpenNI PSI Animation (or which you chose), if avatar performed ''T Pose'', it is OK. 
 ++ If avatar performed  PSI Pose (or Original Pose), it is not good. Please check UUID in ExternalAnimation.ini 
 ++ When avatar is performing T Pose, if there are any data at Shared Memory, avatar move by that data. 
 + 
 +&ref("T_Pose2.jpg",30%);    &ref("PSI_Pose2.jpg",32%); 
 +#br 
 + 
 +*** Execute SLKinect [#zb6714c9] 
 +**** Double Click SLKinect Icon [#e8a6beb3] 
 +- SLKinect needs DirectX, OpenNI (NITE) and Kinect Driver 
 +**** Execute ''Sensor Window'' [#g457b40f] 
 +- Click "Window" -> "Sensor" Menu 
 +- Smaller window is faster than larger window. 
 + 
 +&ref("Sensor.jpg",30%); 
 + 
 +**** Log Window [#d7c03521] 
 +- If you want to see Kinect Data Log, please click "Window" -> "Log" Menu 
 +- Line number of Log Window is 3,000 
 + 
 +&ref("LogMenu.jpg",40%); 
 + 
 +- Log Window Icon 
 +-- Floppy Icon: Save data to file. 
 +-- Files Icon: Selected log area is copied to clipboard memory 
 +-- Erase Icon: Erase current data. 
 + 
 +&ref("LogWindlwMenu.jpg"); 
 + 
 +**** Start Detection of Joints [#j4eb9b1f] 
 +- Click ''Detection Start'' Button of Sensor Window. 
 +- First user is RED, Second user is GREEN, Third user is BLUE.... Color change is until 6th User 
 + 
 +&ref("START.jpg",80%); 
 + 
 +**** Perform PSI Pose. [#r5097106] 
 +- When SLKinect detects PSI Pose, Joints data is sent to SL Viewer automatically. 
 +- Have a fun!! 
 + 
 +&ref("SLKinect.jpg",20%); 
 + 
 +**** Stop Detection [#ea6f97c2] 
 +- If you want to stop Detection of Joint, click ''STOP'' Button 
 + 
 +&ref("STOP.jpg",80%); 
 + 
 +#br 
 + 
 +*** Setting of SLKinect [#oaada89c] 
 + 
 +**** View Mode [#ub413dc7] 
 +- Mirroring: If this box is checked, Mirroring is executed. 
 +- Use Camera Image: If this box is unchecked, Sensor Window does not display camera image (Light gray screen is displayed). 
 + 
 +&ref("SettingView.jpg",50%); 
 +#br 
 + 
 +**** Log Mode [#n0468fb0] 
 +- Select displayed data on Log Window 
 + 
 +&ref("SettingLog.jpg",50%); 
#br #br


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