6: 2011-12-30 (金) 12:57:32 iseki |
現: 2012-01-03 (火) 10:28:24 iseki |
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| *** File Menu [#m3c9cdf0] | | *** File Menu [#m3c9cdf0] |
- | &ref(MENU_FILE_LOGIN_E.jpg,80%); | + | &ref(MENU_FILE_LOGIN_E.jpg); |
| | | |
| **** Login [#l8932875] | | **** Login [#l8932875] |
| - Login to Animation Relay Server. Server setting is at "Setting of Network". | | - Login to Animation Relay Server. Server setting is at "Setting of Network". |
| - When Local Mode is selected, this item is unable. | | - When Local Mode is selected, this item is unable. |
| + | - When Kinect is detecting user, this item is unable. |
| - When Login is success, Animation data receiving is started by automatically. | | - When Login is success, Animation data receiving is started by automatically. |
| | | |
| **** Logout [#ta3aaa49] | | **** Logout [#ta3aaa49] |
| - Logout from Animation Relay Server. If animation data is being received, it is stopped. | | - Logout from Animation Relay Server. If animation data is being received, it is stopped. |
| + | - If you are detecting user on Sensor Window, it is stopped. |
| - If user does not login, this item is unable. | | - If user does not login, this item is unable. |
| | | |
| | | |
| **** %%Load Data%% [#wa0dae15] | | **** %%Load Data%% [#wa0dae15] |
- | - Not implemented yet | + | - Not implemented yet. This function will be supported by v2.1.0. |
| | | |
| **** %%Save Data%% [#ta28d4b8] | | **** %%Save Data%% [#ta28d4b8] |
- | - Not implemented yet | + | - Not implemented yet. This function will be supported by v2.1.0. |
| | | |
| **** Exit [#g9672d8f] | | **** Exit [#g9672d8f] |
| | | |
| *** Setting of Animation Dialog [#x8e7383d] | | *** Setting of Animation Dialog [#x8e7383d] |
- | &ref(DIALOG_ANIMATION_E.jpg,80%); | + | &ref(DIALOG_ANIMATION_E.jpg); |
| **** Animation UUID [#r6dc794f] | | **** Animation UUID [#r6dc794f] |
| - UUID (correctly GUID) of the animation replaced with the animation data from the Kinect is specified. | | - UUID (correctly GUID) of the animation replaced with the animation data from the Kinect is specified. |
| | | |
| *** Setting of Log Window Dialog [#m11bf759] | | *** Setting of Log Window Dialog [#m11bf759] |
- | &ref(DIALOG_LOG_E.jpg); | + | &ref(DIALOG_LOG2_E.jpg); |
| **** Position [#a01e22b1] | | **** Position [#a01e22b1] |
| - Display position data (XYZ) from Kinect. | | - Display position data (XYZ) from Kinect. |
| | | |
| **** Received Data from Network [#n805e0c7] | | **** Received Data from Network [#n805e0c7] |
- | - Display relative Quaternion data from an Animation Relay Server. | + | - Display received Animatin UUID, Number of joints and Unit Data Size (double[8] or float[4]) |
| + | **** Network Check [#je622a03] |
| + | - The information for debugging for network functions is displayed. So, receiving Rate in every 5s (packets/s), delay time of own data, received Animation Num. and Connection Key are displayed. |
| | | |
| *** Setting of Data Save Dialog [#x7e58104] | | *** Setting of Data Save Dialog [#x7e58104] |
| &ref(DIALOG_DATA_E.jpg); | | &ref(DIALOG_DATA_E.jpg); |
- | - Not implemented yet | + | - Not implemented yet. This function will be supported by v2.1.0. |
| | | |
| *** Setting of Network Dialog [#x9904c0e] | | *** Setting of Network Dialog [#x9904c0e] |
- | &ref(DIALOG_NETWORK_E.jpg,70%); | + | &ref(DIALOG_NETWORK3_E.jpg); |
| **** Output of Data [#i3397729] | | **** Output of Data [#i3397729] |
| - Network and Local: Animation Data is wrote to shared memory and sent to Animation Relay Server. | | - Network and Local: Animation Data is wrote to shared memory and sent to Animation Relay Server. |
| - Port number of UDP which receives data from an Animation Relay Server. | | - Port number of UDP which receives data from an Animation Relay Server. |
| - Usually, 8200 is used in the default . | | - Usually, 8200 is used in the default . |
| + | - If your PC is in NAT (correctly NAPT), you must to set up a router, and UDP data must be forwarded from Port of Router (same number as Received Port) to Received Port of PC which executing SLKinect2. (default is from Router:8200 to PC:8200) |
| - You cannot change this item during login. | | - You cannot change this item during login. |
| + | |
| **** Animation Relay Server [#v1b7ba57] | | **** Animation Relay Server [#v1b7ba57] |
| - IP address or FQDN of an Animation Relay Server is specified. | | - IP address or FQDN of an Animation Relay Server is specified. |
| - You cannot change this item during login. | | - You cannot change this item during login. |
| - Group Key Prefix of ''silver-star.nsl.tuis.ac.jp'' is ''NSL_'' | | - Group Key Prefix of ''silver-star.nsl.tuis.ac.jp'' is ''NSL_'' |
- | | |
- | **** Use NAPT (NAT) [#obfb4cd2] | |
- | - If your PC is in NAPT(NAT), please check this. | |
- | - If it is checked, SLKinect2 send "Router Global IP" and "Opened Port" to an Animation Relay Server instead of won IP and "Received Port". | |
- | - You cannot change this item during login. | |
- | | |
- | **** Router Global IP [#w845c0c3] | |
- | - IP address currently assigned in order that a router may access the Internet is specified. | |
- | - It confirms on the setting screen of a router. | |
- | - You cannot change this item during login. | |
- | | |
- | **** Opened Port [#c1325c86] | |
- | - Router's port number opened to an Animation Relay Server is specified. | |
- | - You set up a router and UDP data must be forwarded from router's Opened Port to Received Port of PC which SLKinect2. | |
- | - You cannot change this item during login. | |
| #br | | #br |