1: 2012-03-30 (Fri) 12:15:11 iseki |
Cur: 2012-09-24 (Mon) 13:10:54 iseki |
| ** File Player [#na008c35] | | ** File Player [#na008c35] |
| + | &ref(File_Player_en.png); |
| + | #br |
| + | *** Bugs [#o5a3bfd3] |
| + | - ''Re-calculation of Quaternion'', ''Initialize of Start Position'' and ''Format'' are not displayed correctly, sorry. |
| + | #br |
| + | |
| + | *** Setting of Player [#da39a960] |
| + | **** Repeat [#jd572030] |
| + | - Animation is repeated. |
| + | #br |
| + | |
| + | **** Re-calculation of Quaternion [#w8ec594c] |
| + | - Included Quaternion data is not used. And Quaternion is re-calculated from position data of Joints. |
| + | - If file does not include Quaternion data, please check this box. |
| + | #br |
| + | |
| + | **** Mirroring [#j45a6b3b] |
| + | - Animation is Mirrored. |
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| + | |
| + | **** Initialize of Start Position [#g1ab4019] |
| + | - First position data in file is start position of Animation. |
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| + | **** Size (Length) [#h8bc2b57] |
| + | - ''meter, cm, inch'' |
| + | -- Specify the unit of File Data. |
| + | -- If you want to change unit of reading data and write-in data. Please set the unit of writing-in data. |
| + | --- Coordinate data is wrote by this unit. |
| + | --- In this case, Rinions data unit differs from unit of reading data. So, please set below ''Correction'' option. |
| + | - ''Correction'' |
| + | -- When the coordinates unit of the data read by Rinions differs from the unit of the coordinates of a data file, it is corrected here. |
| + | -- Example: If the unit of file data is cm and you want to write data with inch, please set ''0.3937'' (=1.0/2.54) |
| + | |
| + | #br |
| + | |
| + | **** Time Scale [#oe117760] |
| + | - Playback speed of Animation |
| + | -- Ex.) |
| + | --- 12 : x 12 |
| + | --- 1 : x 1 |
| + | --- 0 : x 1 |
| + | --- -1 : x 1 |
| + | --- -2 : x 1/2 |
| + | --- -20: x 1/20 |
| + | - Attention: Slider is exponential scale. |
| + | - If between time of Animation Frame is over the 5sec, warning dialog is displayed. |
| + | #br |
| + | *** BVH [#xff15cb6] |
| + | - Setting of write-in BVH file. |
| + | - Preservation here is not subject to the setup of [[''Data Save''>../Setting Menu/Data Save]] dialog. |
| + | #br |
| + | |
| + | **** Format [#td8ad357] |
| + | - Please select ''QAvimator''. ''QAvimator'' format is compatible with QAvimator. |
| + | - Other formats are under development. |
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| + | |
| + | **** FPS [#hf427408] |
| + | - Specify the FPS of write-in BVH. |
| + | #br |
| + | |
| + | **** Div Time [#t2a882d7] |
| + | - When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time. |
| + | - If you specify ''sample.bvh'' as file name, actually, data is saved by the name ''sample_00.bvh'', ''sample_01.bvh'', ''sample_02.bvh'', ... |
| + | - The play time of each outputted BVH file becomes long a little from the specified division time for re-combination . |
| + | - If ''0'' is specified, file is not divided. |
| + | #br |