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1: 2011-12-27 (Tue) 12:20:17 iseki source 2: 2011-12-27 (Tue) 15:17:20 iseki source
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-** [[Getting Started>./Getting Started]] [#ub15c93a]+** Getting Started of SLKinect2 [#k57b0bd3] 
 +- [[日本語はここ>/SLKinect2 (J)/Getting Started]]
#br #br
*** Needed Resources [#s5a86065] *** Needed Resources [#s5a86065]
- MS Kinect - MS Kinect
-- OpenNI, NITE, avi2 diriver +- [[OpenNI:http://www.openni.org/]], [[NITE:http://www.openni.org/]], [[avin2:https://github.com/avin2/SensorK​inect/tree/master]] (driver for Kinect) 
-- [[Binary of SLKinect2:http://www.nsl.tuis.ac.jp/svn/​vc++/SLKinect/branches/2.0/SLKinect-2.0]​] (SLKinect.exe, Imprudence-bin.exe, OpenNI_PSI.bvh) +- [[Binary of SLKinect2:http://www.nsl.tuis.ac.jp/svn/​vc++/SLKinect/branches/2.0/SLKinect-2.0]​] (need SLKinect.exe, Imprudence-bin.exe and OpenNI_PSI.bvh) 
-- Imprudence Viewer 1.3.2+- [[Imprudence Viewer 1.3.2:http://wiki.kokuaviewer.org/wiki/Imprud​ence:Downloads]]
#br #br
*** Install [#m90e8d66] *** Install [#m90e8d66]
-+ Install OpenNI, NITE and av2 driver. Please execute OpenNI demo program for TEST.++ Install OpenNI, NITE and av2 driver. We recommend to install 32bit version. 
 +-- Please execute OpenNI demo program for TEST. 
 +-- Demo Programs are in ''C:\[OpenNI Install Folder]\Samples\Bin\Release''
+ Copy ''SLKinect.exe'' to any folder. + Copy ''SLKinect.exe'' to any folder.
+ Install Imprudence Viewer 1.3.2. + Install Imprudence Viewer 1.3.2.
+ Copy ''Imprudence-bin.exe'' to folder of Imprudence Viewer 1.3.2 installed. + Copy ''Imprudence-bin.exe'' to folder of Imprudence Viewer 1.3.2 installed.
-+ Upload ''OpenNI_PSI.bvh'' to SL/OS with infinite loop and high priority (need L$10)++ Upload ''OpenNI_PSI.bvh'' to Second Life or OpenSim with ''checked Loop'' and high Priority as possible. (need L$10)
#br #br
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+ Execute SLKinect.exe + Execute SLKinect.exe
+ Select ''Animation'' from ''Setting'' Menu of SLKinect + Select ''Animation'' from ''Setting'' Menu of SLKinect
--- Copy executed Animation's UUID from Viewer and paste to ''Animation UUID'' input box.+-- Copy executed Animation's UUID from Viewer, and paste to ''Animation UUID'' input field of Dialog.
#br #br
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+ Select ''Local'' from ''Mode'' Menu + Select ''Local'' from ''Mode'' Menu
-- ''Local Mode'' string is appeared at Status Bar. -- ''Local Mode'' string is appeared at Status Bar.
-+ Open ''Sensor'' Window from ''Window'' Menu+-- If all is ok, the avatar should have done T pose at this time. 
 ++ Click ''Sensor'' Window from ''Window'' Menu and select size of window. 
 +-- The program is faster as window size is smaller.
+ Click Yellow Play button of ''Sensor'' Window + Click Yellow Play button of ''Sensor'' Window
+ Do PSI Pose of Kinect!! + Do PSI Pose of Kinect!!
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-- ''Network Mode'' string is appeared at Status Bar. -- ''Network Mode'' string is appeared at Status Bar.
+ Open ''Setting of Network'' Dialog from ''Setting'' Menu + Open ''Setting of Network'' Dialog from ''Setting'' Menu
--- If you use our test server, you do not need to change any settings about Animation Relay Server.+-- If you use our test server (''silver-star.nsl.tuis.ac.jp:8200''), you do not need to change any settings about Animation Relay Server
 +-- If groundless especially, ''Received Port'' number is keep default 8200.
-- Change ''Group key'' from ''NSL_TEST'' to ''NSL_[SIM Name]'' within 16Byte. -- Change ''Group key'' from ''NSL_TEST'' to ''NSL_[SIM Name]'' within 16Byte.
--- If your network is in NAPT(NAT), please check '' Use NAPT(NAT)'' check box and input your ''Router Global IP'' and ''Opened Port''. And you must setup your router that opened port forwards SLKInect port.+-- If your network is in NAPT(NAT), please check '' Use NAPT(NAT)'' check box and input your ''Router Global IP'' and ''Opened Port''. And you must setup your router that Opened Port forwards ''UDP'' packets to SLKinect's Received Port.
-- If Network is delayed, check ''Fast Transfer Mode'' check box (SLKinect transfers float data instead of double data). -- If Network is delayed, check ''Fast Transfer Mode'' check box (SLKinect transfers float data instead of double data).
+ Select ''Login'' from ''File'' Menu. + Select ''Login'' from ''File'' Menu.
-- If login is succeed, ''Login | Receiving Data'' string is appeared at Status Bar. -- If login is succeed, ''Login | Receiving Data'' string is appeared at Status Bar.
--- Our server is for ''TEST'' and that is in Japan and network speed is not so fast. There may be network delay. We want to your report about network delay. +-- Our Animation Relay Server (silver-star) is for ''TEST'' and that is in Japan and network speed is not so fast. Therefor when you use silver-star, there may be network delay. We want to your report about network delay for development of server
--- If error is occurred,+-- If Login Error is occurred,
--- execute anm_server on Linux by yourself --- execute anm_server on Linux by yourself
--- or wait about half a day and try again --- or wait about half a day and try again
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+ Call to your friends that have a kinect :-). + Call to your friends that have a kinect :-).
-- And tell friends about Group Key (''NSL_[SIM Name]''). -- And tell friends about Group Key (''NSL_[SIM Name]'').
 +#br


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