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Re: Money Problems

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なし Re: Money Problems

msg# 1.10.1
depth:
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Previous post - Next post | Parent - No child | Posted on 2010/8/19 2:59
iseki  Home away from home   Posts: 1581
Hi skidz and chrisby

I corrected the problem of llGiveMoney().
But llGiveMoney() works only when the payer is logging in.
I can correct llGiveMoney() works always. But the problem of security will be caused in it.

Corrected Currency 0.7_1 is here
http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&cid=8&lid=15

Thanks.

Quote:

skidz wrotes:
Testing the different scripting functions
llRequestPermissions Works
Money Event Works
llSetPayPrice Works
llGiveMoney Error

Primitive: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

Server stack trace:
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000]
at OpenSim.Region.ScriptEngine.Shared.ScriptBase.Executor.ExecuteEvent (System.String state, System.String FunctionName, System.Object[] args) [0x00000]

Exception rethrown at [0]:
---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

Server stack trace:
at System.Collections.Generic.Dictionary`2[System.UInt64,OpenSim.Region.Framework.Scenes.Scene].get_Item (UInt64 key) [0x00000]
at OpenSim.Forge.Currency.MoneyModule.ObjectGiveMoney (UUID objectID, UUID fromID, UUID toID, Int32 amount) [0x00000]
at OpenSim
Votes:102 Average:4.90

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