flagflag  If you want to see English page, please click "English" Button at Left.
1: 2012-03-30 (金) 12:15:11 iseki ソース 現: 2012-09-24 (月) 13:10:54 iseki ソース
Line 1: Line 1:
** File Player [#na008c35] ** File Player [#na008c35]
 +&ref(File_Player_en.png);
 +#br
 +*** Bugs [#o5a3bfd3]
 +- ''Re-calculation of Quaternion'', ''Initialize of Start Position'' and ''Format'' are not displayed correctly, sorry.
 +#br
 +
 +*** Setting of Player [#da39a960]
 +**** Repeat [#jd572030]
 +- Animation is repeated.
 +#br
 +
 +**** Re-calculation of Quaternion [#w8ec594c]
 +- Included Quaternion data is not used. And Quaternion is re-calculated from position data of Joints.
 +- If file does not include Quaternion data, please check this box.
 +#br
 +
 +**** Mirroring [#j45a6b3b]
 +- Animation is Mirrored.
 +#br
 +
 +**** Initialize of Start Position [#g1ab4019]
 +- First position data in file is start position of Animation.
 +#br
 +**** Size (Length) [#h8bc2b57]
 +- ''meter, cm, inch''
 +-- Specify the unit of File Data.
 +-- If you want to change unit of reading data and write-in data. Please set the unit of writing-in data.
 +--- Coordinate data is wrote by this unit.
 +--- In this case, Rinions data unit differs from unit of reading data. So, please set below ''Correction'' option.
 +- ''Correction''
 +-- When the coordinates unit of the data read by Rinions differs from the unit of the coordinates of a data file, it is corrected here.
 +-- Example: If the unit of file data is cm and you want to write data with inch, please set ''0.3937'' (=1.0/2.54)
 +
 +#br
 +
 +**** Time Scale [#oe117760]
 +- Playback speed of Animation
 +-- Ex.)
 +--- 12 : x 12
 +--- 1  : x 1
 +--- 0  : x 1
 +--- -1 : x 1
 +--- -2 : x 1/2
 +--- -20: x 1/20
 +- Attention: Slider is exponential scale.
 +- If between time of Animation Frame is over the 5sec, warning dialog is displayed.
 +#br
 +*** BVH [#xff15cb6]
 +- Setting of write-in BVH file.
 +- Preservation here is not subject to the setup of [[''Data Save''>../Setting Menu/Data Save]] dialog.
 +#br
 +
 +**** Format [#td8ad357]
 +- Please select ''QAvimator''. ''QAvimator'' format is compatible with  QAvimator.
 +- Other formats are under development.
 +#br
 +
 +**** FPS [#hf427408]
 +- Specify the FPS of write-in BVH.
 +#br
 +
 +**** Div Time [#t2a882d7]
 +- When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time.
 +- If you specify ''sample.bvh'' as file name, actually, data is saved by the name ''sample_00.bvh'', ''sample_01.bvh'', ''sample_02.bvh'', ...
 +- The play time of each outputted BVH file becomes long a little from the specified division time for re-combination .
 +- If ''0'' is specified, file is not divided.
 +#br


トップ   新規 ページ一覧 単語検索 最終更新   ヘルプ   最終更新のRSS 1.0 最終更新のRSS 2.0 最終更新のRSS Atom

サイト内 検索

ログイン

ユーザー名:

パスワード:


パスワード紛失
新規登録

サブ メニュー

ミニカレンダー

前月2024年 5月翌月
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31
<今日>

オンライン状況

73 人のユーザが現在オンラインです。 (9 人のユーザが xpwiki を参照しています。)

登録ユーザ: 0
ゲスト: 73

もっと...

アクセスカウンタ

今日 : 4419441944194419
昨日 : 1016210162101621016210162
総計 : 2342817823428178234281782342817823428178234281782342817823428178
Powered by XOOPS Cube 2.1© 2001-2006 XOOPS Cube Project
Design by XoopsDesign.com